9473
"Dune: Spice Wars v0.3.11.18610 Early Access | Cheat Engine Table v5.0, [2022-09-26] ColonelRVH"
B14D00
1
9474
"========== - THE CHEAT SCRIPT - ========== [Steam]"
FF8000
Auto Assembler Script
{$lua}
if syntaxcheck then return end
ShellExecute('https://www.thecheatscript.com/')
{$asm}
[ENABLE]
[DISABLE]
8848
"[Stats] == Activate: Alt+Insert | Deactivate: Alt+Del =="
FF8000
1
Activate
18
45
0
Activate
9206
"Toggle Individual Script by Ctrl + Numpad (Numerical)"
808000
1
9200
"Huge Solari Plus"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(SolaryPlusFromSlider_AOB,F2 49 0F 10 52 18 F2 48 0F 11 55 80 48) // should be unique
alloc(newmem,$1000,SolaryPlusFromSlider_AOB)
label(code)
label(return)
newmem:
mov [r10+18],0
mov [r10+1C],40BE6100
code:
movsd xmm2,[r10+18]
jmp return
SolaryPlusFromSlider_AOB:
jmp newmem
nop
return:
registersymbol(SolaryPlusFromSlider_AOB)
[DISABLE]
SolaryPlusFromSlider_AOB:
db F2 49 0F 10 52 18
unregistersymbol(SolaryPlusFromSlider_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F697BA4
76CA9F697B73: 4C 89 85 20 FF FF FF - mov [rbp-000000E0],r8
76CA9F697B7A: 4C 8B 95 20 FF FF FF - mov r10,[rbp-000000E0]
76CA9F697B81: 4D 85 D2 - test r10,r10
76CA9F697B84: 75 1E - jne 76CA9F697BA4
76CA9F697B86: 48 83 EC 08 - sub rsp,08
76CA9F697B8A: 68 36 24 56 00 - push 00562436
76CA9F697B8F: 48 B8 C0 26 00 9F CA 76 00 00 - mov rax,000076CA9F0026C0
76CA9F697B99: 48 83 EC 20 - sub rsp,20
76CA9F697B9D: FF D0 - call rax
76CA9F697B9F: 48 89 6C 24 F8 - mov [rsp-08],rbp
// ---------- INJECTING HERE ----------
76CA9F697BA4: F2 49 0F 10 52 18 - movsd xmm2,[r10+18]
// ---------- DONE INJECTING ----------
76CA9F697BAA: F2 48 0F 11 55 88 - movsd [rbp-78],xmm2
76CA9F697BB0: 48 33 C0 - xor rax,rax
76CA9F697BB3: 48 89 85 58 FF FF FF - mov [rbp-000000A8],rax
76CA9F697BBA: F2 48 0F 10 C2 - movsd xmm0,xmm2
76CA9F697BBF: 48 8B D0 - mov rdx,rax
76CA9F697BC2: 48 83 EC 20 - sub rsp,20
76CA9F697BC6: E8 D5 18 A6 FF - call 76CA9F0F94A0
76CA9F697BCB: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F697BD0: 48 83 C4 20 - add rsp,20
76CA9F697BD4: 48 89 85 60 FF FF FF - mov [rbp-000000A0],rax
}
Activate
18
45
0
Activate
Deactivate
18
46
1
Deactivate
Toggle Activation
17
97
2
Activate
Deactivate
9469
"Will set a huge conversion from Spice to Solari"
0000FF
1
9211
"Set Hegemony"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_Player_Hedge_AOB,F2 49 0F 10 68 38 F2 48 0F 11 AD 50) // should be unique
alloc(newmem,$1000,Get_Player_Hedge_AOB)
label(code)
label(return)
alloc(Hege_Set,8)
registersymbol(Hege_Set)
Hege_Set+4:
dd 0
newmem:
cmp [Hege_Set+4],0
je code
push ebx
mov ebx,[Hege_Set+4]
mov [r8+3C],ebx //40BE6100
pop ebx
code:
movsd xmm5,[r8+38]
jmp return
Get_Player_Hedge_AOB:
jmp newmem
nop
return:
registersymbol(Get_Player_Hedge_AOB)
[DISABLE]
Get_Player_Hedge_AOB:
db F2 49 0F 10 68 38
unregistersymbol(Get_Player_Hedge_AOB)
dealloc(newmem)
unregistersymbol(Hege_Set)
dealloc(Hege_Set)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F32194B
76CA9F321920: 48 83 C4 20 - add rsp,20
76CA9F321924: 4C 8B 45 98 - mov r8,[rbp-68]
76CA9F321928: 4D 85 C0 - test r8,r8
76CA9F32192B: 75 1E - jne 76CA9F32194B
76CA9F32192D: 48 83 EC 08 - sub rsp,08
76CA9F321931: 68 E1 DE 59 00 - push 0059DEE1
76CA9F321936: 48 B8 D0 26 00 9F CA 76 00 00 - mov rax,000076CA9F0026D0
76CA9F321940: 48 83 EC 20 - sub rsp,20
76CA9F321944: FF D0 - call rax
76CA9F321946: 48 89 6C 24 F8 - mov [rsp-08],rbp
// ---------- INJECTING HERE ----------
76CA9F32194B: F2 49 0F 10 68 38 - movsd xmm5,[r8+38]
// ---------- DONE INJECTING ----------
76CA9F321951: F2 48 0F 11 AD 50 FF FF FF - movsd [rbp-000000B0],xmm5
76CA9F32195A: F2 48 0F 10 D5 - movsd xmm2,xmm5
76CA9F32195F: 48 BA E1 DE 59 00 00 00 00 00 - mov rdx,000000000059DEE1
76CA9F321969: 48 8B 8D 38 FF FF FF - mov rcx,[rbp-000000C8]
76CA9F321970: 48 B8 D0 9E A4 FE FF 7F 00 00 - mov rax,libhl.hl_dyn_setd
76CA9F32197A: 48 83 EC 20 - sub rsp,20
76CA9F32197E: FF D0 - call rax
76CA9F321980: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F321985: 48 83 C4 20 - add rsp,20
76CA9F321989: 4C 8B 8D 40 FF FF FF - mov r9,[rbp-000000C0]
}
Activate
18
45
0
Activate
Deactivate
18
46
1
Deactivate
Toggle Activation
17
98
2
Activate
Deactivate
9467
"This will try to set Hegemony per category, so the final Total result will be of those values that stick."
0000FF
1
9468
"So try to set a small number and slowly increase it to what you want."
