D]j9^2nldAU:MM2b.}cxWeIh0Gi32eO*Ft$Wn{Y6%{mcIVgA6t9Fkwal+AgInNpI$=7,zGoLEqjnV-i7R=h02pOat2qN1Y0z}z;oSE2^zv$H4XglA-yq.mN/]-G)y6?%2X8_fM7nduoYFaQ7
76
"HotKeys"
4388FC
1
77
"FullBright ==> ALT + 1"
FF8080
1
78
"Show Coords ==> /"
FF8080
1
79
"See invisible ==> ALT + 2"
FF8080
1
223
"NoBlind ==> ALT + 4"
FF8080
1
80
"Zoom ==> F"
FF8080
1
81
"Instant Break ==> ALT + 3"
FF8080
1
82
"GodMode ==> *"
FF8080
1
224
"Fast Hit ==> ALT + 5"
FF8080
1
225
"Super Reach ==> /"
FF8080
1
226
"High Jump ==> ALT + 6"
FF8080
1
227
"Criticals Hits ==> ALT + 7"
FF8080
1
228
"No Hunger ==> ALT + 8"
FF8080
1
229
"Anti KB ==> ALT + 9"
FF8080
1
230
"Speed Hack ==> +"
FF8080
1
1684
"Cheats"
4388FC
Auto Assembler Script
[ENABLE]
{$lua}
if syntaxcheck then return end
if getCEVersion() < 7.4 then
showMessage('Cheat Engine 7.4+ Required')
error('Cheat Engine 7.4+ needed')
end
{$asm}
[DISABLE]
307
"Player"
4080FF
1
1496
"Creative >> Commande with ahcivement N"
D7CA53
Auto Assembler Script
[ENABLE]
aobscanmodule(Main1,Minecraft.Windows.exe,8B 00 48 83 C4 20 5B C3 B8 05) // Controls GameMode
alloc(newmem,$100,Main1)
alloc(GameMode,4)
aobscanmodule(Extens2,Minecraft.Windows.exe,45 38 B7 60 0A 00 00) // Controls Inventory
alloc(newmema,$100,Extens2)
aobscanmodule(Effect,Minecraft.Windows.exe,38 87 3C 0A 00 00) // Controls char effects
alloc(newmemb,$100,Effect)
aobscanmodule(Water,Minecraft.Windows.exe,44 38 AE 60 0A 00 00 0F B6) // Controls Char breathing under water
alloc(newmemc,$100,Water)
GameMode:
dd 0
label(code)
label(return)
newmem:
cmp [GameMode],1
jne code
mov [eax],#1
mov eax,[rax]
add rsp,20
jmp return
code:
mov [eax],#0
mov eax,[rax]
add rsp,20
jmp return
Main1:
jmp newmem
nop
return:
registersymbol(Main1 GameMode)
label(codea)
label(returna)
newmema:
cmp [GameMode],1
jne codea
mov [r15+00000A60],01
cmp [r15+00000A60],r15l
jmp returna
codea:
mov [r15+00000A60],00
cmp [r15+00000A60],r15l
jmp returna
Extens2:
jmp newmema
nop 2
returna:
registersymbol(Extens2)
label(codeb)
label(returnb)
newmemb:
cmp [GameMode],1
jne codeb
mov [rdi+00000A3C],#1
jmp returnb
codeb:
mov [rdi+00000A3C],#0
cmp byte ptr [rdi+00000A3C],00
jmp returnb
Effect:
jmp newmemb
nop
returnb:
registersymbol(Effect)
label(codec)
label(returnc)
newmemc:
cmp [GameMode],1
jne codec
mov byte ptr [rsi+00000A60],01
cmp byte ptr [rsi+00000A60],00
jmp returnc
codec:
mov byte ptr [rsi+00000A60],00
cmp byte ptr [rsi+00000A60],00
jmp returnc
Water:
jmp newmemc
nop 2
returnc:
registersymbol(Water)
[DISABLE]
Main1:
db 8B 00 48 83 C4 20
unregistersymbol(Main1 GameMode)
dealloc(newmem GameMode)
Extens2:
db 45 38 B7 60 0A 00 00
unregistersymbol(Extens2)
dealloc(newmema)
Effect:
db 38 87 3C 0A 00 00
unregistersymbol(Effect)
dealloc(newmemb)
Water:
db 44 38 AE 60 0A 00 00
unregistersymbol(Water)
dealloc(newmemc)
1497
"Creative ON/OFF"
0:OFF
1:ON
0
D7CA53
4 Bytes
GameMode
1498
"Command Promt"
0:OFF
1:ON
0
D7CA53
Byte
"Minecraft.Windows.exe"+0411B898
564
1F8
30
80
8
128
10
1686
"CheatCodes"
0:OFF
1:ON
D7CA53
4 Bytes
"Minecraft.Windows.exe"+041DF7F8
7BC
0
8
368
B8
18
10
54
"Godmode N"
D7CA53
Auto Assembler Script
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 83 84 00 00 00 48 85) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
push rcx
mov rcx,["Minecraft.Windows.exe"+041DF898]
mov rcx,[rcx+10]
mov rcx,[rcx+18]
mov rcx,[rcx+B8]
mov rcx,[rcx+488]
mov rcx,[rcx+18]
mov rcx,[rcx+3C8]
mov rcx,[rcx+0]
mov rcx,[rcx+0]
mov rcx,[rcx+9c]
cmp rcx,[rbx+84]
pop rcx
jne code
mov [rbx+00000084],(float)20
jmp return
code:
movss [rbx+00000084],xmm0
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 83 84 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+2016CB9
Minecraft.Windows.exe+2016C93: 48 8B FA - mov rdi,rdx
Minecraft.Windows.exe+2016C96: FF 50 08 - call qword ptr [rax+08]
Minecraft.Windows.exe+2016C99: 84 C0 - test al,al
Minecraft.Windows.exe+2016C9B: 74 6F - je Minecraft.Windows.exe+2016D0C
Minecraft.Windows.exe+2016C9D: 0F 29 74 24 30 - movaps [rsp+30],xmm6
Minecraft.Windows.exe+2016CA2: 48 8B D7 - mov rdx,rdi
Minecraft.Windows.exe+2016CA5: F3 0F 10 B3 84 00 00 00 - movss xmm6,[rbx+00000084]
Minecraft.Windows.exe+2016CAD: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+2016CB0: E8 8B FC FF FF - call Minecraft.Windows.exe+2016940
Minecraft.Windows.exe+2016CB5: 48 8B 4B 60 - mov rcx,[rbx+60]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+2016CB9: F3 0F 11 83 84 00 00 00 - movss [rbx+00000084],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+2016CC1: 48 85 C9 - test rcx,rcx
Minecraft.Windows.exe+2016CC4: 74 26 - je Minecraft.Windows.exe+2016CEC
Minecraft.Windows.exe+2016CC6: 0F 10 4F 10 - movups xmm1,[rdi+10]
Minecraft.Windows.exe+2016CCA: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+2016CCD: 4C 8D 4C 24 20 - lea r9,[rsp+20]
Minecraft.Windows.exe+2016CD2: 0F 28 D0 - movaps xmm2,xmm0
Minecraft.Windows.exe+2016CD5: 0F 29 4C 24 20 - movaps [rsp+20],xmm1
Minecraft.Windows.exe+2016CDA: 0F 28 CE - movaps xmm1,xmm6
Minecraft.Windows.exe+2016CDD: FF 50 18 - call qword ptr [rax+18]
Minecraft.Windows.exe+2016CE0: 84 C0 - test al,al
}
1547
"Visual Hearts"
0080FF
Float
"Minecraft.Windows.exe"+041DF838
9C
0
0
1C0
18
488
B8
18
0
747
"Poison Godmode"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-19
Author : djvir
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 87 84 00 00 00 48 8B) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rdi+00000084],(float)20
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 87 84 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+2823A45
Minecraft.Windows.exe+2823A1F: 84 C0 - test al,al
Minecraft.Windows.exe+2823A21: 75 0A - jne Minecraft.Windows.exe+2823A2D
Minecraft.Windows.exe+2823A23: F3 0F 11 B7 84 00 00 00 - movss [rdi+00000084],xmm6
Minecraft.Windows.exe+2823A2B: EB 20 - jmp Minecraft.Windows.exe+2823A4D
Minecraft.Windows.exe+2823A2D: 48 8B 4F 60 - mov rcx,[rdi+60]
Minecraft.Windows.exe+2823A31: 4C 8B CB - mov r9,rbx
Minecraft.Windows.exe+2823A34: F3 0F 10 97 84 00 00 00 - movss xmm2,[rdi+00000084]
Minecraft.Windows.exe+2823A3C: 0F 28 CE - movaps xmm1,xmm6
Minecraft.Windows.exe+2823A3F: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+2823A42: FF 50 20 - call qword ptr [rax+20]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+2823A45: F3 0F 11 87 84 00 00 00 - movss [rdi+00000084],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+2823A4D: 48 8B 47 38 - mov rax,[rdi+38]
Minecraft.Windows.exe+2823A51: 48 2B 47 30 - sub rax,[rdi+30]
Minecraft.Windows.exe+2823A55: 48 C1 F8 03 - sar rax,03
Minecraft.Windows.exe+2823A59: 48 0F AF C5 - imul rax,rbp
Minecraft.Windows.exe+2823A5D: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+2823A60: 74 53 - je Minecraft.Windows.exe+2823AB5
Minecraft.Windows.exe+2823A62: 48 8B 47 38 - mov rax,[rdi+38]
Minecraft.Windows.exe+2823A66: 48 3B F0 - cmp rsi,rax
Minecraft.Windows.exe+2823A69: 75 4A - jne Minecraft.Windows.exe+2823AB5
Minecraft.Windows.exe+2823A6B: EB 3B - jmp Minecraft.Windows.exe+2823AA8
}
126
"High Jump"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-06
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(hightval,5)
registersymbol(hightval)
hightval:
dd (float)1
aobscanmodule(HightJump,Minecraft.Windows.exe,F3 0F 11 43 04 FF) // should be unique
alloc(newmem,$1000,HightJump)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[hightval]
mov [rbx+04],eax
pop eax
jmp return
HightJump:
jmp newmem
return:
registersymbol(HightJump)
[DISABLE]
HightJump:
db F3 0F 11 43 04
unregistersymbol(hightval)
dealloc(hightval)
unregistersymbol(HightJump)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1D535C3
Minecraft.Windows.exe+1D5359D: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1D535A0: FF 93 E0 03 00 00 - call qword ptr [rbx+000003E0]
Minecraft.Windows.exe+1D535A6: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+1D535A9: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1D535AC: FF 90 40 02 00 00 - call qword ptr [rax+00000240]
Minecraft.Windows.exe+1D535B2: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1D535B5: 48 8B D8 - mov rbx,rax
Minecraft.Windows.exe+1D535B8: E8 53 FE FF FF - call Minecraft.Windows.exe+1D53410
Minecraft.Windows.exe+1D535BD: 48 8B 17 - mov rdx,[rdi]
Minecraft.Windows.exe+1D535C0: 48 8B CF - mov rcx,rdi
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1D535C3: F3 0F 11 43 1C - movss [rbx+1C],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1D535C8: FF 92 20 04 00 00 - call qword ptr [rdx+00000420]
Minecraft.Windows.exe+1D535CE: 84 C0 - test al,al
Minecraft.Windows.exe+1D535D0: 74 70 - je Minecraft.Windows.exe+1D53642
Minecraft.Windows.exe+1D535D2: 48 8B 0F - mov rcx,[rdi]
Minecraft.Windows.exe+1D535D5: 48 8D 54 24 20 - lea rdx,[rsp+20]
Minecraft.Windows.exe+1D535DA: 48 8B 81 28 02 00 00 - mov rax,[rcx+00000228]
Minecraft.Windows.exe+1D535E1: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1D535E4: FF D0 - call rax
Minecraft.Windows.exe+1D535E6: F3 0F 10 43 18 - movss xmm0,[rbx+18]
Minecraft.Windows.exe+1D535EB: 48 8D 15 7E 15 1C 02 - lea rdx,[Minecraft.Windows.exe+3F14B70]
}
Toggle Activation
18
102
0
{MRDescription} Activated
{MRDescription} Deactivated
302
"Value"
0
D7CA53
Float
hightval
168
"No Hunger"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-08
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,8B 90 84 00 00 00 89 57) //8B 88 84 00 00 00 should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
mov ecx,[rax+00000084]
jmp code
code:
mov [rax+00000084],(float)20
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 8B 90 84 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1AE6655
Minecraft.Windows.exe+1AE662A: 84 C0 - test al,al
Minecraft.Windows.exe+1AE662C: 0F 85 25 05 00 00 - jne Minecraft.Windows.exe+1AE6B57
Minecraft.Windows.exe+1AE6632: 48 8B 47 28 - mov rax,[rdi+28]
Minecraft.Windows.exe+1AE6636: 48 8B 88 58 03 00 00 - mov rcx,[rax+00000358]
Minecraft.Windows.exe+1AE663D: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1AE6640: FF 90 E0 00 00 00 - call qword ptr [rax+000000E0]
Minecraft.Windows.exe+1AE6646: 44 8B F8 - mov r15d,eax
Minecraft.Windows.exe+1AE6649: 8B 57 08 - mov edx,[rdi+08]
Minecraft.Windows.exe+1AE664C: 48 8B 4F 10 - mov rcx,[rdi+10]
Minecraft.Windows.exe+1AE6650: E8 9B F7 08 00 - call Minecraft.Windows.exe+1B75DF0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1AE6655: 8B 88 84 00 00 00 - mov ecx,[rax+00000084]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1AE665B: 89 4F 20 - mov [rdi+20],ecx
Minecraft.Windows.exe+1AE665E: 48 8B 4F 10 - mov rcx,[rdi+10]
Minecraft.Windows.exe+1AE6662: E8 89 F7 08 00 - call Minecraft.Windows.exe+1B75DF0
Minecraft.Windows.exe+1AE6667: F3 0F 10 B0 84 00 00 00 - movss xmm6,[rax+00000084]
Minecraft.Windows.exe+1AE666F: 48 8B 47 28 - mov rax,[rdi+28]
Minecraft.Windows.exe+1AE6673: 48 8B 88 58 03 00 00 - mov rcx,[rax+00000358]
Minecraft.Windows.exe+1AE667A: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1AE667D: FF 90 78 09 00 00 - call qword ptr [rax+00000978]
Minecraft.Windows.exe+1AE6683: 48 8B 10 - mov rdx,[rax]
Minecraft.Windows.exe+1AE6686: 48 8B 48 08 - mov rcx,[rax+08]
}
Toggle Activation
18
104
0
{MRDescription} Activated
{MRDescription} Deactivated
49
"Instant Break"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-06
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(Instant,Minecraft.Windows.exe,F3 0F 11 4B 24 ?? ?? 48) // should be unique
alloc(newmem,$1000,Instant)
label(code)
label(return)
newmem:
code:
mov [rbx+24],(float)1
jmp return
Instant:
jmp newmem
return:
registersymbol(Instant)
[DISABLE]
Instant:
db F3 0F 11 4B 24
unregistersymbol(Instant)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1AF827A
Minecraft.Windows.exe+1AF8251: 0F 57 F6 - xorps xmm6,xmm6
Minecraft.Windows.exe+1AF8254: F2 0F 5A F0 - cvtsd2ss xmm6,xmm0
Minecraft.Windows.exe+1AF8258: F3 0F 59 35 54 8E A0 01 - mulss xmm6,[Minecraft.Windows.exe+35010B4]
Minecraft.Windows.exe+1AF8260: 49 8B D5 - mov rdx,r13
Minecraft.Windows.exe+1AF8263: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+1AF8266: E8 25 2A 00 00 - call Minecraft.Windows.exe+1AFAC90
Minecraft.Windows.exe+1AF826B: 0F 28 F8 - movaps xmm7,xmm0
Minecraft.Windows.exe+1AF826E: 0F 28 C8 - movaps xmm1,xmm0
Minecraft.Windows.exe+1AF8271: F3 0F 59 CE - mulss xmm1,xmm6
Minecraft.Windows.exe+1AF8275: F3 0F 58 4B 24 - addss xmm1,[rbx+24]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1AF827A: F3 0F 11 4B 24 - movss [rbx+24],xmm1
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1AF827F: 33 F6 - xor esi,esi
Minecraft.Windows.exe+1AF8281: 48 8B 45 10 - mov rax,[rbp+10]
Minecraft.Windows.exe+1AF8285: 48 39 43 68 - cmp [rbx+68],rax
Minecraft.Windows.exe+1AF8289: 0F 8D 05 01 00 00 - jnl Minecraft.Windows.exe+1AF8394
Minecraft.Windows.exe+1AF828F: 48 69 8B 80 00 00 00 40 42 0F 00 - imul rcx,[rbx+00000080],000F4240
Minecraft.Windows.exe+1AF829A: 48 03 C8 - add rcx,rax
Minecraft.Windows.exe+1AF829D: 48 89 4B 68 - mov [rbx+68],rcx
Minecraft.Windows.exe+1AF82A1: 48 8B 53 08 - mov rdx,[rbx+08]
Minecraft.Windows.exe+1AF82A5: 48 8B 8A 78 03 00 00 - mov rcx,[rdx+00000378]
Minecraft.Windows.exe+1AF82AC: 48 8B 01 - mov rax,[rcx]
}
Toggle Activation
18
99
0
{MRDescription} Activated
{MRDescription} Deactivated
35
"Force Show Coordinates"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-05
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(Coords,Minecraft.Windows.exe,09 00 00 48 85 C0 74 0D 80 78 04 00 74 07) // should be unique
alloc(newmem,$1000,Coords)
label(code)
label(return)
newmem:
code:
cmp byte ptr [rax+04],00
je Minecraft.Windows.exe+B4DFD0
jmp return
Coords+08:
db 90 90 90 90
return:
registersymbol(Coords)
[DISABLE]
Coords+08:
db 80 78 04 00 74 07
unregistersymbol(Coords)
dealloc(newmem)
{
// ORIGINAL CODE - CoordsION POINT: Minecraft.Windows.exe+B4DFC3
Minecraft.Windows.exe+B4DF99: 48 8B 48 08 - mov rcx,[rax+08]
Minecraft.Windows.exe+B4DF9D: 48 B8 A3 8B 2E BA E8 A2 8B 2E - mov rax,2E8BA2E8BA2E8BA3
Minecraft.Windows.exe+B4DFA7: 48 2B CA - sub rcx,rdx
Minecraft.Windows.exe+B4DFAA: 48 C1 F9 04 - sar rcx,04
Minecraft.Windows.exe+B4DFAE: 48 0F AF C8 - imul rcx,rax
Minecraft.Windows.exe+B4DFB2: 83 F9 0E - cmp ecx,0E
Minecraft.Windows.exe+B4DFB5: 7E 19 - jle Minecraft.Windows.exe+B4DFD0
Minecraft.Windows.exe+B4DFB7: 48 8D 82 A0 09 00 00 - lea rax,[rdx+000009A0]
Minecraft.Windows.exe+B4DFBE: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+B4DFC1: 74 0D - je Minecraft.Windows.exe+B4DFD0
// ---------- CoordsING HERE ----------
Minecraft.Windows.exe+B4DFC3: 80 78 04 00 - cmp byte ptr [rax+04],00
// ---------- DONE CoordsING ----------
Minecraft.Windows.exe+B4DFC7: 74 07 - je Minecraft.Windows.exe+B4DFD0
Minecraft.Windows.exe+B4DFC9: B0 01 - mov al,01
Minecraft.Windows.exe+B4DFCB: 48 83 C4 28 - add rsp,28
Minecraft.Windows.exe+B4DFCF: C3 - ret
Minecraft.Windows.exe+B4DFD0: 32 C0 - xor al,al
Minecraft.Windows.exe+B4DFD2: 48 83 C4 28 - add rsp,28
Minecraft.Windows.exe+B4DFD6: C3 - ret
Minecraft.Windows.exe+B4DFD7: CC - int 3
Minecraft.Windows.exe+B4DFD8: CC - int 3
Minecraft.Windows.exe+B4DFD9: CC - int 3
}
Toggle Activation
111
0
{MRDescription} Activated
{MRDescription} Deactivated
120
"Super Reach N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-06
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(SuperReach,Minecraft.Windows.exe,74 2C C7 45 C8 00 00 E0 40) // should be unique
alloc(newmem,$1000,SuperReach)
label(code)
label(return)
newmem:
code:
// je Minecraft.Windows.exe+82DD40
mov [rbp-38],40E00000
jmp return
SuperReach:
jmp newmem
nop 4
return:
registersymbol(SuperReach)
[DISABLE]
SuperReach:
db 74 2C C7 45 C8 00 00 E0 40
unregistersymbol(SuperReach)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+82DD13
Minecraft.Windows.exe+82DCEC: F3 0F 58 D1 - addss xmm2,xmm1
Minecraft.Windows.exe+82DCF0: 0F 57 F6 - xorps xmm6,xmm6
Minecraft.Windows.exe+82DCF3: F3 0F 51 F2 - sqrtss xmm6,xmm2
Minecraft.Windows.exe+82DCF7: F3 0F 11 B5 30 02 00 00 - movss [rbp+00000230],xmm6
Minecraft.Windows.exe+82DCFF: EB 04 - jmp Minecraft.Windows.exe+82DD05
Minecraft.Windows.exe+82DD01: 41 0F 28 F4 - movaps xmm6,xmm12
Minecraft.Windows.exe+82DD05: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+82DD08: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+82DD0B: FF 90 F0 06 00 00 - call qword ptr [rax+000006F0]
Minecraft.Windows.exe+82DD11: 84 C0 - test al,al
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+82DD13: 74 2B - je Minecraft.Windows.exe+82DD40
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+82DD15: C7 45 A4 00 00 E0 40 - mov [rbp-5C],40E00000
Minecraft.Windows.exe+82DD1C: 48 8D 85 30 02 00 00 - lea rax,[rbp+00000230]
Minecraft.Windows.exe+82DD23: 48 8D 4D A4 - lea rcx,[rbp-5C]
Minecraft.Windows.exe+82DD27: 0F 2F 35 DA 32 CD 02 - comiss xmm6,[Minecraft.Windows.exe+3501008]
Minecraft.Windows.exe+82DD2E: 48 0F 43 C1 - cmovae rax,rcx
Minecraft.Windows.exe+82DD32: F3 0F 10 00 - movss xmm0,[rax]
Minecraft.Windows.exe+82DD36: F3 0F 11 85 30 02 00 00 - movss [rbp+00000230],xmm0
Minecraft.Windows.exe+82DD3E: EB 18 - jmp Minecraft.Windows.exe+82DD58
Minecraft.Windows.exe+82DD40: 0F 2F 35 89 31 CD 02 - comiss xmm6,[Minecraft.Windows.exe+3500ED0]
Minecraft.Windows.exe+82DD47: 76 0F - jna Minecraft.Windows.exe+82DD58
}
430
"Instant Eat N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-19
Author : djvir
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,2B B5 00 13 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rbp+00001300],#1
sub esi,[rbp+00001300]
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 2B B5 00 13 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+252D71A
Minecraft.Windows.exe+252D700: 74 16 - je Minecraft.Windows.exe+252D718
Minecraft.Windows.exe+252D702: 4C 8B 00 - mov r8,[rax]
Minecraft.Windows.exe+252D705: 4D 85 C0 - test r8,r8
Minecraft.Windows.exe+252D708: 74 0E - je Minecraft.Windows.exe+252D718
Minecraft.Windows.exe+252D70A: 49 8B 00 - mov rax,[r8]
Minecraft.Windows.exe+252D70D: 48 8B D1 - mov rdx,rcx
Minecraft.Windows.exe+252D710: 49 8B C8 - mov rcx,r8
Minecraft.Windows.exe+252D713: FF 50 18 - call qword ptr [rax+18]
Minecraft.Windows.exe+252D716: EB 02 - jmp Minecraft.Windows.exe+252D71A
Minecraft.Windows.exe+252D718: 33 C0 - xor eax,eax
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+252D71A: 2B 83 00 10 00 00 - sub eax,[rbx+00001000]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+252D720: 83 F8 04 - cmp eax,04
Minecraft.Windows.exe+252D723: 7C 23 - jl Minecraft.Windows.exe+252D748
Minecraft.Windows.exe+252D725: 25 03 00 00 80 - and eax,80000003
Minecraft.Windows.exe+252D72A: 7D 07 - jnl Minecraft.Windows.exe+252D733
Minecraft.Windows.exe+252D72C: FF C8 - dec eax
Minecraft.Windows.exe+252D72E: 83 C8 FC - or eax,-04
Minecraft.Windows.exe+252D731: FF C0 - inc eax
Minecraft.Windows.exe+252D733: 66 0F 6E C0 - movd xmm0,eax
Minecraft.Windows.exe+252D737: 0F 5B C0 - cvtdq2ps xmm0,xmm0
Minecraft.Windows.exe+252D73A: F3 0F 59 05 02 B6 ED 01 - mulss xmm0,[Minecraft.Windows.exe+4408D44]
}
634
"NoFall"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-30
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 8B D4 01 00 00 48) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 8B D4 01 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+18E6D2E
Minecraft.Windows.exe+18E6D01: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+18E6D04: E8 E7 EC DA FF - call Minecraft.Windows.exe+16959F0
Minecraft.Windows.exe+18E6D09: EB 0C - jmp Minecraft.Windows.exe+18E6D17
Minecraft.Windows.exe+18E6D0B: 49 8D 55 38 - lea rdx,[r13+38]
Minecraft.Windows.exe+18E6D0F: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+18E6D12: E8 A9 ED DA FF - call Minecraft.Windows.exe+1695AC0
Minecraft.Windows.exe+18E6D17: F3 0F 5C B3 DC 04 00 00 - subss xmm6,[rbx+000004DC]
Minecraft.Windows.exe+18E6D1F: 0F 57 C0 - xorps xmm0,xmm0
Minecraft.Windows.exe+18E6D22: F3 0F 5F F0 - maxss xmm6,xmm0
Minecraft.Windows.exe+18E6D26: F3 0F 58 B3 D4 01 00 00 - addss xmm6,[rbx+000001D4]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+18E6D2E: F3 0F 11 B3 D4 01 00 00 - movss [rbx+000001D4],xmm6
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+18E6D36: 48 8B 03 - mov rax,[rbx]
Minecraft.Windows.exe+18E6D39: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+18E6D3C: FF 90 30 01 00 00 - call qword ptr [rax+00000130]
Minecraft.Windows.exe+18E6D42: 48 8B 43 08 - mov rax,[rbx+08]
Minecraft.Windows.exe+18E6D46: 4C 8B 00 - mov r8,[rax]
Minecraft.Windows.exe+18E6D49: 8B 43 10 - mov eax,[rbx+10]
Minecraft.Windows.exe+18E6D4C: 44 8B C8 - mov r9d,eax
Minecraft.Windows.exe+18E6D4F: 41 81 E1 FF FF 0F 00 - and r9d,000FFFFF
Minecraft.Windows.exe+18E6D56: 49 8B 48 48 - mov rcx,[r8+48]
Minecraft.Windows.exe+18E6D5A: 49 8B 50 50 - mov rdx,[r8+50]
}
543
"Fast Place N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-30
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,80 7B 55 00 74 73) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
cmp byte ptr [rbx+55],01
je Minecraft.Windows.exe+EB3DEB
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 80 7B 55 00 74 73
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+130E682
Minecraft.Windows.exe+130E65E: 44 89 78 14 - mov [rax+14],r15d
Minecraft.Windows.exe+130E662: 66 C7 40 18 01 01 - mov word ptr [rax+18],0101
Minecraft.Windows.exe+130E668: EB 03 - jmp Minecraft.Windows.exe+130E66D
Minecraft.Windows.exe+130E66A: 49 8B C7 - mov rax,r15
Minecraft.Windows.exe+130E66D: 4C 89 7D D0 - mov [rbp-30],r15
Minecraft.Windows.exe+130E671: 48 89 45 D8 - mov [rbp-28],rax
Minecraft.Windows.exe+130E675: 48 8D 55 D8 - lea rdx,[rbp-28]
Minecraft.Windows.exe+130E679: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+130E67C: E8 4F 73 E6 FF - call Minecraft.Windows.exe+11759D0
Minecraft.Windows.exe+130E681: 90 - nop
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+130E682: 80 7B 51 00 - cmp byte ptr [rbx+51],00
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+130E686: 74 73 - je Minecraft.Windows.exe+130E6FB
Minecraft.Windows.exe+130E688: 45 85 F6 - test r14d,r14d
Minecraft.Windows.exe+130E68B: 0F 85 D8 00 00 00 - jne Minecraft.Windows.exe+130E769
Minecraft.Windows.exe+130E691: 44 88 73 51 - mov [rbx+51],r14l
Minecraft.Windows.exe+130E695: 48 8B 7B 20 - mov rdi,[rbx+20]
Minecraft.Windows.exe+130E699: E8 C2 C9 30 FF - call Minecraft.Windows.exe+61B060
Minecraft.Windows.exe+130E69E: 48 8B 08 - mov rcx,[rax]
Minecraft.Windows.exe+130E6A1: 4C 8B 41 08 - mov r8,[rcx+08]
Minecraft.Windows.exe+130E6A5: 41 8D 56 20 - lea edx,[r14+20]
Minecraft.Windows.exe+130E6A9: 48 8B C8 - mov rcx,rax
}
650
"Blink"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-30
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,48 8B D9 80 B9 ?? ?? 00 00 01) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
alloc(original_blink,7)
registersymbol(original_blink)
original_blink:
readmem(INJECT+03,7)
newmem:
code:
//cmp byte ptr [rcx+00002710],01
jmp return
INJECT+03:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT+03:
readmem(original_blink,7)
dealloc(original_blink)
unregistersymbol(original_blink)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+CDEA4B
Minecraft.Windows.exe+CDEA25: 48 89 74 24 18 - mov [rsp+18],rsi
Minecraft.Windows.exe+CDEA2A: 55 - push rbp
Minecraft.Windows.exe+CDEA2B: 57 - push rdi
Minecraft.Windows.exe+CDEA2C: 41 56 - push r14
Minecraft.Windows.exe+CDEA2E: 48 8D 6C 24 D0 - lea rbp,[rsp-30]
Minecraft.Windows.exe+CDEA33: 48 81 EC 30 01 00 00 - sub rsp,00000130
Minecraft.Windows.exe+CDEA3A: 48 8B 05 AF 60 F0 02 - mov rax,[Minecraft.Windows.exe+3BE4AF0]
Minecraft.Windows.exe+CDEA41: 48 33 C4 - xor rax,rsp
Minecraft.Windows.exe+CDEA44: 48 89 45 20 - mov [rbp+20],rax
Minecraft.Windows.exe+CDEA48: 48 8B D9 - mov rbx,rcx
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+CDEA4B: 80 B9 10 27 00 00 01 - cmp byte ptr [rcx+00002710],01
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+CDEA52: 0F 85 BF 02 00 00 - jne Minecraft.Windows.exe+CDED17
Minecraft.Windows.exe+CDEA58: 48 8B 41 08 - mov rax,[rcx+08]
Minecraft.Windows.exe+CDEA5C: 48 8B 08 - mov rcx,[rax]
Minecraft.Windows.exe+CDEA5F: 8B 43 10 - mov eax,[rbx+10]
Minecraft.Windows.exe+CDEA62: 89 44 24 20 - mov [rsp+20],eax
Minecraft.Windows.exe+CDEA66: 48 8D 54 24 20 - lea rdx,[rsp+20]
Minecraft.Windows.exe+CDEA6B: E8 40 34 04 00 - call Minecraft.Windows.exe+D21EB0
Minecraft.Windows.exe+CDEA70: 48 8B F8 - mov rdi,rax
Minecraft.Windows.exe+CDEA73: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+CDEA76: 0F 84 9B 02 00 00 - je Minecraft.Windows.exe+CDED17
}
756
"Swim Animation"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-12
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F B6 40 17 24 01 C3 32 C0 C3 CC CC CC) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rax+17],1
and al,01
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F B6 40 17 24 01
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+F50058
Minecraft.Windows.exe+F50034: 48 8B 90 78 01 00 00 - mov rdx,[rax+00000178]
Minecraft.Windows.exe+F5003B: 48 8B 88 80 01 00 00 - mov rcx,[rax+00000180]
Minecraft.Windows.exe+F50042: 33 C0 - xor eax,eax
Minecraft.Windows.exe+F50044: 48 2B CA - sub rcx,rdx
Minecraft.Windows.exe+F50047: 48 C1 F9 03 - sar rcx,03
Minecraft.Windows.exe+F5004B: 66 3B C1 - cmp ax,cx
Minecraft.Windows.exe+F5004E: 73 0F - jae Minecraft.Windows.exe+F5005F
Minecraft.Windows.exe+F50050: 48 8B 02 - mov rax,[rdx]
Minecraft.Windows.exe+F50053: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+F50056: 74 07 - je Minecraft.Windows.exe+F5005F