0000FF
1
9383
"Hegemony [0 = Disable]"
0
Double
Hege_Set
110
"[Battle] == Activate: Alt+Home | Deactivate: Alt+End =="
FF8000
1
Activate
18
36
0
Activate
9207
"Toggle Individual Script by Alt + Numpad (Numerical)"
808000
1
9213
"Unlimited Unit HP"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_PlayerUnitHP_AOB,F2 49 0F 10 AA 20 02 00 00 F2 48 0F 11 AD) // should be unique
alloc(newmem,$1000,Get_PlayerUnitHP_AOB)
label(code)
label(return)
newmem:
push ebx
mov ebx,[r10+00000230]
mov [r10+00000220],ebx
mov ebx,[r10+00000234]
mov [r10+00000224],ebx
pop ebx
code:
movsd xmm5,[r10+00000220]
jmp return
Get_PlayerUnitHP_AOB:
jmp newmem
nop 4
return:
registersymbol(Get_PlayerUnitHP_AOB)
[DISABLE]
Get_PlayerUnitHP_AOB:
db F2 49 0F 10 AA 20 02 00 00
unregistersymbol(Get_PlayerUnitHP_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F63D2A9
76CA9F63D27E: 4C 8B 52 10 - mov r10,[rdx+10]
76CA9F63D282: 4C 89 55 D8 - mov [rbp-28],r10
76CA9F63D286: 4D 85 D2 - test r10,r10
76CA9F63D289: 75 1E - jne 76CA9F63D2A9
76CA9F63D28B: 48 83 EC 08 - sub rsp,08
76CA9F63D28F: 68 06 12 B3 07 - push 07B31206
76CA9F63D294: 48 B8 10 34 00 9F CA 76 00 00 - mov rax,000076CA9F003410
76CA9F63D29E: 48 83 EC 20 - sub rsp,20
76CA9F63D2A2: FF D0 - call rax
76CA9F63D2A4: 48 89 6C 24 F8 - mov [rsp-08],rbp
// ---------- INJECTING HERE ----------
76CA9F63D2A9: F2 49 0F 10 AA 20 02 00 00 - movsd xmm5,[r10+00000220]
// ---------- DONE INJECTING ----------
76CA9F63D2B2: F2 48 0F 11 AD 70 FF FF FF - movsd [rbp-00000090],xmm5
76CA9F63D2BB: 49 8B C9 - mov rcx,r9
76CA9F63D2BE: F2 48 0F 10 CD - movsd xmm1,xmm5
76CA9F63D2C3: 48 83 EC 20 - sub rsp,20
76CA9F63D2C7: E8 D4 C7 04 00 - call 76CA9F689AA0
76CA9F63D2CC: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F63D2D1: 48 83 C4 20 - add rsp,20
76CA9F63D2D5: F2 48 0F 11 85 70 FF FF FF - movsd [rbp-00000090],xmm0
76CA9F63D2DE: 48 8B 45 00 - mov rax,[rbp+00]
76CA9F63D2E2: 48 81 C4 C0 00 00 00 - add rsp,000000C0
}
Activate
18
36
0
Activate
Deactivate
18
35
1
Deactivate
Toggle Activation
18
97
2
Activate
Deactivate
9426
"Instant Kill"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_Enemy_HP_AOB,F2 49 0F 10 9B 20 02 00 00) // should be unique
alloc(newmem,$1000,Get_Enemy_HP_AOB)
label(code)
label(return)
newmem:
cmp [r11+00000224],3FF00000
jle code
mov [r11+00000224],3FF00000
code:
movsd xmm3,[r11+00000220]
jmp return
Get_Enemy_HP_AOB:
jmp newmem
nop 4
return:
registersymbol(Get_Enemy_HP_AOB)
[DISABLE]
Get_Enemy_HP_AOB:
db F2 49 0F 10 9B 20 02 00 00
unregistersymbol(Get_Enemy_HP_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F349067
76CA9F34903A: FF D0 - call rax
76CA9F34903C: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F349041: 48 83 C4 20 - add rsp,20
76CA9F349045: 48 89 45 B0 - mov [rbp-50],rax
76CA9F349049: FF 45 F4 - inc [rbp-0C]
76CA9F34904C: F2 48 0F 10 45 18 - movsd xmm0,[rbp+18]
76CA9F349052: F2 48 0F 10 4D F8 - movsd xmm1,[rbp-08]
76CA9F349058: F2 48 0F 5E C1 - divsd xmm0,xmm1
76CA9F34905D: F2 48 0F 11 45 98 - movsd [rbp-68],xmm0
76CA9F349063: 4C 8B 5D 10 - mov r11,[rbp+10]
// ---------- INJECTING HERE ----------
76CA9F349067: F2 49 0F 10 9B 20 02 00 00 - movsd xmm3,[r11+00000220]
// ---------- DONE INJECTING ----------
76CA9F349070: F2 48 0F 11 5D 90 - movsd [rbp-70],xmm3
76CA9F349076: F2 48 0F 5E D9 - divsd xmm3,xmm1
76CA9F34907B: F2 48 0F 11 5D 90 - movsd [rbp-70],xmm3
76CA9F349081: 48 8B 4D B0 - mov rcx,[rbp-50]
76CA9F349085: 48 85 C9 - test rcx,rcx
76CA9F349088: 75 1E - jne 76CA9F3490A8
76CA9F34908A: 48 83 EC 08 - sub rsp,08
76CA9F34908E: 68 E1 DE 59 00 - push 0059DEE1
76CA9F349093: 48 B8 10 34 00 9F CA 76 00 00 - mov rax,000076CA9F003410
76CA9F34909D: 48 83 EC 20 - sub rsp,20
}
Activate
18
36
0
Activate
Deactivate
18
35
1
Deactivate
Toggle Activation
18
98
2
Activate
Deactivate
9427
"Doesn't affect Raiders"
0000FF
1
9409
"[Game Speed]"
FF8000
1
9470
"Turn off V-Sync as it could affect speedhack"
0000FF
1
9471
"Force Pause (Toggle: Pause Break)"
808080
Auto Assembler Script
[ENABLE]
luacall(speedhack_setSpeed(0))
[DISABLE]
luacall(speedhack_setSpeed(1))
Toggle Activation
19
0
Activate
Deactivate
9472
"Speedhack (Ctrl+/Ctrl-)"
808080
Auto Assembler Script
[ENABLE]
luacall(speedhack_setSpeed(2))
[DISABLE]
luacall(speedhack_setSpeed(1))
Activate
17
107
0
Activate
Deactivate
17
109
1
Deactivate
117
"[Misc.][!]"