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+F50058: 0F B6 40 17 - movzx eax,byte ptr [rax+17]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+F5005C: 24 01 - and al,01
Minecraft.Windows.exe+F5005E: C3 - ret
Minecraft.Windows.exe+F5005F: 32 C0 - xor al,al
Minecraft.Windows.exe+F50061: C3 - ret
Minecraft.Windows.exe+F50062: CC - int 3
Minecraft.Windows.exe+F50063: CC - int 3
Minecraft.Windows.exe+F50064: CC - int 3
Minecraft.Windows.exe+F50065: CC - int 3
Minecraft.Windows.exe+F50066: CC - int 3
Minecraft.Windows.exe+F50067: CC - int 3
}
1433
"Durability // Infinite block // No drowning N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-05-06
Author : djvir
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,44 38 AE 60 0A 00 00 0F B6) // should be unique
alloc(newmem,$1000,INJECT)
alloc(durability,5)
label(code)
label(return)
durability:
dd 0
newmem:
push rbx
mov rbx,[durability]
mov [rsi+00000A60],rbx
pop rbx
jmp code
code:
cmp [rsi+00000A60],r13l
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
registersymbol(durability)
[DISABLE]
INJECT:
db 44 38 AE 60 0A 00 00
unregistersymbol(INJECT)
dealloc(newmem)
dealloc(durability)
unregistersymbol(durability)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1D2BB63
Minecraft.Windows.exe+1D2BB32: 32 DB - xor bl,bl
Minecraft.Windows.exe+1D2BB34: 48 89 AC 24 A0 00 00 00 - mov [rsp+000000A0],rbp
Minecraft.Windows.exe+1D2BB3C: 4C 89 64 24 78 - mov [rsp+78],r12
Minecraft.Windows.exe+1D2BB41: 41 BC 01 00 00 00 - mov r12d,00000001
Minecraft.Windows.exe+1D2BB47: 4C 89 74 24 68 - mov [rsp+68],r14
Minecraft.Windows.exe+1D2BB4C: 4C 89 7C 24 60 - mov [rsp+60],r15
Minecraft.Windows.exe+1D2BB51: 44 84 A6 70 01 00 00 - test [rsi+00000170],r12l
Minecraft.Windows.exe+1D2BB58: 74 17 - je Minecraft.Windows.exe+1D2BB71
Minecraft.Windows.exe+1D2BB5A: 44 38 A6 6C 09 00 00 - cmp [rsi+0000096C],r12l
Minecraft.Windows.exe+1D2BB61: 74 0E - je Minecraft.Windows.exe+1D2BB71
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1D2BB63: 44 38 AE 70 09 00 00 - cmp [rsi+00000970],r13l
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1D2BB6A: 0F B6 DB - movzx ebx,bl
Minecraft.Windows.exe+1D2BB6D: 41 0F 45 DC - cmovne ebx,r12d
Minecraft.Windows.exe+1D2BB71: 8B 57 08 - mov edx,[rdi+08]
Minecraft.Windows.exe+1D2BB74: 4C 8B 47 10 - mov r8,[rdi+10]
Minecraft.Windows.exe+1D2BB78: 81 E2 FF FF 0F 00 - and edx,000FFFFF
Minecraft.Windows.exe+1D2BB7E: 8B CA - mov ecx,edx
Minecraft.Windows.exe+1D2BB80: 81 E2 FF 0F 00 00 - and edx,00000FFF
Minecraft.Windows.exe+1D2BB86: 48 C1 E9 0C - shr rcx,0C
Minecraft.Windows.exe+1D2BB8A: 49 8B 40 08 - mov rax,[r8+08]
Minecraft.Windows.exe+1D2BB8E: 48 8B 04 C8 - mov rax,[rax+rcx*8]
}
1434
"Value"
1:Unlimited
0:OFF
0
D7CA53
Byte
durability
1599
"One Hit Kill N"
D7CA53
Auto Assembler Script
[ENABLE]
aobscanmodule(HealthPTR,Minecraft.Windows.exe,00 00 00 48 8B 01 48 8D 15 * * * * FF 90 68 06 00 00 F3 0F 10 88 84 00 00 00) // should be unique
alloc(healthMEM,$100,HealthPTR)
alloc(Heart,8)
alloc(vHeart,8)
aobscanmodule(OneHIt,Minecraft.Windows.exe,48 8D 15 73 5D 6E 02 48 8B CE FF 90 68 06 00 00 F3 0F 10 88 84 00 00 00 F3 0F 2C C9 66 0F 6E C1 8D 41 01) // should be unique
alloc(newmem,$100,OneHIt)
alloc(eNable,4)
Heart:
dq 0
vHeart:
dq 0
label(script)
label(jumpback)
healthMEM:
cmp [rsp+8],00007FF6D331D85B
jne script
mov [Heart],rax
mov [rax+80],(float)30
push rcx
mov rcx,[rax+80]
mov [rax+84],rcx
pop rcx
movss xmm1,[rax+00000084]
jmp jumpback
script:
mov [vHeart], rax
movss xmm1,[rax+00000084]
jmp jumpback
HealthPTR+13:
jmp healthMEM
nop 3
jumpback:
registersymbol(HealthPTR Heart vHeart)
eNable:
dd 0
label(code)
label(return)
label(oHk)
label(visualH)
newmem:
cmp [eNable],#1
jne code
push rcx
mov rcx,["Minecraft.Windows.exe"+041DF898]
mov rcx,[rcx+18]
mov rcx,[rcx+20]
mov rcx,[rcx+C8]
mov rcx,[rcx+488]
mov rcx,[rcx+18]
mov rcx,[rcx+138]
mov rcx,[rcx+9C]
cmp rcx,[rax+84]
pop rcx
jne visualH
movss xmm1,[rax+00000084]
jmp return
visualH:
push rcx
mov rcx,["Minecraft.Windows.exe"+041DF838]
mov rcx,[rcx+8]
mov rcx,[rcx+20]
mov rcx,[rcx+C8]
mov rcx,[rcx+488]
mov rcx,[rcx+18]
mov rcx,[rcx+130]
mov rcx,[rcx+9C]
cmp rcx,[rax+84]
pop rcx
jne oHk
movss xmm1,[rax+00000084]
jmp return
oHk:
cmp [eNable],#1
jne code
cmp [rax+84],(float)2
jle code
mov [rax+84],(float)0.5
movss xmm1,[rax+00000084]
jmp return
code:
movss xmm1,[rax+00000084]
jmp return
OneHIt+10:
jmp newmem
nop 3
return:
registersymbol(OneHIt eNable)
[DISABLE]
HealthPTR+13:
db F3 0F 10 88 84 00 00 00
unregistersymbol(HealthPTR vHeart Heart)
dealloc(healthMEM vHeart Heart)
OneHIt+10:
db F3 0F 10 88 84 00 00 00
unregistersymbol(OneHIt eNable)
dealloc(newmem eNable)
1685
"One Hit Kill"
0:OFF
1:ON
0
Byte
eNable
1460
"Stealth N"
D7CA53
1
1461
">> INFORMATIONS <<"
C080FF
Auto Assembler Script
[ENABLE]
{$lua}
getMainForm().CommentButton.doClick()
{$asm}
[DISABLE]
1450
"Stealth"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-05-07
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,45 38 A6 3C 0A 00 00) // should be unique
alloc(newmem,$1000,INJECT)
alloc(stealth,5)
registersymbol(stealth)
label(code)
label(return)
stealth:
dd 0
newmem:
push rbx
mov rbx,[stealth]
mov [r14+00000A3C],rbx
pop rbx
jmp code
code:
cmp [r14+00000A3C],r12l
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 45 38 A6 3C 0A 00 00
unregistersymbol(INJECT)
dealloc(newmem)
dealloc(stealth)
unregistersymbol(stealth)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+28EE954
Minecraft.Windows.exe+28EE937: 5E - pop rsi
Minecraft.Windows.exe+28EE938: 5D - pop rbp
Minecraft.Windows.exe+28EE939: 5B - pop rbx
Minecraft.Windows.exe+28EE93A: C3 - ret
Minecraft.Windows.exe+28EE93B: 41 F6 86 70 01 00 00 01 - test byte ptr [r14+00000170],01
Minecraft.Windows.exe+28EE943: 74 30 - je Minecraft.Windows.exe+28EE975
Minecraft.Windows.exe+28EE945: 45 84 E4 - test r12l,r12l
Minecraft.Windows.exe+28EE948: 75 2B - jne Minecraft.Windows.exe+28EE975
Minecraft.Windows.exe+28EE94A: 41 80 BE 48 09 00 00 01 - cmp byte ptr [r14+00000948],01
Minecraft.Windows.exe+28EE952: 74 09 - je Minecraft.Windows.exe+28EE95D
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+28EE954: 45 38 A6 4C 09 00 00 - cmp [r14+0000094C],r12l
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+28EE95B: 75 B0 - jne Minecraft.Windows.exe+28EE90D
Minecraft.Windows.exe+28EE95D: 48 8B 46 38 - mov rax,[rsi+38]
Minecraft.Windows.exe+28EE961: 48 8B 88 68 03 00 00 - mov rcx,[rax+00000368]
Minecraft.Windows.exe+28EE968: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+28EE96B: FF 90 E0 00 00 00 - call qword ptr [rax+000000E0]
Minecraft.Windows.exe+28EE971: 85 C0 - test eax,eax
Minecraft.Windows.exe+28EE973: 74 98 - je Minecraft.Windows.exe+28EE90D
Minecraft.Windows.exe+28EE975: 48 8B 4E 38 - mov rcx,[rsi+38]
Minecraft.Windows.exe+28EE979: 41 B5 01 - mov r13l,01
Minecraft.Windows.exe+28EE97C: E8 3F 22 59 FF - call Minecraft.Windows.exe+1E80BC0
}
1451
"Value"
0:OFF
1:ON
0
D7CA53
Byte
stealth
1597
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
D7CA53
4 Bytes
"Minecraft.Windows.exe"+041DF898
4C8
250
368
C8
20
0
20
1601
"Exp"
D7CA53
Float
"Minecraft.Windows.exe"+041DF898
9C
318
18
180
40
488
C8
20
18
1681
"Name"
0
D7CA53
String
10
0
0
1
"Minecraft.Windows.exe"+04221030
18
18
100
2F0
20
30
8
1683
"Name long"
0
D7CA53
Byte
"Minecraft.Windows.exe"+04221030
28
18
100
2F0
20
30
8
12
"Max Heart"
D7CA53
Float
"Minecraft.Windows.exe"+041DF898
98
138
18
488
B8
18
18
1121
"Emergency VISUAL HEART pointer (If pointers don't work)"
808080
1
1548
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
138
18
3C0
40
488
B8
18
18
1549
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
138
18
530
40
488
C8
20
10
1550
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
130
18
210
40
488
C8
20
10
1551
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
130
18
230
40
488
B8
18
10
1552
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
130
18
230
40
488
C8
20
18
1554
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF838
9C
130
18
140
40
488
B8
18
8
1556
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF838
9C
130
18
300
40
488
B8
18
0
1558
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
8
280
18
488
B8
18
0
20
1559
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
8
280
18
488
B8
18
0
48
1560
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF838
9C
0
0
8
18
488
B8
18
8
1561
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF838
9C
0
0
8
18
488
C8
20
0
1562
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
130
18
488
B8
A8
20
8
38
1563
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
130
18
488
B8
A8
20
8
50
1564
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF848
9C
130
18
488
B8
A8
20
8
68
1566
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF838
9C
130
18
150
40
488
B8
18
8
1567
"Visual Hearts"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF838
9C
130
18
420
40
488
C8
20
0
1103
"Emergency TIME pointer (If pointers don't work)"
808080
1
1576
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041DF898
4C8
250
368
B8
18
0
50
1577
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041DF898
4C8
250
368
C8
20
0
0
1586
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+0412B188
4C8
1F8
30
F0
20
20
528
1588
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041175B0
4C8
1F8
30
88
18
0
8
1590
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041C5B28
4C8
250
50
0
108
18
10
1591
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04149FD8
4C8
1F8
30
F0
10
20
1D0
1594
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041175B0
4C8
250
0
20
C0
20
28
1595
"Time"
1000:Day
102000:Noon
132000:Sunset
85000:Night
66000:MidNight
119000:Sunrise
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04149FD8
4C8
250
20
0
0
0
158
1112
"Emergency EXP pointer (If pointers don't work)"
808080
1
1600
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF888
9C
318
18
E0
48
488
B8
18
8
1602
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF898
9C
318
18
320
40
488
C8
20
10
1603
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF898
9C
318
18
320
40
488
C8
20
18
1604
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF888
9C
318
18
320
40
488
C8
20
0
1605
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF898
9C
318
18
3A0
48
488
C8
20
18
1606
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF888
9C
318
18
3A0
48
488
B8
18
8
1607
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF898
9C
310
18
360
48
488
C8
20
10
1608
"Exp"
C0C0C0
Float
"Minecraft.Windows.exe"+041DF888
9C
310
18
360
48
488
B8
18
8
759
"Visual"
4080FF
1
3
"FullBright"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-05
Author : Saug
Fullbright MC WIN 10 v1.17.2
}
[ENABLE]
aobscanmodule(FullBright,Minecraft.Windows.exe,F3 0F 10 42 18 48 83 C4 28 C3 41 B8 2E) // should be unique
alloc(newmem,$1000,FullBright)
label(code)
label(return)
newmem:
code:
push [rdx+18]
mov [rdx+18],(float)100
movss xmm0,[rdx+18]
pop [rdx+18]
jmp return
FullBright:
jmp newmem
return:
registersymbol(FullBright)
[DISABLE]
FullBright:
db F3 0F 10 42 18
unregistersymbol(FullBright)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+B8EF40
Minecraft.Windows.exe+B8EF1E: 48 8B 10 - mov rdx,[rax]
Minecraft.Windows.exe+B8EF21: 48 85 D2 - test rdx,rdx
Minecraft.Windows.exe+B8EF24: 74 3B - je Minecraft.Windows.exe+B8EF61
Minecraft.Windows.exe+B8EF26: 48 8B 42 08 - mov rax,[rdx+08]
Minecraft.Windows.exe+B8EF2A: 48 8B 88 00 02 00 00 - mov rcx,[rax+00000200]
Minecraft.Windows.exe+B8EF31: 48 85 C9 - test rcx,rcx
Minecraft.Windows.exe+B8EF34: 74 0A - je Minecraft.Windows.exe+B8EF40
Minecraft.Windows.exe+B8EF36: E8 C5 01 9C 00 - call Minecraft.Windows.exe+154F100
Minecraft.Windows.exe+B8EF3B: 48 83 C4 28 - add rsp,28
Minecraft.Windows.exe+B8EF3F: C3 - ret
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+B8EF40: F3 0F 10 42 18 - movss xmm0,[rdx+18]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+B8EF45: 48 83 C4 28 - add rsp,28
Minecraft.Windows.exe+B8EF49: C3 - ret
Minecraft.Windows.exe+B8EF4A: 41 B8 25 00 00 00 - mov r8d,00000025
Minecraft.Windows.exe+B8EF50: FF 50 58 - call qword ptr [rax+58]
Minecraft.Windows.exe+B8EF53: 48 8B 10 - mov rdx,[rax]
Minecraft.Windows.exe+B8EF56: 48 85 D2 - test rdx,rdx
Minecraft.Windows.exe+B8EF59: 75 CB - jne Minecraft.Windows.exe+B8EF26
Minecraft.Windows.exe+B8EF5B: E8 50 50 B0 FF - call Minecraft.Windows.exe+693FB0
Minecraft.Windows.exe+B8EF60: CC - int 3
Minecraft.Windows.exe+B8EF61: E8 4A 50 B0 FF - call Minecraft.Windows.exe+693FB0
}
Toggle Activation
18
97
0
{MRDescription} Activated
{MRDescription} Deactivated
757
"Show Under Water"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-13
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,88 83 ?? 07 00 00 41 B8 06) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
alloc(original_underwater,6)
registersymbol(original_underwater)
original_underwater:
readmem(INJECT,6)
newmem:
code:
mov al,1
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
readmem(original_underwater,6)
dealloc(original_underwater)
unregistersymbol(original_underwater)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+146C0EB
Minecraft.Windows.exe+146C0C4: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+146C0C7: E8 64 49 E9 00 - call Minecraft.Windows.exe+2300A30
Minecraft.Windows.exe+146C0CC: 84 C0 - test al,al
Minecraft.Windows.exe+146C0CE: 74 02 - je Minecraft.Windows.exe+146C0D2
Minecraft.Windows.exe+146C0D0: B0 01 - mov al,01
Minecraft.Windows.exe+146C0D2: 88 83 E2 07 00 00 - mov [rbx+000007E2],al
Minecraft.Windows.exe+146C0D8: 41 B8 05 00 00 00 - mov r8d,00000005
Minecraft.Windows.exe+146C0DE: 48 8D 54 24 28 - lea rdx,[rsp+28]
Minecraft.Windows.exe+146C0E3: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+146C0E6: E8 D5 47 E9 00 - call Minecraft.Windows.exe+23008C0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+146C0EB: 88 83 E0 07 00 00 - mov [rbx+000007E0],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+146C0F1: 41 B8 06 00 00 00 - mov r8d,00000006
Minecraft.Windows.exe+146C0F7: 48 8D 54 24 28 - lea rdx,[rsp+28]
Minecraft.Windows.exe+146C0FC: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+146C0FF: E8 BC 47 E9 00 - call Minecraft.Windows.exe+23008C0
Minecraft.Windows.exe+146C104: 88 83 E3 07 00 00 - mov [rbx+000007E3],al
Minecraft.Windows.exe+146C10A: 80 BB E0 07 00 00 00 - cmp byte ptr [rbx+000007E0],00
Minecraft.Windows.exe+146C111: 75 0C - jne Minecraft.Windows.exe+146C11F
Minecraft.Windows.exe+146C113: 84 C0 - test al,al
Minecraft.Windows.exe+146C115: 75 08 - jne Minecraft.Windows.exe+146C11F
Minecraft.Windows.exe+146C117: 38 83 E2 07 00 00 - cmp [rbx+000007E2],al
}
755
"No Fire Visual"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-12
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F B6 40 10 24 01 74 17) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
//movzx eax,byte ptr [rax+10]
and al,01
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F B6 40 10 24 01
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1F3CB37
Minecraft.Windows.exe+1F3CB13: 74 51 - je Minecraft.Windows.exe+1F3CB66
Minecraft.Windows.exe+1F3CB15: 48 8B 89 78 01 00 00 - mov rcx,[rcx+00000178]
Minecraft.Windows.exe+1F3CB1C: 48 8B 83 80 01 00 00 - mov rax,[rbx+00000180]
Minecraft.Windows.exe+1F3CB23: 48 2B C1 - sub rax,rcx
Minecraft.Windows.exe+1F3CB26: 48 C1 F8 03 - sar rax,03
Minecraft.Windows.exe+1F3CB2A: 66 3B D0 - cmp dx,ax
Minecraft.Windows.exe+1F3CB2D: 73 0F - jae Minecraft.Windows.exe+1F3CB3E
Minecraft.Windows.exe+1F3CB2F: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1F3CB32: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+1F3CB35: 74 07 - je Minecraft.Windows.exe+1F3CB3E
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1F3CB37: 0F B6 50 10 - movzx edx,byte ptr [rax+10]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1F3CB3B: 80 E2 01 - and dl,01
Minecraft.Windows.exe+1F3CB3E: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+1F3CB41: E8 7A 91 D4 FF - call Minecraft.Windows.exe+1C85CC0
Minecraft.Windows.exe+1F3CB46: 48 8B 4B 08 - mov rcx,[rbx+08]
Minecraft.Windows.exe+1F3CB4A: 48 8D 54 24 38 - lea rdx,[rsp+38]
Minecraft.Windows.exe+1F3CB4F: 8B 43 10 - mov eax,[rbx+10]
Minecraft.Windows.exe+1F3CB52: 89 44 24 38 - mov [rsp+38],eax
Minecraft.Windows.exe+1F3CB56: 48 8B 09 - mov rcx,[rcx]
Minecraft.Windows.exe+1F3CB59: E8 52 94 D4 FF - call Minecraft.Windows.exe+1C85FB0
Minecraft.Windows.exe+1F3CB5E: 8B 8B A8 02 00 00 - mov ecx,[rbx+000002A8]
}
758
"Show Under Lava"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-13
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,88 83 53 07 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov al,1
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 88 83 53 07 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+146C104
Minecraft.Windows.exe+146C0D2: 88 83 E2 07 00 00 - mov [rbx+000007E2],al
Minecraft.Windows.exe+146C0D8: 41 B8 05 00 00 00 - mov r8d,00000005
Minecraft.Windows.exe+146C0DE: 48 8D 54 24 28 - lea rdx,[rsp+28]
Minecraft.Windows.exe+146C0E3: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+146C0E6: E8 D5 47 E9 00 - call Minecraft.Windows.exe+23008C0
Minecraft.Windows.exe+146C0EB: 88 83 E0 07 00 00 - mov [rbx+000007E0],al
Minecraft.Windows.exe+146C0F1: 41 B8 06 00 00 00 - mov r8d,00000006
Minecraft.Windows.exe+146C0F7: 48 8D 54 24 28 - lea rdx,[rsp+28]
Minecraft.Windows.exe+146C0FC: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+146C0FF: E8 BC 47 E9 00 - call Minecraft.Windows.exe+23008C0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+146C104: 88 83 E3 07 00 00 - mov [rbx+000007E3],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+146C10A: 80 BB E0 07 00 00 00 - cmp byte ptr [rbx+000007E0],00
Minecraft.Windows.exe+146C111: 75 0C - jne Minecraft.Windows.exe+146C11F
Minecraft.Windows.exe+146C113: 84 C0 - test al,al
Minecraft.Windows.exe+146C115: 75 08 - jne Minecraft.Windows.exe+146C11F
Minecraft.Windows.exe+146C117: 38 83 E2 07 00 00 - cmp [rbx+000007E2],al
Minecraft.Windows.exe+146C11D: 74 02 - je Minecraft.Windows.exe+146C121
Minecraft.Windows.exe+146C11F: B0 01 - mov al,01
Minecraft.Windows.exe+146C121: 88 83 E1 07 00 00 - mov [rbx+000007E1],al
Minecraft.Windows.exe+146C127: F3 41 0F 10 5E 08 - movss xmm3,[r14+08]
Minecraft.Windows.exe+146C12D: F3 41 0F 10 56 04 - movss xmm2,[r14+04]
}
754
"No Hurt Cam N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-12
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,C7 81 F8 06 00 00 0A 00 00 00 89) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rcx+000002B0],0
jmp return
INJECT:
jmp newmem
nop 5
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db C7 81 F8 06 00 00 0A 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+2001481
Minecraft.Windows.exe+2001450: 48 83 EC 30 - sub rsp,30
Minecraft.Windows.exe+2001454: 41 8B E8 - mov ebp,r8d
Minecraft.Windows.exe+2001457: 48 8B F9 - mov rdi,rcx
Minecraft.Windows.exe+200145A: 80 FA 02 - cmp dl,02
Minecraft.Windows.exe+200145D: 0F 85 75 01 00 00 - jne Minecraft.Windows.exe+20015D8
Minecraft.Windows.exe+2001463: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+2001466: 33 F6 - xor esi,esi
Minecraft.Windows.exe+2001468: 4C 89 74 24 40 - mov [rsp+40],r14
Minecraft.Windows.exe+200146D: C7 81 AC 02 00 00 0A 00 00 00 - mov [rcx+000002AC],0000000A
Minecraft.Windows.exe+2001477: C7 81 3C 07 00 00 0A 00 00 00 - mov [rcx+0000073C],0000000A
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+2001481: C7 81 38 07 00 00 0A 00 00 00 - mov [rcx+00000738],0000000A
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+200148B: 89 B1 40 07 00 00 - mov [rcx+00000740],esi
Minecraft.Windows.exe+2001491: FF 90 B0 08 00 00 - call qword ptr [rax+000008B0]
Minecraft.Windows.exe+2001497: 48 8B 17 - mov rdx,[rdi]
Minecraft.Windows.exe+200149A: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+200149D: 44 8B F0 - mov r14d,eax
Minecraft.Windows.exe+20014A0: FF 92 50 05 00 00 - call qword ptr [rdx+00000550]
Minecraft.Windows.exe+20014A6: 3D 3F 01 00 00 - cmp eax,0000013F
Minecraft.Windows.exe+20014AB: 0F 85 DF 00 00 00 - jne Minecraft.Windows.exe+2001590
Minecraft.Windows.exe+20014B1: 83 FD 01 - cmp ebp,01
Minecraft.Windows.exe+20014B4: 75 35 - jne Minecraft.Windows.exe+20014EB
}
184
"NoBlind N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-10
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(NoBlind,Minecraft.Windows.exe,39 01 75 04 48 89 75 80) // should be unique
alloc(newmem,$1000,NoBlind)
label(code)
label(return)
newmem:
code:
mov [rcx],00
jne Minecraft.Windows.exe+F51578
mov [rbp-80],rsi
jmp return
NoBlind:
jmp newmem
nop 3
return:
registersymbol(NoBlind)
[DISABLE]
NoBlind:
db 39 01 75 04 48 89 75 80
unregistersymbol(NoBlind)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+131394A
Minecraft.Windows.exe+131391B: 48 B8 B7 6D DB B6 6D DB B6 6D - mov rax,6DB6DB6DB6DB6DB7
Minecraft.Windows.exe+1313925: 48 0F AF C8 - imul rcx,rax
Minecraft.Windows.exe+1313929: 48 8B 05 30 E0 BF 02 - mov rax,[Minecraft.Windows.exe+3F11960]
Minecraft.Windows.exe+1313930: 44 8B 40 08 - mov r8d,[rax+08]
Minecraft.Windows.exe+1313934: 49 3B C8 - cmp rcx,r8
Minecraft.Windows.exe+1313937: 76 15 - jna Minecraft.Windows.exe+131394E
Minecraft.Windows.exe+1313939: 49 6B C0 1C - imul rax,r8,1C
Minecraft.Windows.exe+131393D: 48 03 D0 - add rdx,rax
Minecraft.Windows.exe+1313940: 48 89 55 90 - mov [rbp-70],rdx
Minecraft.Windows.exe+1313944: 8B 05 C6 01 7D 02 - mov eax,[Minecraft.Windows.exe+3AE3B10]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+131394A: 39 02 - cmp [rdx],eax
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+131394C: 75 04 - jne Minecraft.Windows.exe+1313952
Minecraft.Windows.exe+131394E: 48 89 7D 90 - mov [rbp-70],rdi
Minecraft.Windows.exe+1313952: 48 8B DF - mov rbx,rdi
Minecraft.Windows.exe+1313955: 48 89 9D C8 2E 00 00 - mov [rbp+00002EC8],rbx
Minecraft.Windows.exe+131395C: 48 8B 8D E0 2E 00 00 - mov rcx,[rbp+00002EE0]
Minecraft.Windows.exe+1313963: 48 85 C9 - test rcx,rcx
Minecraft.Windows.exe+1313966: 74 7C - je Minecraft.Windows.exe+13139E4
Minecraft.Windows.exe+1313968: 48 8B 09 - mov rcx,[rcx]
Minecraft.Windows.exe+131396B: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+131396E: FF 50 08 - call qword ptr [rax+08]
}
38
"See invisible entities N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-05
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,02 48 85 C0 74 0A 0F B6 40 10 C0 E8 05) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov eax,0
shr al,05
jmp return
INJECT+06:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT+06:
db 0F B6 40 10 C0 E8 05
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1C56FE4
Minecraft.Windows.exe+1C56FC0: 48 8B 91 80 01 00 00 - mov rdx,[rcx+00000180]
Minecraft.Windows.exe+1C56FC7: 48 8B 81 88 01 00 00 - mov rax,[rcx+00000188]
Minecraft.Windows.exe+1C56FCE: 33 C9 - xor ecx,ecx
Minecraft.Windows.exe+1C56FD0: 48 2B C2 - sub rax,rdx
Minecraft.Windows.exe+1C56FD3: 48 C1 F8 03 - sar rax,03
Minecraft.Windows.exe+1C56FD7: 66 3B C8 - cmp cx,ax
Minecraft.Windows.exe+1C56FDA: 73 12 - jae Minecraft.Windows.exe+1C56FEE
Minecraft.Windows.exe+1C56FDC: 48 8B 02 - mov rax,[rdx]
Minecraft.Windows.exe+1C56FDF: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+1C56FE2: 74 0A - je Minecraft.Windows.exe+1C56FEE
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1C56FE4: 0F B6 40 10 - movzx eax,byte ptr [rax+10]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1C56FE8: C0 E8 05 - shr al,05
Minecraft.Windows.exe+1C56FEB: 24 01 - and al,01
Minecraft.Windows.exe+1C56FED: C3 - ret
Minecraft.Windows.exe+1C56FEE: 32 C0 - xor al,al
Minecraft.Windows.exe+1C56FF0: C3 - ret
Minecraft.Windows.exe+1C56FF1: CC - int 3
Minecraft.Windows.exe+1C56FF2: CC - int 3
Minecraft.Windows.exe+1C56FF3: CC - int 3
Minecraft.Windows.exe+1C56FF4: CC - int 3
Minecraft.Windows.exe+1C56FF5: CC - int 3
}
Toggle Activation
18
98
0
{MRDescription} Activated
{MRDescription} Deactivated
47
"Zoom"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-05-07
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 10 70 14 F3 0F 10 40) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db F3 0F 10 70 90
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 70 14
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+18A05AB
Minecraft.Windows.exe+18A0586: 49 8B C8 - mov rcx,r8
Minecraft.Windows.exe+18A0589: E8 D2 E8 3C 00 - call Minecraft.Windows.exe+1C6EE60
Minecraft.Windows.exe+18A058E: 49 8B C8 - mov rcx,r8
Minecraft.Windows.exe+18A0591: 0F 28 C8 - movaps xmm1,xmm0
Minecraft.Windows.exe+18A0594: E8 67 EA 3C 00 - call Minecraft.Windows.exe+1C6F000
Minecraft.Windows.exe+18A0599: 49 8B C8 - mov rcx,r8
Minecraft.Windows.exe+18A059C: 0F 28 F0 - movaps xmm6,xmm0
Minecraft.Windows.exe+18A059F: E8 8C EA 3C 00 - call Minecraft.Windows.exe+1C6F030
Minecraft.Windows.exe+18A05A4: EB 0F - jmp Minecraft.Windows.exe+18A05B5
Minecraft.Windows.exe+18A05A6: F3 0F 10 48 18 - movss xmm1,[rax+18]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+18A05AB: F3 0F 10 70 14 - movss xmm6,[rax+14]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+18A05B0: F3 0F 10 40 10 - movss xmm0,[rax+10]
Minecraft.Windows.exe+18A05B5: 0F 2F CE - comiss xmm1,xmm6
Minecraft.Windows.exe+18A05B8: 77 07 - ja Minecraft.Windows.exe+18A05C1
Minecraft.Windows.exe+18A05BA: 0F 28 F0 - movaps xmm6,xmm0
Minecraft.Windows.exe+18A05BD: F3 0F 5F F1 - maxss xmm6,xmm1
Minecraft.Windows.exe+18A05C1: F3 0F 10 83 3C 13 00 00 - movss xmm0,[rbx+0000133C]
Minecraft.Windows.exe+18A05C9: F3 0F 10 8B 38 13 00 00 - movss xmm1,[rbx+00001338]
Minecraft.Windows.exe+18A05D1: F3 0F 5C C8 - subss xmm1,xmm0