0000FF
1
9107
"Proceed With Cautions! This section is for Advanced User Only"
0000FF
1
8266
"[Backups][Unused]"
C0C0C0
1
9414
"v0.1.19.14531"
1
9412
"Set Hegemony"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_Player_Hedge_AOB,F2 49 0F 10 00 F2 48 0F 11 85 50 FF FF FF F2 48 0F 10 95) // should be unique
alloc(newmem,$1000,Get_Player_Hedge_AOB)
label(code)
label(return)
alloc(Hege_Set,8)
registersymbol(Hege_Set)
Hege_Set+4:
dd 0
newmem:
cmp [Hege_Set+4],0
je code
push ebx
mov ebx,[Hege_Set+4]
mov [r8+4],ebx //40BE6100
pop ebx
code:
movsd xmm0,[r8]
jmp return
Get_Player_Hedge_AOB:
jmp newmem
return:
registersymbol(Get_Player_Hedge_AOB)
[DISABLE]
Get_Player_Hedge_AOB:
db F2 49 0F 10 00
unregistersymbol(Get_Player_Hedge_AOB)
dealloc(newmem)
unregistersymbol(Hege_Set)
dealloc(Hege_Set)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F341D6A
76CA9F341D2F: 49 B8 28 51 8D 41 2B 02 00 00 - mov r8,0000022B418D5128
76CA9F341D39: 48 BA E1 DE 59 00 00 00 00 00 - mov rdx,000000000059DEE1
76CA9F341D43: 49 8B CA - mov rcx,r10
76CA9F341D46: 48 B8 70 79 A8 07 FE 7F 00 00 - mov rax,libhl.hl_dyn_getd
76CA9F341D50: 48 83 EC 20 - sub rsp,20
76CA9F341D54: FF D0 - call rax
76CA9F341D56: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F341D5B: 48 83 C4 20 - add rsp,20
76CA9F341D5F: F2 48 0F 11 85 50 FF FF FF - movsd [rbp-000000B0],xmm0
76CA9F341D68: EB 0E - jmp 76CA9F341D78
// ---------- INJECTING HERE ----------
76CA9F341D6A: F2 49 0F 10 00 - movsd xmm0,[r8]
// ---------- DONE INJECTING ----------
76CA9F341D6F: F2 48 0F 11 85 50 FF FF FF - movsd [rbp-000000B0],xmm0
76CA9F341D78: F2 48 0F 10 95 50 FF FF FF - movsd xmm2,[rbp-000000B0]
76CA9F341D81: 48 BA E1 DE 59 00 00 00 00 00 - mov rdx,000000000059DEE1
76CA9F341D8B: 48 8B 8D 38 FF FF FF - mov rcx,[rbp-000000C8]
76CA9F341D92: 48 B8 80 7F A8 07 FE 7F 00 00 - mov rax,libhl.hl_dyn_setd
76CA9F341D9C: 48 83 EC 20 - sub rsp,20
76CA9F341DA0: FF D0 - call rax
76CA9F341DA2: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F341DA7: 48 83 C4 20 - add rsp,20
76CA9F341DAB: 4C 8B 8D 40 FF FF FF - mov r9,[rbp-000000C0]
}
Activate
18
45
0
Activate
Deactivate
18
46
1
Deactivate
Toggle Activation
17
98
2
Activate
Deactivate
9413
"Hegemony [0 = Disable]"
0
Double
Hege_Set
9428
"v0.2.4.16135"
1
9419
"Unlimited Unit HP"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_PlayerUnitHP_AOB,F2 49 0F 10 A3 10 02 00 00 F2 48 0F 11 65 A8) // should be unique
alloc(newmem,$1000,Get_PlayerUnitHP_AOB)
label(code)
label(return)
newmem:
push ebx
mov ebx,[r11+00000240]
mov [r11+00000210],ebx
mov ebx,[r11+00000244]
mov [r11+00000214],ebx
pop ebx
code:
movsd xmm4,[r11+00000210]
jmp return
Get_PlayerUnitHP_AOB:
jmp newmem
nop 4
return:
registersymbol(Get_PlayerUnitHP_AOB)
[DISABLE]
Get_PlayerUnitHP_AOB:
db F2 49 0F 10 A3 10 02 00 00
unregistersymbol(Get_PlayerUnitHP_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F4645D4
76CA9F4645A9: 4D 8B 58 10 - mov r11,[r8+10]
76CA9F4645AD: 4C 89 5D D8 - mov [rbp-28],r11
76CA9F4645B1: 4D 85 DB - test r11,r11
76CA9F4645B4: 75 1E - jne 76CA9F4645D4
76CA9F4645B6: 48 83 EC 08 - sub rsp,08
76CA9F4645BA: 68 06 12 B3 07 - push 07B31206
76CA9F4645BF: 48 B8 C0 26 00 9F CA 76 00 00 - mov rax,000076CA9F0026C0
76CA9F4645C9: 48 83 EC 20 - sub rsp,20
76CA9F4645CD: FF D0 - call rax
76CA9F4645CF: 48 89 6C 24 F8 - mov [rsp-08],rbp
// ---------- INJECTING HERE ----------
76CA9F4645D4: F2 49 0F 10 A3 E0 01 00 00 - movsd xmm4,[r11+000001E0]
// ---------- DONE INJECTING ----------
76CA9F4645DD: F2 48 0F 11 65 A8 - movsd [rbp-58],xmm4
76CA9F4645E3: 49 8B CA - mov rcx,r10
76CA9F4645E6: F2 48 0F 10 CC - movsd xmm1,xmm4
76CA9F4645EB: 48 83 EC 20 - sub rsp,20
76CA9F4645EF: E8 8C 33 04 00 - call 76CA9F4A7980
76CA9F4645F4: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F4645F9: 48 83 C4 20 - add rsp,20
76CA9F4645FD: F2 48 0F 11 45 A8 - movsd [rbp-58],xmm0
76CA9F464603: 48 8B 45 00 - mov rax,[rbp+00]
76CA9F464607: 48 81 C4 90 00 00 00 - add rsp,00000090
}
9420
"Instant Kill"
808000
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_Enemy_HP_AOB,F2 48 0F 10 AA 10 02 00 00 F2 48 0F 11 6D 98) // should be unique
alloc(newmem,$1000,Get_Enemy_HP_AOB)
label(code)
label(return)
newmem:
cmp [rdx+00000214],3FF00000
jle code
mov [rdx+00000214],3FF00000
code:
movsd xmm5,[rdx+00000210]
jmp return
Get_Enemy_HP_AOB:
jmp newmem
nop 4
return:
registersymbol(Get_Enemy_HP_AOB)
aobscan(Get_Enemy_HPv2_AOB,F2 48 0F 10 A9 10 02 00 00 F2 48 0F 11 6D 90) // should be unique
alloc(newmem2,$1000,Get_Enemy_HPv2_AOB)
label(code2)
label(return2)
newmem2:
cmp [rcx+00000214],3FF00000
jle code2
mov [rcx+00000214],3FF00000
code2:
movsd xmm5,[rcx+00000210]
jmp return2
Get_Enemy_HPv2_AOB:
jmp newmem2
nop 4
return2:
registersymbol(Get_Enemy_HPv2_AOB)
[DISABLE]
Get_Enemy_HP_AOB:
db F2 48 0F 10 AA 10 02 00 00
unregistersymbol(Get_Enemy_HP_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F23DFF2
76CA9F23DFC4: 4C 8B 49 20 - mov r9,[rcx+20]
76CA9F23DFC8: 4C 89 8D 78 FE FF FF - mov [rbp-00000188],r9
76CA9F23DFCF: 48 85 D2 - test rdx,rdx
76CA9F23DFD2: 75 1E - jne 76CA9F23DFF2
76CA9F23DFD4: 48 83 EC 08 - sub rsp,08
76CA9F23DFD8: 68 06 12 B3 07 - push 07B31206
76CA9F23DFDD: 48 B8 C0 26 00 9F CA 76 00 00 - mov rax,000076CA9F0026C0
76CA9F23DFE7: 48 83 EC 20 - sub rsp,20
76CA9F23DFEB: FF D0 - call rax
76CA9F23DFED: 48 89 6C 24 F8 - mov [rsp-08],rbp
// ---------- INJECTING HERE ----------
76CA9F23DFF2: F2 48 0F 10 AA E0 01 00 00 - movsd xmm5,[rdx+000001E0]
// ---------- DONE INJECTING ----------
76CA9F23DFFB: F2 48 0F 11 6D 98 - movsd [rbp-68],xmm5
76CA9F23E001: 4C 8B 1A - mov r11,[rdx]
76CA9F23E004: 4D 8B 5B 10 - mov r11,[r11+10]
76CA9F23E008: 48 8B CA - mov rcx,rdx
76CA9F23E00B: 48 83 EC 20 - sub rsp,20
76CA9F23E00F: 41 FF 93 08 05 00 00 - call qword ptr [r11+00000508]
76CA9F23E016: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F23E01B: 48 83 C4 20 - add rsp,20
76CA9F23E01F: F2 48 0F 11 45 90 - movsd [rbp-70],xmm0
76CA9F23E025: F2 48 0F 10 4D 98 - movsd xmm1,[rbp-68]
}
Get_Enemy_HPv2_AOB:
db F2 48 0F 10 A9 10 02 00 00
unregistersymbol(Get_Enemy_HPv2_AOB)
dealloc(newmem2)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F1F2004
76CA9F1F1FD7: FF D0 - call rax
76CA9F1F1FD9: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F1F1FDE: 48 83 C4 20 - add rsp,20
76CA9F1F1FE2: 48 89 45 B0 - mov [rbp-50],rax
76CA9F1F1FE6: FF 45 F4 - inc [rbp-0C]
76CA9F1F1FE9: F2 48 0F 10 55 18 - movsd xmm2,[rbp+18]
76CA9F1F1FEF: F2 48 0F 10 5D F8 - movsd xmm3,[rbp-08]
76CA9F1F1FF5: F2 48 0F 5E D3 - divsd xmm2,xmm3
76CA9F1F1FFA: F2 48 0F 11 55 98 - movsd [rbp-68],xmm2
76CA9F1F2000: 48 8B 4D 10 - mov rcx,[rbp+10]
// ---------- INJECTING HERE ----------
76CA9F1F2004: F2 48 0F 10 A9 00 02 00 00 - movsd xmm5,[rcx+00000200]
// ---------- DONE INJECTING ----------
76CA9F1F200D: F2 48 0F 11 6D 90 - movsd [rbp-70],xmm5
76CA9F1F2013: F2 48 0F 5E EB - divsd xmm5,xmm3
76CA9F1F2018: F2 48 0F 11 6D 90 - movsd [rbp-70],xmm5
76CA9F1F201E: 4C 8B 45 B0 - mov r8,[rbp-50]
76CA9F1F2022: 4D 85 C0 - test r8,r8
76CA9F1F2025: 75 1E - jne 76CA9F1F2045
76CA9F1F2027: 48 83 EC 08 - sub rsp,08
76CA9F1F202B: 68 E1 DE 59 00 - push 0059DEE1
76CA9F1F2030: 48 B8 D0 26 00 9F CA 76 00 00 - mov rax,000076CA9F0026D0
76CA9F1F203A: 48 83 EC 20 - sub rsp,20
}
9421
"Doesn't affect Raiders"
0000FF
1
9315
"Get_TradeResources_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_TradeResources_AOB,8B 91 00 03 00 00 89 55 F8 4C 8B 81 30) // should be unique
alloc(newmem,$1000,Get_TradeResources_AOB)
label(code)
label(return)
newmem:
code:
mov edx,[rcx+00000300]
jmp return
Get_TradeResources_AOB:
jmp newmem
nop
return:
registersymbol(Get_TradeResources_AOB)
[DISABLE]
Get_TradeResources_AOB:
db 8B 91 00 03 00 00
unregistersymbol(Get_TradeResources_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F5CBF94
76CA9F5CBF65: 68 C6 41 46 16 - push 164641C6
76CA9F5CBF6A: 48 B8 C0 26 00 9F CA 76 00 00 - mov rax,000076CA9F0026C0
76CA9F5CBF74: 48 83 EC 20 - sub rsp,20
76CA9F5CBF78: FF D0 - call rax
76CA9F5CBF7A: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F5CBF7F: 48 33 C0 - xor rax,rax
76CA9F5CBF82: 8A 81 20 03 00 00 - mov al,[rcx+00000320]
76CA9F5CBF88: 88 45 FF - mov [rbp-01],al
76CA9F5CBF8B: 48 84 C0 - test al,al
76CA9F5CBF8E: 0F 84 92 00 00 00 - je 76CA9F5CC026
// ---------- INJECTING HERE ----------
76CA9F5CBF94: 8B 91 00 03 00 00 - mov edx,[rcx+00000300]
// ---------- DONE INJECTING ----------
76CA9F5CBF9A: 89 55 F8 - mov [rbp-08],edx
76CA9F5CBF9D: 4C 8B 81 30 03 00 00 - mov r8,[rcx+00000330]
76CA9F5CBFA4: 4C 89 45 E8 - mov [rbp-18],r8
76CA9F5CBFA8: 4D 85 C0 - test r8,r8
76CA9F5CBFAB: 75 15 - jne 76CA9F5CBFC2
76CA9F5CBFAD: 48 B8 60 26 00 9F CA 76 00 00 - mov rax,000076CA9F002660
76CA9F5CBFB7: 48 83 EC 20 - sub rsp,20
76CA9F5CBFBB: FF D0 - call rax