Minecraft.Windows.exe+18A05D5: F3 41 0F 59 C8 - mulss xmm1,xmm8
Minecraft.Windows.exe+18A05DA: F3 0F 58 C8 - addss xmm1,xmm0
}
Toggle Activation
70
1
1459
"Smooth Sensibility"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-05-07
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 10 40 14 C3 CC) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 40 14
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1C70207
Minecraft.Windows.exe+1C701E8: 48 8B 40 08 - mov rax,[rax+08]
Minecraft.Windows.exe+1C701EC: 3B 50 10 - cmp edx,[rax+10]
Minecraft.Windows.exe+1C701EF: 75 F2 - jne Minecraft.Windows.exe+1C701E3
Minecraft.Windows.exe+1C701F1: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+1C701F4: 49 0F 44 C1 - cmove rax,r9
Minecraft.Windows.exe+1C701F8: F3 0F 10 40 14 - movss xmm0,[rax+14]
Minecraft.Windows.exe+1C701FD: C3 - ret
Minecraft.Windows.exe+1C701FE: 33 C0 - xor eax,eax
Minecraft.Windows.exe+1C70200: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+1C70203: 49 0F 44 C1 - cmove rax,r9
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1C70207: F3 0F 10 40 14 - movss xmm0,[rax+14]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1C7020C: C3 - ret
Minecraft.Windows.exe+1C7020D: CC - int 3
Minecraft.Windows.exe+1C7020E: CC - int 3
Minecraft.Windows.exe+1C7020F: CC - int 3
Minecraft.Windows.exe+1C70210: 44 8B D2 - mov r10d,edx
Minecraft.Windows.exe+1C70213: 4C 8B D9 - mov r11,rcx
Minecraft.Windows.exe+1C70216: 0F B6 D2 - movzx edx,dl
Minecraft.Windows.exe+1C70219: 49 B8 B3 01 00 00 00 01 00 00 - mov r8,00000100000001B3
Minecraft.Windows.exe+1C70223: 48 B8 25 23 22 84 E4 9C F2 CB - mov rax,CBF29CE484222325
Minecraft.Windows.exe+1C7022D: 48 33 D0 - xor rdx,rax
}
308
"Combat"
4080FF
1
75
"Fast Hit N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-06
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(FastHit,Minecraft.Windows.exe,80 7B 54 00 74 73) // should be unique
alloc(newmem,$1000,FastHit)
label(code)
label(return)
newmem:
code:
cmp byte ptr [rbx+54],01
je Minecraft.Windows.exe+EB3D04
jmp return
FastHit:
jmp newmem
nop
return:
registersymbol(FastHit)
[DISABLE]
FastHit:
db 80 7B 54 00 74 73
unregistersymbol(FastHit)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1433C7B
Minecraft.Windows.exe+1433C56: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1433C59: 48 8D 55 D8 - lea rdx,[rbp-28]
Minecraft.Windows.exe+1433C5D: FF 50 48 - call qword ptr [rax+48]
Minecraft.Windows.exe+1433C60: 85 C0 - test eax,eax
Minecraft.Windows.exe+1433C62: 0F 88 0C 05 00 00 - js Minecraft.Windows.exe+1434174
Minecraft.Windows.exe+1433C68: 44 39 7D D8 - cmp [rbp-28],r15d
Minecraft.Windows.exe+1433C6C: 74 06 - je Minecraft.Windows.exe+1433C74
Minecraft.Windows.exe+1433C6E: 41 8B FE - mov edi,r14d
Minecraft.Windows.exe+1433C71: 45 8B F4 - mov r14d,r12d
Minecraft.Windows.exe+1433C74: 48 8D 35 25 04 85 02 - lea rsi,[Minecraft.Windows.exe+3C840A0]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1433C7B: 80 7B 50 00 - cmp byte ptr [rbx+50],00
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1433C7F: 74 73 - je Minecraft.Windows.exe+1433CF4
Minecraft.Windows.exe+1433C81: 85 FF - test edi,edi
Minecraft.Windows.exe+1433C83: 0F 85 D9 00 00 00 - jne Minecraft.Windows.exe+1433D62
Minecraft.Windows.exe+1433C89: 40 88 7B 50 - mov [rbx+50],dil
Minecraft.Windows.exe+1433C8D: 48 8B 7B 20 - mov rdi,[rbx+20]
Minecraft.Windows.exe+1433C91: E8 6A 02 26 FF - call Minecraft.Windows.exe+693F00
Minecraft.Windows.exe+1433C96: 48 8B 08 - mov rcx,[rax]
Minecraft.Windows.exe+1433C99: 4C 8B 41 08 - mov r8,[rcx+08]
Minecraft.Windows.exe+1433C9D: BA 20 00 00 00 - mov edx,00000020
Minecraft.Windows.exe+1433CA2: 48 8B C8 - mov rcx,rax
}
Toggle Activation
18
101
0
{MRDescription} Activated
{MRDescription} Deactivated
162
"Criticals Hits N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-06
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(Test,Minecraft.Windows.exe,73 5A 80 B9 D8 01 00 00 00) // should be unique
alloc(newmem,$1000,Test)
aobscanmodule(Test2,Minecraft.Windows.exe,75 51 E8 26 C9 04 00) // should be unique
alloc(newmem,$1000,Test2)
label(code)
label(return)
label(return1)
newmem:
code:
// jne Minecraft.Windows.exe+1C1F67B
// call Minecraft.Windows.exe+1C44E00
// jmp return
Test:
db 90 90
return:
registersymbol(Test)
Test2:
db 90 90
return1:
registersymbol(Test2)
[DISABLE]
Test:
db 73 5A 80 B9 D8 01 00 00 00
Test2:
db 75 51 E8 26 C9 04 00
unregistersymbol(Test)
unregistersymbol(Test2)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1C1F613
Minecraft.Windows.exe+1C1F5F0: 48 89 5C 24 08 - mov [rsp+08],rbx
Minecraft.Windows.exe+1C1F5F5: 57 - push rdi
Minecraft.Windows.exe+1C1F5F6: 48 83 EC 20 - sub rsp,20
Minecraft.Windows.exe+1C1F5FA: 0F 57 C0 - xorps xmm0,xmm0
Minecraft.Windows.exe+1C1F5FD: 48 8B FA - mov rdi,rdx
Minecraft.Windows.exe+1C1F600: 0F 2F 81 DC 01 00 00 - comiss xmm0,[rcx+000001DC]
Minecraft.Windows.exe+1C1F607: 48 8B D9 - mov rbx,rcx
Minecraft.Windows.exe+1C1F60A: 90 - nop
Minecraft.Windows.exe+1C1F60B: 90 - nop
Minecraft.Windows.exe+1C1F60C: 80 B9 E0 01 00 00 00 - cmp byte ptr [rcx+000001E0],00
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1C1F613: 75 66 - jne Minecraft.Windows.exe+1C1F67B
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1C1F615: E8 E6 57 02 00 - call Minecraft.Windows.exe+1C44E00
Minecraft.Windows.exe+1C1F61A: 48 8B 48 10 - mov rcx,[rax+10]
Minecraft.Windows.exe+1C1F61E: 48 85 C9 - test rcx,rcx
Minecraft.Windows.exe+1C1F621: 74 65 - je Minecraft.Windows.exe+1C1F688
Minecraft.Windows.exe+1C1F623: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1C1F626: 48 8B D3 - mov rdx,rbx
Minecraft.Windows.exe+1C1F629: FF 90 C0 00 00 00 - call qword ptr [rax+000000C0]
Minecraft.Windows.exe+1C1F62F: 84 C0 - test al,al
Minecraft.Windows.exe+1C1F631: 75 48 - jne Minecraft.Windows.exe+1C1F67B
Minecraft.Windows.exe+1C1F633: 48 8B 03 - mov rax,[rbx]
}
Toggle Activation
18
103
0
{MRDescription} Activated
{MRDescription} Deactivated
179
"Anti Knockback N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-10
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(X,Minecraft.Windows.exe,89 81 F0 04 00 00 8B 42) // should be unique
alloc(newmem,$1000,X)
label(return)
newmem:
mov [rcx+000004F0],(float)0
mov [rcx+000004F4],(float)0
mov [rcx+000004F8],(float)0
jmp return
X:
jmp newmem
nop
X+09:
db 90 90 90 90 90 90
X+12:
db 90 90 90 90 90 90
return:
registersymbol(X)
[DISABLE]
X:
db 89 81 F8 04 00 00
X+09:
db 89 81 F4 04 00 00
X+12:
db 89 81 F8 04 00 00
unregistersymbol(X)
dealloc(newmemX)
Toggle Activation
17
18
97
0
{MRDescription} Activated
{MRDescription} Deactivated
187
"HitBox Widht N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-10
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(hbw,5)
registersymbol(hbw)
hbw:
dd (float)4
aobscanmodule(Hitbox,Minecraft.Windows.exe,CC F3 0F 10 81 D0 04 00 00 C3) // should be unique
alloc(newmem,$1000,Hitbox)
label(code)
label(return)
newmem:
cmp [rcx+3F8],'player'
jne code
movss xmm0,[rcx+000004D0]
jmp return
code:
push eax
mov eax,[hbw]
mov [rcx+000004D0],eax
pop eax
jmp return
Hitbox+01:
jmp newmem
nop 3
return:
registersymbol(Hitbox)
[DISABLE]
Hitbox+01:
db F3 0F 10 81 D0 04 00 00
unregistersymbol(hbw)
dealloc(hbw)
unregistersymbol(Hitbox)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1C51200
Minecraft.Windows.exe+1C511F6: CC - int 3
Minecraft.Windows.exe+1C511F7: CC - int 3
Minecraft.Windows.exe+1C511F8: CC - int 3
Minecraft.Windows.exe+1C511F9: CC - int 3
Minecraft.Windows.exe+1C511FA: CC - int 3
Minecraft.Windows.exe+1C511FB: CC - int 3
Minecraft.Windows.exe+1C511FC: CC - int 3
Minecraft.Windows.exe+1C511FD: CC - int 3
Minecraft.Windows.exe+1C511FE: CC - int 3
Minecraft.Windows.exe+1C511FF: CC - int 3
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1C51200: F3 0F 10 81 EC 04 00 00 - movss xmm0,[rcx+000004EC]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1C51208: C3 - ret
Minecraft.Windows.exe+1C51209: CC - int 3
Minecraft.Windows.exe+1C5120A: CC - int 3
Minecraft.Windows.exe+1C5120B: CC - int 3
Minecraft.Windows.exe+1C5120C: CC - int 3
Minecraft.Windows.exe+1C5120D: CC - int 3
Minecraft.Windows.exe+1C5120E: CC - int 3
Minecraft.Windows.exe+1C5120F: CC - int 3
Minecraft.Windows.exe+1C51210: 48 89 5C 24 08 - mov [rsp+08],rbx
Minecraft.Windows.exe+1C51215: 57 - push rdi
}
304
"Value"
0
D7CA53
Float
hbw
932
"HitBox Height N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-03-29
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(hbh,5)
registersymbol(hbh)
hbh:
dd (float)4
aobscanmodule(INJECT,Minecraft.Windows.exe,0F 2E B3 D4 04 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[hbh]
mov [rbx+000004D4],eax
pop eax
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F 2E B3 D4 04 00 00
unregistersymbol(hbh)
dealloc(hbh)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1F2DBF7
Minecraft.Windows.exe+1F2DBC7: F3 0F 10 70 10 - movss xmm6,[rax+10]
Minecraft.Windows.exe+1F2DBCC: EB 03 - jmp Minecraft.Windows.exe+1F2DBD1
Minecraft.Windows.exe+1F2DBCE: 0F 57 F6 - xorps xmm6,xmm6
Minecraft.Windows.exe+1F2DBD1: 0F 28 FE - movaps xmm7,xmm6
Minecraft.Windows.exe+1F2DBD4: F3 41 0F 59 F0 - mulss xmm6,xmm8
Minecraft.Windows.exe+1F2DBD9: F3 41 0F 59 F9 - mulss xmm7,xmm9
Minecraft.Windows.exe+1F2DBDE: F3 0F 5F 35 9E BE A5 01 - maxss xmm6,[Minecraft.Windows.exe+3989A84]
Minecraft.Windows.exe+1F2DBE6: F3 0F 5F 3D 96 BE A5 01 - maxss xmm7,[Minecraft.Windows.exe+3989A84]
Minecraft.Windows.exe+1F2DBEE: 0F 2E BB D0 04 00 00 - ucomiss xmm7,[rbx+000004D0]
Minecraft.Windows.exe+1F2DBF5: 75 0D - jne Minecraft.Windows.exe+1F2DC04
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1F2DBF7: 0F 2E B3 D4 04 00 00 - ucomiss xmm6,[rbx+000004D4]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1F2DBFE: 0F 84 5F 01 00 00 - je Minecraft.Windows.exe+1F2DD63
Minecraft.Windows.exe+1F2DC04: 48 8B 03 - mov rax,[rbx]
Minecraft.Windows.exe+1F2DC07: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+1F2DC0A: F3 0F 11 BB D0 04 00 00 - movss [rbx+000004D0],xmm7
Minecraft.Windows.exe+1F2DC12: F3 0F 59 3D BE C3 A5 01 - mulss xmm7,[Minecraft.Windows.exe+3989FD8]
Minecraft.Windows.exe+1F2DC1A: F3 0F 11 B3 D4 04 00 00 - movss [rbx+000004D4],xmm6
Minecraft.Windows.exe+1F2DC22: FF 90 B0 00 00 00 - call qword ptr [rax+000000B0]
Minecraft.Windows.exe+1F2DC28: F3 0F 10 9B BC 04 00 00 - movss xmm3,[rbx+000004BC]
Minecraft.Windows.exe+1F2DC30: 48 8B 93 78 01 00 00 - mov rdx,[rbx+00000178]
Minecraft.Windows.exe+1F2DC37: 48 8B CA - mov rcx,rdx
}
305
"Value"
0
D7CA53
Float
hbh
673
"InstantBow N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-01-05
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(InstantBow,Minecraft.Windows.exe,8B 87 68 11 00 00) // should be unique
alloc(newmem,$1000,InstantBow)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90 90
jmp return
InstantBow:
jmp newmem
nop
return:
registersymbol(InstantBow)
[DISABLE]
InstantBow:
db 8B 87 68 11 00 00
unregistersymbol(InstantBow)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1D82323
Minecraft.Windows.exe+1D822E7: E8 44 DB E9 FF - call Minecraft.Windows.exe+1C1FE30
Minecraft.Windows.exe+1D822EC: 48 8D 97 88 00 00 00 - lea rdx,[rdi+00000088]
Minecraft.Windows.exe+1D822F3: 48 8D 8B F8 0F 00 00 - lea rcx,[rbx+00000FF8]
Minecraft.Windows.exe+1D822FA: E8 61 10 EF FF - call Minecraft.Windows.exe+1C73360
Minecraft.Windows.exe+1D822FF: 48 8B 8B 88 0B 00 00 - mov rcx,[rbx+00000B88]
Minecraft.Windows.exe+1D82306: 8B 41 10 - mov eax,[rcx+10]
Minecraft.Windows.exe+1D82309: 89 83 04 10 00 00 - mov [rbx+00001004],eax
Minecraft.Windows.exe+1D8230F: 0F B6 81 A8 00 00 00 - movzx eax,byte ptr [rcx+000000A8]
Minecraft.Windows.exe+1D82316: 48 8B 8B 68 03 00 00 - mov rcx,[rbx+00000368]
Minecraft.Windows.exe+1D8231D: 88 83 00 10 00 00 - mov [rbx+00001000],al
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1D82323: 89 AB 08 10 00 00 - mov [rbx+00001008],ebp
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1D82329: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1D8232C: FF 90 58 09 00 00 - call qword ptr [rax+00000958]
Minecraft.Windows.exe+1D82332: 84 C0 - test al,al
Minecraft.Windows.exe+1D82334: 75 14 - jne Minecraft.Windows.exe+1D8234A
Minecraft.Windows.exe+1D82336: 48 8D 8B 78 01 00 00 - lea rcx,[rbx+00000178]
Minecraft.Windows.exe+1D8233D: 41 B0 01 - mov r8l,01
Minecraft.Windows.exe+1D82340: BA 04 00 00 00 - mov edx,00000004
Minecraft.Windows.exe+1D82345: E8 36 E2 04 00 - call Minecraft.Windows.exe+1DD0580
Minecraft.Windows.exe+1D8234A: 48 8B 5C 24 30 - mov rbx,[rsp+30]
Minecraft.Windows.exe+1D8234F: 48 8B 6C 24 38 - mov rbp,[rsp+38]
}
807
"Hit Trought the wall"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-18
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F 83 25 01 00 00 0F) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90 90 //jae Minecraft.Windows.exe+985D13