76CA9F5CBFBD: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F5CBFC2: 45 8B 48 10 - mov r9d,[r8+10]
}
9358
"Get_TradeFavor_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_TradeFavor_AOB,F2 49 0F 10 9B 28 03 00 00 F2 48 0F 11 5D) // should be unique
alloc(newmem,$1000,Get_TradeFavor_AOB)
label(code)
label(return)
newmem:
mov [r11+00000328],0
mov [r11+0000032C],401C0000
code:
movsd xmm3,[r11+00000328]
jmp return
Get_TradeFavor_AOB:
jmp newmem
nop 4
return:
registersymbol(Get_TradeFavor_AOB)
aobscan(Set_TradeFavor_AOB,F2 49 0F 11 9A 28 03 00 00) // should be unique
alloc(newmem2,$1000,Set_TradeFavor_AOB)
label(code2)
label(return2)
newmem2:
mov [r10+00000328],0
mov [r10+0000032C],401C0000
code2:
//movsd [r10+00000328],xmm3
jmp return2
Set_TradeFavor_AOB:
jmp newmem2
nop 4
return2:
registersymbol(Set_TradeFavor_AOB)
[DISABLE]
Get_TradeFavor_AOB:
db F2 49 0F 10 9B 28 03 00 00
unregistersymbol(Get_TradeFavor_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F67C9A9
76CA9F67C97C: 48 8B 4D B8 - mov rcx,[rbp-48]
76CA9F67C980: 48 8B 55 B0 - mov rdx,[rbp-50]
76CA9F67C984: 48 83 EC 20 - sub rsp,20
76CA9F67C988: E8 03 DD F5 FF - call 76CA9F5DA690
76CA9F67C98D: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F67C992: 48 83 C4 20 - add rsp,20
76CA9F67C996: 4C 8B 4D 10 - mov r9,[rbp+10]
76CA9F67C99A: 44 8B 55 D4 - mov r10d,[rbp-2C]
76CA9F67C99E: 45 89 91 20 03 00 00 - mov [r9+00000320],r10d
76CA9F67C9A5: 4C 8B 5D 10 - mov r11,[rbp+10]
// ---------- INJECTING HERE ----------
76CA9F67C9A9: F2 49 0F 10 9B 28 03 00 00 - movsd xmm3,[r11+00000328]
// ---------- DONE INJECTING ----------
76CA9F67C9B2: F2 48 0F 11 5D D8 - movsd [rbp-28],xmm3
76CA9F67C9B8: F2 48 0F 10 65 E8 - movsd xmm4,[rbp-18]
76CA9F67C9BE: 66 48 0F 2F E3 - comisd xmm4,xmm3
76CA9F67C9C3: 7B 03 - jnp 76CA9F67C9C8
76CA9F67C9C5: 48 85 E4 - test rsp,rsp
76CA9F67C9C8: 0F 84 67 00 00 00 - je 76CA9F67CA35
76CA9F67C9CE: 49 8B 93 40 03 00 00 - mov rdx,[r11+00000340]
76CA9F67C9D5: 48 89 55 A8 - mov [rbp-58],rdx
76CA9F67C9D9: 48 85 D2 - test rdx,rdx
76CA9F67C9DC: 75 15 - jne 76CA9F67C9F3
}
Set_TradeFavor_AOB:
db F2 49 0F 11 9A 28 03 00 00
unregistersymbol(Set_TradeFavor_AOB)
dealloc(newmem2)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F67CA2C
76CA9F67CA02: 49 83 E9 20 - sub r9,20
76CA9F67CA06: 4C 89 4D A0 - mov [rbp-60],r9
76CA9F67CA0A: 48 8B CA - mov rcx,rdx
76CA9F67CA0D: 49 8B D1 - mov rdx,r9
76CA9F67CA10: 48 83 EC 20 - sub rsp,20
76CA9F67CA14: E8 E7 02 06 00 - call 76CA9F6DCD00
76CA9F67CA19: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F67CA1E: 48 83 C4 20 - add rsp,20
76CA9F67CA22: 4C 8B 55 10 - mov r10,[rbp+10]
76CA9F67CA26: F2 48 0F 10 5D E8 - movsd xmm3,[rbp-18]
// ---------- INJECTING HERE ----------
76CA9F67CA2C: F2 49 0F 11 9A 28 03 00 00 - movsd [r10+00000328],xmm3
// ---------- DONE INJECTING ----------
76CA9F67CA35: 48 8B 45 00 - mov rax,[rbp+00]
76CA9F67CA39: 48 83 C4 60 - add rsp,60
76CA9F67CA3D: 5D - pop rbp
76CA9F67CA3E: 48 C3 - ret
76CA9F67CA40: 55 - push rbp
76CA9F67CA41: 48 8B EC - mov rbp,rsp
76CA9F67CA44: 48 83 EC 50 - sub rsp,50
76CA9F67CA48: 48 89 4D 10 - mov [rbp+10],rcx
76CA9F67CA4C: 48 8B 81 00 03 00 00 - mov rax,[rcx+00000300]
76CA9F67CA53: 48 89 45 E8 - mov [rbp-18],rax
}
9357
"Get_PlusSolari_All_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_PlusSolari_All_AOB,48 8B 4D C0 F2 48 0F 10 69 18 F2 48 0F 11 6D A0) // should be unique
alloc(newmem,$1000,Get_PlusSolari_All_AOB)
label(code)
label(return)
newmem:
mov [rcx+18],0
mov [rcx+1C],40BE6100
code:
movsd xmm5,[rcx+18]
jmp return
Get_PlusSolari_All_AOB+4:
jmp newmem
nop
return:
registersymbol(Get_PlusSolari_All_AOB)
[DISABLE]
Get_PlusSolari_All_AOB+4:
db F2 48 0F 10 69 18
unregistersymbol(Get_PlusSolari_All_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F369F44
76CA9F369F1E: 49 8B CB - mov rcx,r11
76CA9F369F21: 48 8B D0 - mov rdx,rax
76CA9F369F24: 48 83 EC 20 - sub rsp,20
76CA9F369F28: E8 73 C6 C9 FF - call 76CA9F0065A0
76CA9F369F2D: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F369F32: 48 83 C4 20 - add rsp,20
76CA9F369F36: 85 C0 - test eax,eax
76CA9F369F38: 74 06 - je 76CA9F369F40
76CA9F369F3A: 0F 85 46 00 00 00 - jne 76CA9F369F86
76CA9F369F40: 48 8B 4D C0 - mov rcx,[rbp-40]
// ---------- INJECTING HERE ----------
76CA9F369F44: F2 48 0F 10 69 18 - movsd xmm5,[rcx+18]
// ---------- DONE INJECTING ----------
76CA9F369F4A: F2 48 0F 11 6D A0 - movsd [rbp-60],xmm5
76CA9F369F50: 48 B9 28 51 B0 72 DF 01 00 00 - mov rcx,000001DF72B05128
76CA9F369F5A: 48 B8 40 AA 1D 43 FD 7F 00 00 - mov rax,libhl.hl_alloc_dynamic
76CA9F369F64: 48 83 EC 20 - sub rsp,20
76CA9F369F68: FF D0 - call rax
76CA9F369F6A: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F369F6F: 48 83 C4 20 - add rsp,20
76CA9F369F73: 48 8B 4D A0 - mov rcx,[rbp-60]
76CA9F369F77: 48 89 48 08 - mov [rax+08],rcx
76CA9F369F7B: 48 89 45 98 - mov [rbp-68],rax
}
9356
"Set_TradeFavor_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Set_TradeFavor_AOB,F2 49 0F 11 9A 28 03 00 00) // should be unique
alloc(newmem,$1000,Set_TradeFavor_AOB)
label(code)
label(return)
newmem:
mov [r10+00000328],0
mov [r10+0000032C],401C0000
code:
//movsd [r10+00000328],xmm3
jmp return
Set_TradeFavor_AOB:
jmp newmem
nop 4
return:
registersymbol(Set_TradeFavor_AOB)
[DISABLE]
Set_TradeFavor_AOB:
db F2 49 0F 11 9A 28 03 00 00
unregistersymbol(Set_TradeFavor_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F67CA2C
76CA9F67CA02: 49 83 E9 20 - sub r9,20
76CA9F67CA06: 4C 89 4D A0 - mov [rbp-60],r9
76CA9F67CA0A: 48 8B CA - mov rcx,rdx
76CA9F67CA0D: 49 8B D1 - mov rdx,r9
76CA9F67CA10: 48 83 EC 20 - sub rsp,20
76CA9F67CA14: E8 E7 02 06 00 - call 76CA9F6DCD00
76CA9F67CA19: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F67CA1E: 48 83 C4 20 - add rsp,20
76CA9F67CA22: 4C 8B 55 10 - mov r10,[rbp+10]
76CA9F67CA26: F2 48 0F 10 5D E8 - movsd xmm3,[rbp-18]
// ---------- INJECTING HERE ----------
76CA9F67CA2C: F2 49 0F 11 9A 28 03 00 00 - movsd [r10+00000328],xmm3
// ---------- DONE INJECTING ----------
76CA9F67CA35: 48 8B 45 00 - mov rax,[rbp+00]
76CA9F67CA39: 48 83 C4 60 - add rsp,60
76CA9F67CA3D: 5D - pop rbp
76CA9F67CA3E: 48 C3 - ret
76CA9F67CA40: 55 - push rbp
76CA9F67CA41: 48 8B EC - mov rbp,rsp
76CA9F67CA44: 48 83 EC 50 - sub rsp,50
76CA9F67CA48: 48 89 4D 10 - mov [rbp+10],rcx
76CA9F67CA4C: 48 8B 81 00 03 00 00 - mov rax,[rcx+00000300]
76CA9F67CA53: 48 89 45 E8 - mov [rbp-18],rax
}
9355
"TradeAnimation"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_DealResult_AOB,44 8B 55 D4 45 89 91 20 03 00 00) // should be unique
alloc(newmem,$1000,Get_DealResult_AOB)
label(code)
label(return)
newmem:
mov [rbp-2C],1
code:
mov r10d,[rbp-2C]
mov [r9+00000320],r10d
jmp return
Get_DealResult_AOB:
jmp newmem
nop 6
return:
registersymbol(Get_DealResult_AOB)
[DISABLE]
Get_DealResult_AOB:
db 44 8B 55 D4 45 89 91 20 03 00 00
unregistersymbol(Get_DealResult_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F67C99A
76CA9F67C96B: 48 BA C0 1B 55 44 2B 02 00 00 - mov rdx,0000022B44551BC0
76CA9F67C975: 4C 8B 02 - mov r8,[rdx]
76CA9F67C978: 4C 89 45 B0 - mov [rbp-50],r8
76CA9F67C97C: 48 8B 4D B8 - mov rcx,[rbp-48]
76CA9F67C980: 48 8B 55 B0 - mov rdx,[rbp-50]
76CA9F67C984: 48 83 EC 20 - sub rsp,20
76CA9F67C988: E8 03 DD F5 FF - call 76CA9F5DA690
76CA9F67C98D: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F67C992: 48 83 C4 20 - add rsp,20
76CA9F67C996: 4C 8B 4D 10 - mov r9,[rbp+10]
// ---------- INJECTING HERE ----------
76CA9F67C99A: 44 8B 55 D4 - mov r10d,[rbp-2C]
// ---------- DONE INJECTING ----------
76CA9F67C99E: 45 89 91 20 03 00 00 - mov [r9+00000320],r10d
76CA9F67C9A5: 4C 8B 5D 10 - mov r11,[rbp+10]
76CA9F67C9A9: F2 49 0F 10 9B 28 03 00 00 - movsd xmm3,[r11+00000328]
76CA9F67C9B2: F2 48 0F 11 5D D8 - movsd [rbp-28],xmm3
76CA9F67C9B8: F2 48 0F 10 65 E8 - movsd xmm4,[rbp-18]
76CA9F67C9BE: 66 48 0F 2F E3 - comisd xmm4,xmm3
76CA9F67C9C3: 7B 03 - jnp 76CA9F67C9C8
76CA9F67C9C5: 48 85 E4 - test rsp,rsp
76CA9F67C9C8: 0F 84 67 00 00 00 - je 76CA9F67CA35
76CA9F67C9CE: 49 8B 93 40 03 00 00 - mov rdx,[r11+00000340]
}
9369
"Get_HP_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_HP_AOB,F2 48 0F 10 82 E0 01 00 00 F2 48 0F 11 85 C8) // should be unique
alloc(newmem,$1000,Get_HP_AOB)
label(code)
label(return)
newmem:
code:
movsd xmm0,[rdx+000001E0]
jmp return
Get_HP_AOB:
jmp newmem
nop 4
return:
registersymbol(Get_HP_AOB)
[DISABLE]
Get_HP_AOB:
db F2 48 0F 10 82 E0 01 00 00
unregistersymbol(Get_HP_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F321E68
76CA9F321E27: F2 48 0F 10 5D E0 - movsd xmm3,[rbp-20]
76CA9F321E2D: F2 48 0F 59 D3 - mulsd xmm2,xmm3
76CA9F321E32: F2 48 0F 11 95 B8 FE FF FF - movsd [rbp-00000148],xmm2
76CA9F321E3B: F2 48 0F 10 65 F0 - movsd xmm4,[rbp-10]
76CA9F321E41: F2 48 0F 58 E2 - addsd xmm4,xmm2