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F 83 25 01 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+985BE8
Minecraft.Windows.exe+985BB7: 0F 54 05 22 83 00 03 - andps xmm0,[Minecraft.Windows.exe+398DEE0]
Minecraft.Windows.exe+985BBE: 0F 2F D0 - comiss xmm2,xmm0
Minecraft.Windows.exe+985BC1: 0F 86 E2 02 00 00 - jbe Minecraft.Windows.exe+985EA9
Minecraft.Windows.exe+985BC7: 41 0F 2F DD - comiss xmm3,xmm13
Minecraft.Windows.exe+985BCB: 0F 93 C0 - setae al
Minecraft.Windows.exe+985BCE: 04 04 - add al,04
Minecraft.Windows.exe+985BD0: E9 DD 02 00 00 - jmp Minecraft.Windows.exe+985EB2
Minecraft.Windows.exe+985BD5: 41 0F 28 C1 - movaps xmm0,xmm9
Minecraft.Windows.exe+985BD9: F3 0F 58 05 0F 41 00 03 - addss xmm0,[Minecraft.Windows.exe+3989CF0]
Minecraft.Windows.exe+985BE1: 0F 2F 85 A8 01 00 00 - comiss xmm0,[rbp+000001A8]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+985BE8: 0F 83 25 01 00 00 - jae Minecraft.Windows.exe+985D13
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+985BEE: 0F 57 C0 - xorps xmm0,xmm0
Minecraft.Windows.exe+985BF1: 0F 11 85 F0 03 00 00 - movups [rbp+000003F0],xmm0
Minecraft.Windows.exe+985BF8: 0F 11 85 00 04 00 00 - movups [rbp+00000400],xmm0
Minecraft.Windows.exe+985BFF: 0F 11 85 10 04 00 00 - movups [rbp+00000410],xmm0
Minecraft.Windows.exe+985C06: 0F 11 85 20 04 00 00 - movups [rbp+00000420],xmm0
Minecraft.Windows.exe+985C0D: 0F 11 85 30 04 00 00 - movups [rbp+00000430],xmm0
Minecraft.Windows.exe+985C14: 0F 11 85 40 04 00 00 - movups [rbp+00000440],xmm0
Minecraft.Windows.exe+985C1B: 0F 11 85 50 04 00 00 - movups [rbp+00000450],xmm0
Minecraft.Windows.exe+985C22: 49 8B 04 24 - mov rax,[r12]
Minecraft.Windows.exe+985C26: 49 8B CC - mov rcx,r12
}
309
"Movement"
4080FF
1
940
"Fly Hack"
D7CA53
1
52
"Normal Fly N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-08-07
Author : saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F B6 40 04 C3 CC CC CC CC CC CC CC CC CC 4C) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
cmp [rax+08],2
jne code
mov eax,1
ret
code:
movzx eax,byte ptr [rax+04]
ret
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F B6 40 04 C3
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1132FD2
Minecraft.Windows.exe+1132FB1: 48 0F BF C2 - movsx rax,dx
Minecraft.Windows.exe+1132FB5: 48 8D 04 40 - lea rax,[rax+rax*2]
Minecraft.Windows.exe+1132FB9: 48 8D 40 02 - lea rax,[rax+02]
Minecraft.Windows.exe+1132FBD: 49 8D 04 80 - lea rax,[r8+rax*4]
Minecraft.Windows.exe+1132FC1: EB 07 - jmp Minecraft.Windows.exe+1132FCA
Minecraft.Windows.exe+1132FC3: 49 8D 80 40 01 00 00 - lea rax,[r8+00000140]
Minecraft.Windows.exe+1132FCA: 80 38 01 - cmp byte ptr [rax],01
Minecraft.Windows.exe+1132FCD: 75 03 - jne Minecraft.Windows.exe+1132FD2
Minecraft.Windows.exe+1132FCF: 32 C0 - xor al,al
Minecraft.Windows.exe+1132FD1: C3 - ret
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1132FD2: 0F B6 40 04 - movzx eax,byte ptr [rax+04]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1132FD6: C3 - ret
Minecraft.Windows.exe+1132FD7: CC - int 3
Minecraft.Windows.exe+1132FD8: CC - int 3
Minecraft.Windows.exe+1132FD9: CC - int 3
Minecraft.Windows.exe+1132FDA: CC - int 3
Minecraft.Windows.exe+1132FDB: CC - int 3
Minecraft.Windows.exe+1132FDC: CC - int 3
Minecraft.Windows.exe+1132FDD: CC - int 3
Minecraft.Windows.exe+1132FDE: CC - int 3
Minecraft.Windows.exe+1132FDF: CC - int 3
}
936
"Water Fly"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-03-29
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F B6 81 5E 02 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90 90 90
// movzx eax,byte ptr [rcx+0000025D]
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F B6 81 5E 02 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1F294D0
Minecraft.Windows.exe+1F294C6: CC - int 3
Minecraft.Windows.exe+1F294C7: CC - int 3
Minecraft.Windows.exe+1F294C8: CC - int 3
Minecraft.Windows.exe+1F294C9: CC - int 3
Minecraft.Windows.exe+1F294CA: CC - int 3
Minecraft.Windows.exe+1F294CB: CC - int 3
Minecraft.Windows.exe+1F294CC: CC - int 3
Minecraft.Windows.exe+1F294CD: CC - int 3
Minecraft.Windows.exe+1F294CE: CC - int 3
Minecraft.Windows.exe+1F294CF: CC - int 3
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1F294D0: 0F B6 81 5D 02 00 00 - movzx eax,byte ptr [rcx+0000025D]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1F294D7: C3 - ret
Minecraft.Windows.exe+1F294D8: CC - int 3
Minecraft.Windows.exe+1F294D9: CC - int 3
Minecraft.Windows.exe+1F294DA: CC - int 3
Minecraft.Windows.exe+1F294DB: CC - int 3
Minecraft.Windows.exe+1F294DC: CC - int 3
Minecraft.Windows.exe+1F294DD: CC - int 3
Minecraft.Windows.exe+1F294DE: CC - int 3
Minecraft.Windows.exe+1F294DF: CC - int 3
Minecraft.Windows.exe+1F294E0: 0F B6 81 5E 02 00 00 - movzx eax,byte ptr [rcx+0000025E]
}
750
"Speed"
D7CA53
1
222
"Ground Speed"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-10
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(speedval,5)
registersymbol(speedval)
speedval:
dd (float)0.7
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 83 84 00 00 00 80 7A 01 00 74 40) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[speedval]
mov [rbx+00000084],eax
pop eax
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 83 84 00 00 00
unregistersymbol(speedval)
dealloc(speedval)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1EB88F1
Minecraft.Windows.exe+1EB88CA: 48 83 43 20 50 - add qword ptr [rbx+20],50
Minecraft.Windows.exe+1EB88CF: EB 0F - jmp Minecraft.Windows.exe+1EB88E0
Minecraft.Windows.exe+1EB88D1: 4C 8B C7 - mov r8,rdi
Minecraft.Windows.exe+1EB88D4: 48 8D 4B 18 - lea rcx,[rbx+18]
Minecraft.Windows.exe+1EB88D8: 48 8B D0 - mov rdx,rax
Minecraft.Windows.exe+1EB88DB: E8 00 34 00 00 - call Minecraft.Windows.exe+1EBBCE0
Minecraft.Windows.exe+1EB88E0: 48 8B 74 24 40 - mov rsi,[rsp+40]
Minecraft.Windows.exe+1EB88E5: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+1EB88E8: E8 A3 03 00 00 - call Minecraft.Windows.exe+1EB8C90
Minecraft.Windows.exe+1EB88ED: 48 8B 53 10 - mov rdx,[rbx+10]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1EB88F1: F3 0F 11 83 84 00 00 00 - movss [rbx+00000084],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1EB88F9: 80 7A 01 00 - cmp byte ptr [rdx+01],00
Minecraft.Windows.exe+1EB88FD: 74 40 - je Minecraft.Windows.exe+1EB893F
Minecraft.Windows.exe+1EB88FF: 48 8B 43 08 - mov rax,[rbx+08]
Minecraft.Windows.exe+1EB8903: 48 8D 48 40 - lea rcx,[rax+40]
Minecraft.Windows.exe+1EB8907: 48 89 44 24 28 - mov [rsp+28],rax
Minecraft.Windows.exe+1EB890C: 8B 42 04 - mov eax,[rdx+04]
Minecraft.Windows.exe+1EB890F: 48 8B 51 08 - mov rdx,[rcx+08]
Minecraft.Windows.exe+1EB8913: 89 44 24 20 - mov [rsp+20],eax
Minecraft.Windows.exe+1EB8917: 48 3B 51 10 - cmp rdx,[rcx+10]
Minecraft.Windows.exe+1EB891B: 74 18 - je Minecraft.Windows.exe+1EB8935
}
Toggle Activation
107
0
{MRDescription} Activated
{MRDescription} Deactivated
303
"Value"
0
D7CA53
Float
speedval
1033
"Water Speed"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(water_speed,5)
registersymbol(water_speed)
water_speed:
dd (float)0.01999999955
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 10 B8 84 00 00 00 48 8B 07) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
movss xmm7,[water_speed]
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 B8 84 00 00 00
dealloc(water_speed)
unregistersymbol(water_speed)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+26495B4
Minecraft.Windows.exe+2649583: 48 8B F9 - mov rdi,rcx
Minecraft.Windows.exe+2649586: 85 D2 - test edx,edx
Minecraft.Windows.exe+2649588: 0F 85 14 01 00 00 - jne Minecraft.Windows.exe+26496A2
Minecraft.Windows.exe+264958E: 0F 29 7C 24 70 - movaps [rsp+70],xmm7
Minecraft.Windows.exe+2649593: 48 8D 15 7E 6B D9 02 - lea rdx,[Minecraft.Windows.exe+53E0118]
Minecraft.Windows.exe+264959A: 44 0F 29 44 24 60 - movaps [rsp+60],xmm8
Minecraft.Windows.exe+26495A0: 44 0F 29 4C 24 50 - movaps [rsp+50],xmm9
Minecraft.Windows.exe+26495A6: FF 90 E8 01 00 00 - call qword ptr [rax+000001E8]
Minecraft.Windows.exe+26495AC: BA 1F 23 00 00 - mov edx,0000231F
Minecraft.Windows.exe+26495B1: 48 8B CF - mov rcx,rdi
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+26495B4: F3 0F 10 B8 84 00 00 00 - movss xmm7,[rax+00000084]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+26495BC: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+26495BF: FF 90 28 02 00 00 - call qword ptr [rax+00000228]
Minecraft.Windows.exe+26495C5: 84 C0 - test al,al
Minecraft.Windows.exe+26495C7: 74 0F - je Minecraft.Windows.exe+26495D8
Minecraft.Windows.exe+26495C9: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+26495CC: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+26495CF: FF 90 50 04 00 00 - call qword ptr [rax+00000450]
Minecraft.Windows.exe+26495D5: 0F 28 F8 - movaps xmm7,xmm0
Minecraft.Windows.exe+26495D8: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+26495DB: 48 8B CF - mov rcx,rdi
}
1034
"Value"
0.01999999955:Default
0.0399999991:x2
0.05999999865:x3
0.0799999982:x4
0.09999999775:x5
0.1199999973:x6
0.13999999685:x7
0.1599999964:x8
0.17999999595:x9
0.1999999955:x10
0.399999991:x20
0.5999999865:x30
0.9999999775:x50
0
D7CA53
Float
water_speed
1040
"Lava Speed"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(lava_speed,5)
registersymbol(lava_speed)
lava_speed:
dd (float)0.01999999955
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 10 80 84 00 00 00 E9) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
movss xmm0,[lava_speed]
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 80 84 00 00 00
dealloc(lava_speed)
unregistersymbol(lava_speed)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+26496B4
Minecraft.Windows.exe+2649685: F3 0F 58 F8 - addss xmm7,xmm0
Minecraft.Windows.exe+2649689: 44 0F 28 4C 24 50 - movaps xmm9,[rsp+50]
Minecraft.Windows.exe+264968F: 0F 28 C7 - movaps xmm0,xmm7
Minecraft.Windows.exe+2649692: 0F 28 7C 24 70 - movaps xmm7,[rsp+70]
Minecraft.Windows.exe+2649697: 44 0F 28 44 24 60 - movaps xmm8,[rsp+60]
Minecraft.Windows.exe+264969D: E9 30 01 00 00 - jmp Minecraft.Windows.exe+26497D2
Minecraft.Windows.exe+26496A2: 83 FA 01 - cmp edx,01
Minecraft.Windows.exe+26496A5: 75 1A - jne Minecraft.Windows.exe+26496C1
Minecraft.Windows.exe+26496A7: 48 8D 15 A2 6A D9 02 - lea rdx,[Minecraft.Windows.exe+53E0150]
Minecraft.Windows.exe+26496AE: FF 90 E8 01 00 00 - call qword ptr [rax+000001E8]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+26496B4: F3 0F 10 80 84 00 00 00 - movss xmm0,[rax+00000084]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+26496BC: E9 11 01 00 00 - jmp Minecraft.Windows.exe+26497D2
Minecraft.Windows.exe+26496C1: 83 FA 02 - cmp edx,02
Minecraft.Windows.exe+26496C4: 0F 85 02 01 00 00 - jne Minecraft.Windows.exe+26497CC
Minecraft.Windows.exe+26496CA: 48 8D 54 24 30 - lea rdx,[rsp+30]
Minecraft.Windows.exe+26496CF: 48 89 9C 24 A8 00 00 00 - mov [rsp+000000A8],rbx
Minecraft.Windows.exe+26496D7: FF 90 38 02 00 00 - call qword ptr [rax+00000238]
Minecraft.Windows.exe+26496DD: F3 0F 10 74 24 38 - movss xmm6,[rsp+38]
Minecraft.Windows.exe+26496E3: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+26496E6: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+26496E9: F3 0F 2C DE - cvttss2si ebx,xmm6
}
1041
"Value"
0.01999999955:Default
0.0399999991:x2
0.05999999865:x3
0.0799999982:x4
0.09999999775:x5
0.1199999973:x6
0.13999999685:x7
0.1599999964:x8
0.17999999595:x9
0.1999999955:x10
0.399999991:x20
0.5999999865:x30
0.9999999775:x50
0
D7CA53
Float
lava_speed
146
"No Slow Web"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 10 05 ?? ?? ?? 02 41 0F 2E 41 04) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
alloc(originalslow_web,8)
registersymbol(originalslow_web)
originalslow_web:
readmem(INJECT,8)
newmem:
code:
//movss xmm0,[Minecraft.Windows.exe+54078D4]
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
readmem(originalslow_web,8)
unregistersymbol(INJECT)
dealloc(newmem)
dealloc(originalslow_web)
unregistersymbol(originalslow_web)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+256DA08
Minecraft.Windows.exe+256D9EB: CC - int 3
Minecraft.Windows.exe+256D9EC: CC - int 3
Minecraft.Windows.exe+256D9ED: CC - int 3
Minecraft.Windows.exe+256D9EE: CC - int 3
Minecraft.Windows.exe+256D9EF: CC - int 3
Minecraft.Windows.exe+256D9F0: 4C 8D 89 4C 02 00 00 - lea r9,[rcx+0000024C]
Minecraft.Windows.exe+256D9F7: 4D 8B D0 - mov r10,r8
Minecraft.Windows.exe+256D9FA: F3 41 0F 10 09 - movss xmm1,[r9]
Minecraft.Windows.exe+256D9FF: 0F 2E 0D CA 9E E9 02 - ucomiss xmm1,[Minecraft.Windows.exe+54078D0]
Minecraft.Windows.exe+256DA06: 75 47 - jne Minecraft.Windows.exe+256DA4F