76CA9F321E46: F2 48 0F 11 A5 C8 FE FF FF - movsd [rbp-00000138],xmm4
76CA9F321E4F: F2 48 0F 11 65 F0 - movsd [rbp-10],xmm4
76CA9F321E55: F2 48 0F 10 25 BA E1 CD FF - movsd xmm4,[76CA9F000018]
76CA9F321E5E: F2 48 0F 11 65 D8 - movsd [rbp-28],xmm4
76CA9F321E64: 48 8B 55 10 - mov rdx,[rbp+10]
// ---------- INJECTING HERE ----------
76CA9F321E68: F2 48 0F 10 82 E0 01 00 00 - movsd xmm0,[rdx+000001E0]
// ---------- DONE INJECTING ----------
76CA9F321E71: F2 48 0F 11 85 C8 FE FF FF - movsd [rbp-00000138],xmm0
76CA9F321E7A: 48 8B CA - mov rcx,rdx
76CA9F321E7D: 48 83 EC 20 - sub rsp,20
76CA9F321E81: E8 CA BE ED FF - call 76CA9F1FDD50
76CA9F321E86: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F321E8B: 48 83 C4 20 - add rsp,20
76CA9F321E8F: F2 48 0F 11 85 B8 FE FF FF - movsd [rbp-00000148],xmm0
76CA9F321E98: F2 48 0F 10 8D C8 FE FF FF - movsd xmm1,[rbp-00000138]
76CA9F321EA1: F2 48 0F 5E C8 - divsd xmm1,xmm0
76CA9F321EA6: F2 48 0F 11 8D C8 FE FF FF - movsd [rbp-00000138],xmm1
}
9368
"Get_Hedge_All_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Get_Hedge_All_AOB,F2 49 0F 10 0B F2 48 0F 11 8D 70 FF FF FF F2) // should be unique
alloc(newmem,$1000,Get_Hedge_All_AOB)
label(code)
label(return)
newmem:
code:
movsd xmm1,[r11]
jmp return
Get_Hedge_All_AOB:
jmp newmem
return:
registersymbol(Get_Hedge_All_AOB)
[DISABLE]
Get_Hedge_All_AOB:
db F2 49 0F 10 0B
unregistersymbol(Get_Hedge_All_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F34323D
76CA9F343202: 49 B8 28 51 8D 41 2B 02 00 00 - mov r8,0000022B418D5128
76CA9F34320C: 48 BA E1 DE 59 00 00 00 00 00 - mov rdx,000000000059DEE1
76CA9F343216: 48 8B C8 - mov rcx,rax
76CA9F343219: 48 B8 70 79 A8 07 FE 7F 00 00 - mov rax,libhl.hl_dyn_getd
76CA9F343223: 48 83 EC 20 - sub rsp,20
76CA9F343227: FF D0 - call rax
76CA9F343229: 48 89 6C 24 F8 - mov [rsp-08],rbp
76CA9F34322E: 48 83 C4 20 - add rsp,20
76CA9F343232: F2 48 0F 11 85 70 FF FF FF - movsd [rbp-00000090],xmm0
76CA9F34323B: EB 0E - jmp 76CA9F34324B
// ---------- INJECTING HERE ----------
76CA9F34323D: F2 49 0F 10 0B - movsd xmm1,[r11]
// ---------- DONE INJECTING ----------
76CA9F343242: F2 48 0F 11 8D 70 FF FF FF - movsd [rbp-00000090],xmm1
76CA9F34324B: F2 48 0F 10 55 C8 - movsd xmm2,[rbp-38]
76CA9F343251: F2 48 0F 10 9D 70 FF FF FF - movsd xmm3,[rbp-00000090]
76CA9F34325A: F2 48 0F 58 D3 - addsd xmm2,xmm3
76CA9F34325F: F2 48 0F 11 55 C8 - movsd [rbp-38],xmm2
76CA9F343265: 4C 8B 55 D0 - mov r10,[rbp-30]
76CA9F343269: 4D 8B 4A 20 - mov r9,[r10+20]
76CA9F34326D: 4D 85 C9 - test r9,r9
76CA9F343270: 75 28 - jne 76CA9F34329A
76CA9F343272: 48 BA E1 DE 59 00 00 00 00 00 - mov rdx,000000000059DEE1
}
9367
"Set_Resources_AOB"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
aobscan(Set_Resources_AOB,F2 41 0F 11 2C 13 48 8B) // should be unique
alloc(newmem,$1000,Set_Resources_AOB)
label(code)
label(return)
newmem:
cmp rdx,0
jne code
cmp [r11],0
code:
movsd [r11+rdx],xmm5
jmp return
Set_Resources_AOB:
jmp newmem
nop
return:
registersymbol(Set_Resources_AOB)
[DISABLE]
Set_Resources_AOB:
db F2 41 0F 11 2C 13
unregistersymbol(Set_Resources_AOB)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: 76CA9F421455
76CA9F42142B: 4C 89 9D 18 FF FF FF - mov [rbp-000000E8],r11
76CA9F421432: B8 03 00 00 00 - mov eax,00000003
76CA9F421437: 89 45 A4 - mov [rbp-5C],eax
76CA9F42143A: 8B C8 - mov ecx,eax
76CA9F42143C: 8B 55 CC - mov edx,[rbp-34]
76CA9F42143F: D3 E2 - shl edx,cl
76CA9F421441: 89 55 A4 - mov [rbp-5C],edx
76CA9F421444: 48 C1 E2 20 - shl rdx,20
76CA9F421448: 48 C1 EA 20 - shr rdx,20
76CA9F42144C: F2 48 0F 10 AD 48 FF FF FF - movsd xmm5,[rbp-000000B8]
// ---------- INJECTING HERE ----------
76CA9F421455: F2 41 0F 11 2C 13 - movsd [r11+rdx],xmm5
// ---------- DONE INJECTING ----------
76CA9F42145B: 48 8B 45 18 - mov rax,[rbp+18]
76CA9F42145F: 4C 8B 48 40 - mov r9,[rax+40]
76CA9F421463: 4D 85 C9 - test r9,r9
76CA9F421466: 75 36 - jne 76CA9F42149E
76CA9F421468: 49 B8 18 44 D0 CE AC 02 00 00 - mov r8,000002ACCED04418
76CA9F421472: 48 BA DB 5B 00 00 00 00 00 00 - mov rdx,0000000000005BDB
76CA9F42147C: 48 8B C8 - mov rcx,rax
76CA9F42147F: 48 B8 40 7A A8 07 FE 7F 00 00 - mov rax,libhl.hl_dyn_getp
76CA9F421489: 48 83 EC 20 - sub rsp,20
76CA9F42148D: FF D0 - call rax
}
9448
"-"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
alloc(newmem,2048,76CA9F979F3D)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [rcx+00000330],1
originalcode:
mov edx,[rcx+00000330]
exit:
jmp returnhere
76CA9F979F3D:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
76CA9F979F3D:
mov edx,[rcx+00000330]
//Alt: db 8B 91 30 03 00 00
9447
"-"
008080
Auto Assembler Script
/*===============================
Cheat Script by ColonelRVH
Please Support my work at:
https://www.patreon.com/ColonelRVH
Visit my website at:
https://www.thecheatscript.com
- For latest content, better index & easy to find game cheat that you need.
● You can alter it as your own discretion, but you must keep my credits.
● Any distributions of my tables & codes are unadvised.
===============================*/
[ENABLE]
[DISABLE]
8435
"[Obsolete][Buggy]"
C0C0C0
1
9105
"<-[HERE] INSTRUCTIONS | Tick the left square □ of this line to view -"
008080
1
9110
"- Basic -"
008080
1
9121
"Choose Yes on the table opening so it can detect the game automatically"
008080
1
9111
"- To Activate a Cheat"
008080
1
9114
"1. Tick on the square □ next to the group cheat features such as [Stats][Battle][Extra]"
008080
1
9113
"2. Certain cheat can only be activate after you done a certain action"
008080
1
9301
"So Follow the Activate instruction written on the cheat feature"
008080
1
9300
"3. Tick on the square □ next to the cheat features you want"
008080
1
9302
"Some Cheats will start working only after you have done the action next to Update instruction"
008080
1
9112
"- Intermediate - "
008080
1
9106
"- For cheat tables that have God Mode & Instant Kill you must change the value to "Enabled" unless there's none"
008080
1
9303
"Or just press Scroll Lock after you have activate the Get HP Addresses"
008080
1
9116
"- You can find old cheats in [Misc.] for older version, in rare cases"
008080
1
9117
"- Advanced | Master - "
008080
1
9118
"- All my codes are easy to understand and straightforward"
008080
1
9119
"- You can alter it as your own discretion, but you must keep my credits"
008080
1
9120
"- Any distributions of my tables & codes are unadvised"
008080
1
9115
"References"
808000
1
9082
"- [Activate: To Activate this cheat you must do this action first] -"
808000
1
9083
"- [Update: To Update/Get the cheat's effects you must do this action first] -"
808000
1
8265
"========== - SPECIAL THANKS - =========="
808000
1
9449
"------- August 2022 Patrons -------"
0066FF
1
9450
"List will be updated every 7th day of the month, or all patrons are charged"
0066FF
1
9451
"Q"
008080
1
9452
"Stephen Drop"
008080
1
9401
"Biggus Dickus"
808000
1
9453
"BitBison"
808000
1
9454
"Christopher Rockriver"
808000
1
9402
"Huamadaze"
808000
1
9455
"Ivan Stoyneshki"
808000
1
9403
"James Peterson"
808000
1
9404
"Jose Daniel Angeles Gonzalez"
808000
1
9456
"Katie Serith"
808000
1
9406
"Mike Huynh"
808000
1
9457
"Modernax"
808000
1
9458
"Morsigni"
808000
1
9459
"Shadowryuu"
808000
1
9460
"Tac"
808000
1
9461
"Terrell Ford"
808000
1
9462
"Torvald "
808000
1
9463
"Troy Stokes"
808000
1
9464
"Vhriz"
808000
1
9407
"WarStalkeR"
808000
1
9465
"Isaac Missingham"
1
9466
"... and other great Patrons"
808000
Auto Assembler Script
[ENABLE]
{
AarJay
Alex Valderrama
Alexis Comte
Andrew Kinney says Snoo PINGAS usual I see
Andy Mormon
Anthony Dai
Caedan Bergner
Cameron Verotti
Chi Tran
Chris
Christian Angel
Curtis Wilkosz
doubled
Ethan Connery
Evan szuminski
FluffyFyron
Isaac Missingham
Jesus Deleon
Kenneth Roop
kirk i
L-P
MemeBean
michael evans
Odephris
Ostara
Parker Ralston
Patrick Rudolph
Primal Crisis
Red Dragon
Red Wuff
RYAN B WILSON
Samantha Cayne
Shanks aktiv
Steven Williams
Tal Madar
TayZ
Troy
Tuomas
ZeqZion
Zeta
Zodiak
}
[DISABLE]
8908
"======= Please support my work at ======="
808000
1
9321
"https://www.patreon.com/ColonelRVH"
808000
Auto Assembler Script
{$LUA}
if syntaxcheck then return end
[ENABLE]
ShellExecute('https://www.patreon.com/ColonelRVH')
{$asm}
nop
[DISABLE]
sUnit
22B66321C78
If you want to support, Please consider becoming my patron at:
----------------------
https://www.patreon.com/ColonelRVH
----------------------
It would be a great help for me to cover my living expenses so I can focus on making & improving cheats for you.
----------------------
© ColonelRVH, 2017
attachlist=getAutoAttachList()
stringlist_add(attachlist,"D4X.exe");
function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel5.Visible = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true)