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+256DA08: F3 0F 10 05 C4 9E E9 02 - movss xmm0,[Minecraft.Windows.exe+54078D4]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+256DA10: 41 0F 2E 41 04 - ucomiss xmm0,[r9+04]
Minecraft.Windows.exe+256DA15: 75 38 - jne Minecraft.Windows.exe+256DA4F
Minecraft.Windows.exe+256DA17: F3 0F 10 05 B9 9E E9 02 - movss xmm0,[Minecraft.Windows.exe+54078D8]
Minecraft.Windows.exe+256DA1F: 41 0F 2E 41 08 - ucomiss xmm0,[r9+08]
Minecraft.Windows.exe+256DA24: 75 29 - jne Minecraft.Windows.exe+256DA4F
Minecraft.Windows.exe+256DA26: F3 41 0F 10 00 - movss xmm0,[r8]
Minecraft.Windows.exe+256DA2B: F3 41 0F 11 01 - movss [r9],xmm0
Minecraft.Windows.exe+256DA30: 41 8B 40 04 - mov eax,[r8+04]
Minecraft.Windows.exe+256DA34: 41 89 41 04 - mov [r9+04],eax
Minecraft.Windows.exe+256DA38: F3 41 0F 10 40 08 - movss xmm0,[r8+08]
}
Toggle Activation
0
293
"Phazing N"
D7CA53
Auto Assembler Script
[ENABLE]
aobscanmodule(Phaze,Minecraft.Windows.exe,F3 0F 11 81 C8 04 00 00) // should be unique
alloc(newmem,$1000,Phaze)
alloc(active,8)
active:
dd 0
label(code)
label(return)
label(PhazeChk)
label(deactiv)
deactiv:
add [rcx+4C8],1
jmp return
PhazeChk:
push ebx
mov ebx,[rcx+4BC]
mov [rcx+4C8],ebx
pop ebx
jmp return
newmem:
push rbx
mov rbx,["Minecraft.Windows.exe"+041DF848]
mov rbx,[rbx+18]
mov rbx,[rbx+20]
mov rbx,[rbx+98]
mov rbx,[rbx+138]
mov rbx,[rbx+C8]
mov rbx,[rbx+9B0]
mov rbx,[rbx+18]
mov rbx,[rbx+4C8]
cmp rbx,[rcx+4C8]
pop rbx
jne code
cmp [active],1
je PhazeChk
push ebx
mov ebx,[rcx+4BC]
cmp [rcx+4C8],ebx
pop ebx
je deactiv
jmp return
code:
movss [rcx+000004C8],xmm0
jmp return
Phaze:
jmp newmem
nop 3
return:
registersymbol(Phaze active)
[DISABLE]
Phaze:
db F3 0F 11 81 C8 04 00 00
unregistersymbol(Phaze)
dealloc(newmem active)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1D7AFE2
Minecraft.Windows.exe+1D7AF9C: F3 0F 58 81 C4 04 00 00 - addss xmm0,[rcx+000004C4]
Minecraft.Windows.exe+1D7AFA4: F3 0F 11 81 C4 04 00 00 - movss [rcx+000004C4],xmm0
Minecraft.Windows.exe+1D7AFAC: F3 0F 10 42 08 - movss xmm0,[rdx+08]
Minecraft.Windows.exe+1D7AFB1: F3 0F 58 81 C8 04 00 00 - addss xmm0,[rcx+000004C8]
Minecraft.Windows.exe+1D7AFB9: F3 0F 11 81 C8 04 00 00 - movss [rcx+000004C8],xmm0
Minecraft.Windows.exe+1D7AFC1: F3 0F 10 0A - movss xmm1,[rdx]
Minecraft.Windows.exe+1D7AFC5: F3 0F 58 89 CC 04 00 00 - addss xmm1,[rcx+000004CC]
Minecraft.Windows.exe+1D7AFCD: F3 0F 11 89 CC 04 00 00 - movss [rcx+000004CC],xmm1
Minecraft.Windows.exe+1D7AFD5: F3 0F 10 42 04 - movss xmm0,[rdx+04]
Minecraft.Windows.exe+1D7AFDA: F3 0F 58 81 D0 04 00 00 - addss xmm0,[rcx+000004D0]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1D7AFE2: F3 0F 11 81 D0 04 00 00 - movss [rcx+000004D0],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1D7AFEA: F3 0F 10 4A 08 - movss xmm1,[rdx+08]
Minecraft.Windows.exe+1D7AFEF: F3 0F 58 89 D4 04 00 00 - addss xmm1,[rcx+000004D4]
Minecraft.Windows.exe+1D7AFF7: F3 0F 11 89 D4 04 00 00 - movss [rcx+000004D4],xmm1
Minecraft.Windows.exe+1D7AFFF: 4C 8B 89 18 02 00 00 - mov r9,[rcx+00000218]
Minecraft.Windows.exe+1D7B006: 48 8B 89 10 02 00 00 - mov rcx,[rcx+00000210]
Minecraft.Windows.exe+1D7B00D: 49 3B C9 - cmp rcx,r9
Minecraft.Windows.exe+1D7B010: 74 6F - je Minecraft.Windows.exe+1D7B081
Minecraft.Windows.exe+1D7B012: 48 8D 41 14 - lea rax,[rcx+14]
Minecraft.Windows.exe+1D7B016: 66 66 0F 1F 84 00 00 00 00 00 - nop word ptr [rax+rax+00000000]
Minecraft.Windows.exe+1D7B020: F3 0F 10 01 - movss xmm0,[rcx]
}
294
"Enable/Disable"
1:ON
0:OFF
0
D7CA53
Byte
active
1654
"HitBoxPhase"
4080FF
Float
"Minecraft.Windows.exe"+041DF848
4C8
18
9B0
C8
138
98
20
18
300
"Fast Ladder Up N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-10-06
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(ladderup,5)
registersymbol(ladderup)
ladderup:
dd (float)0.6
aobscanmodule(INJECT,Minecraft.Windows.exe,C7 81 F4 04 00 00 CD CC 4C 3E) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[ladderup]
mov [rcx+000004F4],eax
pop eax
jmp return
INJECT:
jmp newmem
nop 5
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db C7 81 F4 04 00 00 CD CC 4C 3E
unregistersymbol(ladderup)
dealloc(ladderup)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1E51A20
Minecraft.Windows.exe+1E51A0A: E5 01 - in eax,01
Minecraft.Windows.exe+1E51A0C: 79 12 - jns Minecraft.Windows.exe+1E51A20
Minecraft.Windows.exe+1E51A0E: E5 01 - in eax,01
Minecraft.Windows.exe+1E51A10: D1 11 - rcl [rcx],1
Minecraft.Windows.exe+1E51A12: E5 01 - in eax,01
Minecraft.Windows.exe+1E51A14: 6B 12 E5 - imul edx,[rdx],-1B
Minecraft.Windows.exe+1E51A17: 01 79 12 - add [rcx+12],edi
Minecraft.Windows.exe+1E51A1A: E5 01 - in eax,01
Minecraft.Windows.exe+1E51A1C: 79 12 - jns Minecraft.Windows.exe+1E51A30
Minecraft.Windows.exe+1E51A1E: E5 01 - in eax,01
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1E51A20: C7 81 FC 04 00 00 CD CC 4C 3E - mov [rcx+000004FC],3E4CCCCD
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1E51A2A: C3 - ret
Minecraft.Windows.exe+1E51A2B: CC - int 3
Minecraft.Windows.exe+1E51A2C: CC - int 3
Minecraft.Windows.exe+1E51A2D: CC - int 3
Minecraft.Windows.exe+1E51A2E: CC - int 3
Minecraft.Windows.exe+1E51A2F: CC - int 3
Minecraft.Windows.exe+1E51A30: C7 81 FC 04 00 00 9A 99 19 3E - mov [rcx+000004FC],3E19999A
Minecraft.Windows.exe+1E51A3A: C3 - ret
Minecraft.Windows.exe+1E51A3B: CC - int 3
Minecraft.Windows.exe+1E51A3C: CC - int 3
}
306
"Value"
0
D7CA53
Float
ladderup
301
"Fast Ladder Down"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-28
Author : djvir
This script does blah blah blah
}
[ENABLE]
alloc(test,5)
registersymbol(test)
test:
dd (float)-0.9
aobscanmodule(INJECT,Minecraft.Windows.exe,41 C7 46 04 CD CC 4C BE 49 8B 04 24 49 8B CC FF 90 B0 02 00 00 84 C0 74 55) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[test]
mov [r14+04],eax
pop eax
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 41 C7 46 04 CD CC 4C BE
unregistersymbol(test)
dealloc(test)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+264C04E
Minecraft.Windows.exe+264C022: E8 D9 E9 F1 FF - call Minecraft.Windows.exe+256AA00
Minecraft.Windows.exe+264C027: 84 C0 - test al,al
Minecraft.Windows.exe+264C029: 0F 84 8D 00 00 00 - je Minecraft.Windows.exe+264C0BC
Minecraft.Windows.exe+264C02F: 49 8B 04 24 - mov rax,[r12]
Minecraft.Windows.exe+264C033: 0F 28 CF - movaps xmm1,xmm7
Minecraft.Windows.exe+264C036: 49 8B CC - mov rcx,r12
Minecraft.Windows.exe+264C039: FF 90 A8 02 00 00 - call qword ptr [rax+000002A8]
Minecraft.Windows.exe+264C03F: F3 0F 10 05 85 0F DC 01 - movss xmm0,[Minecraft.Windows.exe+440CFCC]
Minecraft.Windows.exe+264C047: 41 0F 2F 46 04 - comiss xmm0,[r14+04]
Minecraft.Windows.exe+264C04C: 76 08 - jna Minecraft.Windows.exe+264C056
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+264C04E: 41 C7 46 04 CD CC 4C BE - mov [r14+04],BE4CCCCD
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+264C056: 49 8B 04 24 - mov rax,[r12]
Minecraft.Windows.exe+264C05A: 49 8B CC - mov rcx,r12
Minecraft.Windows.exe+264C05D: FF 90 B0 02 00 00 - call qword ptr [rax+000002B0]
Minecraft.Windows.exe+264C063: 84 C0 - test al,al
Minecraft.Windows.exe+264C065: 74 55 - je Minecraft.Windows.exe+264C0BC
Minecraft.Windows.exe+264C067: 49 8B 04 24 - mov rax,[r12]
Minecraft.Windows.exe+264C06B: 49 8B CC - mov rcx,r12
Minecraft.Windows.exe+264C06E: FF 50 60 - call qword ptr [rax+60]
Minecraft.Windows.exe+264C071: 84 C0 - test al,al
Minecraft.Windows.exe+264C073: 74 47 - je Minecraft.Windows.exe+264C0BC
}
311
"Value"
0
D7CA53
Float
test
422
"Fast Scaffolding Up N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-02
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(scaffup,5)
registersymbol(scaffup)
scaffup:
dd (float)1
aobscanmodule(INJECT,Minecraft.Windows.exe,C7 81 F4 04 00 00 9A 99 19 3E) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[scaffup]
mov [rcx+000004F4],eax
pop eax
jmp return
INJECT:
jmp newmem
nop 5
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db C7 81 F4 04 00 00 9A 99 19 3E
unregistersymbol(scaffup)
dealloc(scaffup)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1EA61D0
Minecraft.Windows.exe+1EA61BD: CC - int 3
Minecraft.Windows.exe+1EA61BE: CC - int 3
Minecraft.Windows.exe+1EA61BF: CC - int 3
Minecraft.Windows.exe+1EA61C0: C7 81 F4 04 00 00 CD CC 4C 3E - mov [rcx+000004F4],3E4CCCCD
Minecraft.Windows.exe+1EA61CA: C3 - ret
Minecraft.Windows.exe+1EA61CB: CC - int 3
Minecraft.Windows.exe+1EA61CC: CC - int 3
Minecraft.Windows.exe+1EA61CD: CC - int 3
Minecraft.Windows.exe+1EA61CE: CC - int 3
Minecraft.Windows.exe+1EA61CF: CC - int 3
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1EA61D0: C7 81 F4 04 00 00 9A 99 19 3E - mov [rcx+000004F4],3E19999A
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1EA61DA: C3 - ret
Minecraft.Windows.exe+1EA61DB: CC - int 3
Minecraft.Windows.exe+1EA61DC: CC - int 3
Minecraft.Windows.exe+1EA61DD: CC - int 3
Minecraft.Windows.exe+1EA61DE: CC - int 3
Minecraft.Windows.exe+1EA61DF: CC - int 3
Minecraft.Windows.exe+1EA61E0: C7 81 F4 04 00 00 9A 99 19 BE - mov [rcx+000004F4],BE19999A
Minecraft.Windows.exe+1EA61EA: C7 81 D4 01 00 00 00 00 00 00 - mov [rcx+000001D4],00000000
Minecraft.Windows.exe+1EA61F4: C3 - ret
Minecraft.Windows.exe+1EA61F5: CC - int 3
}
425
"No description"
0
D7CA53
Float
scaffup
423
"Fast Scaffolding Down N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-02
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(scaffdown,5)
registersymbol(scaffdown)
scaffdown:
dd (float)-1
aobscanmodule(INJECT,Minecraft.Windows.exe,C7 81 F4 04 00 00 9A 99 19 BE) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[scaffdown]
mov [rcx+000004F4],eax
pop eax
jmp return
INJECT:
jmp newmem
nop 5
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db C7 81 F4 04 00 00 9A 99 19 BE
unregistersymbol(scaffdown)
dealloc(scaffdown)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1EA61E0
Minecraft.Windows.exe+1EA61CD: CC - int 3
Minecraft.Windows.exe+1EA61CE: CC - int 3
Minecraft.Windows.exe+1EA61CF: CC - int 3
Minecraft.Windows.exe+1EA61D0: C7 81 F4 04 00 00 9A 99 19 3E - mov [rcx+000004F4],3E19999A
Minecraft.Windows.exe+1EA61DA: C3 - ret
Minecraft.Windows.exe+1EA61DB: CC - int 3
Minecraft.Windows.exe+1EA61DC: CC - int 3
Minecraft.Windows.exe+1EA61DD: CC - int 3
Minecraft.Windows.exe+1EA61DE: CC - int 3
Minecraft.Windows.exe+1EA61DF: CC - int 3
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1EA61E0: C7 81 F4 04 00 00 9A 99 19 BE - mov [rcx+000004F4],BE19999A
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1EA61EA: C7 81 D4 01 00 00 00 00 00 00 - mov [rcx+000001D4],00000000
Minecraft.Windows.exe+1EA61F4: C3 - ret
Minecraft.Windows.exe+1EA61F5: CC - int 3
Minecraft.Windows.exe+1EA61F6: CC - int 3
Minecraft.Windows.exe+1EA61F7: CC - int 3
Minecraft.Windows.exe+1EA61F8: CC - int 3
Minecraft.Windows.exe+1EA61F9: CC - int 3
Minecraft.Windows.exe+1EA61FA: CC - int 3
Minecraft.Windows.exe+1EA61FB: CC - int 3
Minecraft.Windows.exe+1EA61FC: CC - int 3
}
424
"No description"
0
D7CA53
Float
scaffdown
284
"Teleport N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Author : jfzavala2010
This script does blah blah blah
}
[ENABLE]
aobscanmodule(test,Minecraft.Windows.exe,F3 0F 11 81 B8 04 00 00 F3) // should be unique
alloc(newmem,$1000,test)
alloc(telPTR,12)
label(code)
label(return)
telPTR:
dq 0
newmem:
push rbx
mov rbx,["Minecraft.Windows.exe"+041DF848]
mov rbx,[rbx+18]
mov rbx,[rbx+20]
mov rbx,[rbx+98]
mov rbx,[rbx+138]
mov rbx,[rbx+C8]
mov rbx,[rbx+9B0]
mov rbx,[rbx+18]
mov [telPTR],rbx
pop rbx
code:
movss [rcx+000004B8],xmm0
jmp return
test:
jmp newmem
nop 3
return:
registersymbol(test telPTR)
[DISABLE]
test:
db F3 0F 11 81 B8 04 00 00
unregistersymbol(test telPTR8)
dealloc(newmem telPTR)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1D7B0EF
Minecraft.Windows.exe+1D7B0D7: C3 - ret
Minecraft.Windows.exe+1D7B0D8: 32 C0 - xor al,al
Minecraft.Windows.exe+1D7B0DA: 24 0F - and al,0F
Minecraft.Windows.exe+1D7B0DC: C3 - ret
Minecraft.Windows.exe+1D7B0DD: CC - int 3
Minecraft.Windows.exe+1D7B0DE: CC - int 3
Minecraft.Windows.exe+1D7B0DF: CC - int 3
Minecraft.Windows.exe+1D7B0E0: F3 0F 10 02 - movss xmm0,[rdx]
Minecraft.Windows.exe+1D7B0E4: 4C 8B C1 - mov r8,rcx
Minecraft.Windows.exe+1D7B0E7: F3 0F 58 81 C0 04 00 00 - addss xmm0,[rcx+000004C0]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1D7B0EF: F3 0F 11 81 C0 04 00 00 - movss [rcx+000004C0],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1D7B0F7: F3 0F 10 42 04 - movss xmm0,[rdx+04]
Minecraft.Windows.exe+1D7B0FC: F3 0F 58 81 C4 04 00 00 - addss xmm0,[rcx+000004C4]
Minecraft.Windows.exe+1D7B104: F3 0F 11 81 C4 04 00 00 - movss [rcx+000004C4],xmm0
Minecraft.Windows.exe+1D7B10C: F3 0F 10 42 08 - movss xmm0,[rdx+08]
Minecraft.Windows.exe+1D7B111: F3 0F 58 81 C8 04 00 00 - addss xmm0,[rcx+000004C8]
Minecraft.Windows.exe+1D7B119: F3 0F 11 81 C8 04 00 00 - movss [rcx+000004C8],xmm0
Minecraft.Windows.exe+1D7B121: F3 0F 10 0A - movss xmm1,[rdx]
Minecraft.Windows.exe+1D7B125: F3 0F 58 89 CC 04 00 00 - addss xmm1,[rcx+000004CC]
Minecraft.Windows.exe+1D7B12D: F3 0F 11 89 CC 04 00 00 - movss [rcx+000004CC],xmm1
Minecraft.Windows.exe+1D7B135: F3 0F 10 42 04 - movss xmm0,[rdx+04]
}
Toggle Activation
0
285
"ACTIVATE 1st: Save: F9 & F10. Load: F11 & F12"
D7CA53
Auto Assembler Script
{$lua}
if syntaxcheck then return end
[ENABLE]
local function checkKeys()
--save
if isKeyPressed(VK_F9) then
speak('save')
loc1 = readFloat("[telPTR]+4B8")
loc2 = readFloat("[telPTR]+4BC")
loc3 = readFloat("[telPTR]+4C0")
loc4 = readFloat("[telPTR]+4C4")
loc5 = readFloat("[telPTR]+4C8")
loc6 = readFloat("[telPTR]+4CC")
end
if isKeyPressed(VK_F10) then
speak('save')
xoc1 = readFloat("[telPTR]+4B8")
xoc2 = readFloat("[telPTR]+4BC")
xoc3 = readFloat("[telPTR]+4C0")
xoc4 = readFloat("[telPTR]+4C4")
xoc5 = readFloat("[telPTR]+4C8")
xoc6 = readFloat("[telPTR]+4CC")
end
--load
if isKeyPressed(VK_F11) then
speak('Teleport')
writeFloat("[telPTR]+4B8",loc1)
writeFloat("[telPTR]+4BC",loc2)
writeFloat("[telPTR]+4C0",loc3)
writeFloat("[telPTR]+4C4",loc4)
writeFloat("[telPTR]+4C8",loc5)
writeFloat("[telPTR]+4CC",loc6)
end
if isKeyPressed(VK_F12) then
speak('Teleport')
writeFloat("[telPTR]+4B8",xoc1)
writeFloat("[telPTR]+4BC",xoc2)
writeFloat("[telPTR]+4C0",xoc3)
writeFloat("[telPTR]+4C4",xoc4)
writeFloat("[telPTR]+4C8",xoc5)
writeFloat("[telPTR]+4CC",xoc6)
end
end
t=createTimer(nil)
timer_setInterval(t,10)
timer_onTimer(t,checkKeys)
timer_setEnabled(t,true)
[DISABLE]
timer_setEnabled(t,false)
Toggle Activation
0
760
"JetPack N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-15
Author : jfzavala
This script does blah blah blah
}
[ENABLE]
aobscanmodule(rotation_Coord,Minecraft.Windows.exe,F3 0F 11 13 F3 0F 59 15 F2 BF 2C 03) // should be unique
alloc(newmem,$1000,rotation_Coord)
alloc(rotation_Coordinates,8)
label(code)
label(return)
rotation_Coordinates:
dd 0
newmem:
mov [rotation_Coordinates],rbx
code:
movss [rbx],xmm2
mulss xmm2,[Minecraft.Windows.exe+385EF90]
jmp return
rotation_Coord:
jmp newmem
nop 7
return:
registersymbol(rotation_Coord rotation_Coordinates)
[DISABLE]
rotation_Coord:
db F3 0F 11 13 F3 0F 59 15 F2 BF 2C 03
unregistersymbol(rotation_Coord rotation_Coordinates)
dealloc(newmem rotation_Coordinates)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+3112C52
Minecraft.Windows.exe+3112C28: 0F 28 CE - movaps xmm1,xmm6
Minecraft.Windows.exe+3112C2B: F3 0F 58 05 B9 7D 87 00 - addss xmm0,[Minecraft.Windows.exe+398A9EC]
Minecraft.Windows.exe+3112C33: E8 E4 2F 2A 00 - call Minecraft.Windows.exe+33B5C1C
Minecraft.Windows.exe+3112C38: 0F 28 D0 - movaps xmm2,xmm0
Minecraft.Windows.exe+3112C3B: 0F 57 C9 - xorps xmm1,xmm1
Minecraft.Windows.exe+3112C3E: 0F 2F D1 - comiss xmm2,xmm1
Minecraft.Windows.exe+3112C41: 73 04 - jae Minecraft.Windows.exe+3112C47
Minecraft.Windows.exe+3112C43: F3 0F 58 D6 - addss xmm2,xmm6
Minecraft.Windows.exe+3112C47: F3 0F 5C 15 9D 7D 87 00 - subss xmm2,[Minecraft.Windows.exe+398A9EC]
Minecraft.Windows.exe+3112C4F: 0F 57 C0 - xorps xmm0,xmm0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+3112C52: F3 0F 11 13 - movss [rbx],xmm2
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+3112C56: F3 0F 59 15 EA 74 87 00 - mulss xmm2,[Minecraft.Windows.exe+398A148]
Minecraft.Windows.exe+3112C5E: F3 0F 10 C2 - movss xmm0,xmm2
Minecraft.Windows.exe+3112C62: F3 0F 10 53 04 - movss xmm2,[rbx+04]
Minecraft.Windows.exe+3112C67: F3 0F 59 15 D9 74 87 00 - mulss xmm2,[Minecraft.Windows.exe+398A148]
Minecraft.Windows.exe+3112C6F: 0F 28 CA - movaps xmm1,xmm2
Minecraft.Windows.exe+3112C72: E8 2C 1E 2A 00 - call Minecraft.Windows.exe+33B4AA3
Minecraft.Windows.exe+3112C77: 0F 28 F0 - movaps xmm6,xmm0
Minecraft.Windows.exe+3112C7A: 0F 28 E8 - movaps xmm5,xmm0
Minecraft.Windows.exe+3112C7D: 0F C6 E8 0E - shufps xmm5,xmm0,0E
Minecraft.Windows.exe+3112C81: 0F 28 E0 - movaps xmm4,xmm0
}
761
"X Rotation"
0
D7CA53
Float
[rotation_Coordinates]
762
"Y Rotation"
0
D7CA53
Float
[rotation_Coordinates]+4
923
"Active (Is permenant)"
D7CA53
Auto Assembler Script
{$lua}
[ENABLE]
table = GetAddressList()
xvel = table.getMemoryRecordByDescription('X vel')
yvel = table.getMemoryRecordByDescription('Y vel')
zvel = table.getMemoryRecordByDescription('Z vel')
xrot = table.getMemoryRecordByDescription('X Rotation')
yrot = table.getMemoryRecordByDescription('Y Rotation')
speed = 2
createThread(function()
while (true) do
if isKeyPressed(VK_MBUTTON) then
xrotcalc = xrot.value + math.pi
yrotcalc = yrot.value
hspeed = math.abs(math.cos(yrotcalc) * speed)
yvel.value = math.sin(yrotcalc) * speed
xvel.value = math.sin(xrotcalc) * hspeed
zvel.value = math.cos(xrotcalc) * hspeed
end
end
end)
[DISABLE]
426
"AirVel N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-06
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(airvel,8)
registersymbol(airvel)
airvel:
dd (float)0.5
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 88 94 08 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov edx,[airvel]
mov [rax+00000894],edx
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 88 94 08 00 00
unregistersymbol(airvel)
dealloc(airvel)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+E80D44
Minecraft.Windows.exe+E80D37: CC - int 3
Minecraft.Windows.exe+E80D38: CC - int 3
Minecraft.Windows.exe+E80D39: CC - int 3
Minecraft.Windows.exe+E80D3A: CC - int 3
Minecraft.Windows.exe+E80D3B: CC - int 3
Minecraft.Windows.exe+E80D3C: CC - int 3
Minecraft.Windows.exe+E80D3D: CC - int 3
Minecraft.Windows.exe+E80D3E: CC - int 3
Minecraft.Windows.exe+E80D3F: CC - int 3
Minecraft.Windows.exe+E80D40: 48 8B 41 10 - mov rax,[rcx+10]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+E80D44: F3 0F 11 88 D8 07 00 00 - movss [rax+000007D8],xmm1
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+E80D4C: C3 - ret
Minecraft.Windows.exe+E80D4D: CC - int 3
Minecraft.Windows.exe+E80D4E: CC - int 3
Minecraft.Windows.exe+E80D4F: CC - int 3
Minecraft.Windows.exe+E80D50: 48 8B 41 10 - mov rax,[rcx+10]
Minecraft.Windows.exe+E80D54: F3 0F 10 80 D8 07 00 00 - movss xmm0,[rax+000007D8]
Minecraft.Windows.exe+E80D5C: C3 - ret
Minecraft.Windows.exe+E80D5D: CC - int 3
Minecraft.Windows.exe+E80D5E: CC - int 3
Minecraft.Windows.exe+E80D5F: CC - int 3
}
427
"Value"
0
D7CA53
Float
airvel
921
"AirJump"
D7CA53
1
495
"AirJump (Fast falling)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-28
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,88 90 D8 01 00 00 C3) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rax+000001D8],1
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 88 90 D8 01 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+E84A04
Minecraft.Windows.exe+E849EE: CC - int 3
Minecraft.Windows.exe+E849EF: CC - int 3
Minecraft.Windows.exe+E849F0: 48 8B 41 10 - mov rax,[rcx+10]
Minecraft.Windows.exe+E849F4: 0F B6 80 D9 01 00 00 - movzx eax,byte ptr [rax+000001D9]
Minecraft.Windows.exe+E849FB: C3 - ret
Minecraft.Windows.exe+E849FC: CC - int 3
Minecraft.Windows.exe+E849FD: CC - int 3
Minecraft.Windows.exe+E849FE: CC - int 3
Minecraft.Windows.exe+E849FF: CC - int 3
Minecraft.Windows.exe+E84A00: 48 8B 41 10 - mov rax,[rcx+10]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+E84A04: 88 90 D8 01 00 00 - mov [rax+000001D8],dl
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+E84A0A: C3 - ret
Minecraft.Windows.exe+E84A0B: CC - int 3
Minecraft.Windows.exe+E84A0C: CC - int 3
Minecraft.Windows.exe+E84A0D: CC - int 3
Minecraft.Windows.exe+E84A0E: CC - int 3
Minecraft.Windows.exe+E84A0F: CC - int 3
Minecraft.Windows.exe+E84A10: 48 8B 41 10 - mov rax,[rcx+10]
Minecraft.Windows.exe+E84A14: 0F B6 80 D8 01 00 00 - movzx eax,byte ptr [rax+000001D8]
Minecraft.Windows.exe+E84A1B: C3 - ret
Minecraft.Windows.exe+E84A1C: CC - int 3
}
922
"AirJump (No fast falling)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-28
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,88 90 D8 01 00 00 C3) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90 90
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 88 90 D8 01 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+E84A04
Minecraft.Windows.exe+E849EE: CC - int 3
Minecraft.Windows.exe+E849EF: CC - int 3
Minecraft.Windows.exe+E849F0: 48 8B 41 10 - mov rax,[rcx+10]
Minecraft.Windows.exe+E849F4: 0F B6 80 D9 01 00 00 - movzx eax,byte ptr [rax+000001D9]
Minecraft.Windows.exe+E849FB: C3 - ret
Minecraft.Windows.exe+E849FC: CC - int 3
Minecraft.Windows.exe+E849FD: CC - int 3
Minecraft.Windows.exe+E849FE: CC - int 3
Minecraft.Windows.exe+E849FF: CC - int 3
Minecraft.Windows.exe+E84A00: 48 8B 41 10 - mov rax,[rcx+10]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+E84A04: 88 90 D8 01 00 00 - mov [rax+000001D8],dl
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+E84A0A: C3 - ret
Minecraft.Windows.exe+E84A0B: CC - int 3
Minecraft.Windows.exe+E84A0C: CC - int 3
Minecraft.Windows.exe+E84A0D: CC - int 3
Minecraft.Windows.exe+E84A0E: CC - int 3
Minecraft.Windows.exe+E84A0F: CC - int 3
Minecraft.Windows.exe+E84A10: 48 8B 41 10 - mov rax,[rcx+10]
Minecraft.Windows.exe+E84A14: 0F B6 80 D8 01 00 00 - movzx eax,byte ptr [rax+000001D8]
Minecraft.Windows.exe+E84A1B: C3 - ret
Minecraft.Windows.exe+E84A1C: CC - int 3
}
506
"No Slow Sneak N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-28
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,80 7B 48 00 74 2E) // should be unique
alloc(newmem,$1000,INJECT)
INJECT:
db 90 90 90 90
return:
registersymbol(INJECT)
aobscanmodule(INJECT2,Minecraft.Windows.exe,48 85 C0 74 04 F3 0F 10 30 80) // should be unique
alloc(newmem2,$1000,INJECT2)
label(code2)
label(return2)
newmem2:
code2:
//test rax,rax
je Minecraft.Windows.exe+1418692
jmp return2
INJECT2:
jmp newmem2
return2:
registersymbol(INJECT2)
[DISABLE]
INJECT:
db 80 7B 48 00 74 2E
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+180F0D3
Minecraft.Windows.exe+180F0B9: 74 18 - je Minecraft.Windows.exe+180F0D3
Minecraft.Windows.exe+180F0BB: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+180F0BE: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+180F0C1: FF 50 50 - call qword ptr [rax+50]
Minecraft.Windows.exe+180F0C4: 84 C0 - test al,al
Minecraft.Windows.exe+180F0C6: 75 0B - jne Minecraft.Windows.exe+180F0D3
Minecraft.Windows.exe+180F0C8: 48 8B 03 - mov rax,[rbx]
Minecraft.Windows.exe+180F0CB: B2 01 - mov dl,01
Minecraft.Windows.exe+180F0CD: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+180F0D0: FF 50 40 - call qword ptr [rax+40]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+180F0D3: 80 7B 48 00 - cmp byte ptr [rbx+48],00
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+180F0D7: 74 2E - je Minecraft.Windows.exe+180F107
Minecraft.Windows.exe+180F0D9: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+180F0DC: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+180F0DF: FF 90 A0 05 00 00 - call qword ptr [rax+000005A0]
Minecraft.Windows.exe+180F0E5: 84 C0 - test al,al
Minecraft.Windows.exe+180F0E7: 75 1E - jne Minecraft.Windows.exe+180F107
Minecraft.Windows.exe+180F0E9: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+180F0EC: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+180F0EF: FF 50 50 - call qword ptr [rax+50]
Minecraft.Windows.exe+180F0F2: 84 C0 - test al,al
}
INJECT2:
db 48 85 C0 74 04
unregistersymbol(INJECT2)
dealloc(newmem2)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1418689
Minecraft.Windows.exe+1418667: FF 50 50 - call qword ptr [rax+50]
Minecraft.Windows.exe+141866A: 84 C0 - test al,al
Minecraft.Windows.exe+141866C: 75 0B - jne Minecraft.Windows.exe+1418679
Minecraft.Windows.exe+141866E: 48 8B 03 - mov rax,[rbx]
Minecraft.Windows.exe+1418671: B2 01 - mov dl,01
Minecraft.Windows.exe+1418673: 48 8B CB - mov rcx,rbx
Minecraft.Windows.exe+1418676: FF 50 40 - call qword ptr [rax+40]
Minecraft.Windows.exe+1418679: F3 0F 10 35 BB 67 44 02 - movss xmm6,[Minecraft.Windows.exe+385EE3C]
Minecraft.Windows.exe+1418681: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1418684: E8 37 3E 00 00 - call Minecraft.Windows.exe+141C4C0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1418689: 48 85 C0 - test rax,rax
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+141868C: 74 04 - je Minecraft.Windows.exe+1418692
Minecraft.Windows.exe+141868E: F3 0F 10 30 - movss xmm6,[rax]
Minecraft.Windows.exe+1418692: 80 7B 48 00 - cmp byte ptr [rbx+48],00
Minecraft.Windows.exe+1418696: 74 2E - je Minecraft.Windows.exe+14186C6
Minecraft.Windows.exe+1418698: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+141869B: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+141869E: FF 90 D8 05 00 00 - call qword ptr [rax+000005D8]
Minecraft.Windows.exe+14186A4: 84 C0 - test al,al
Minecraft.Windows.exe+14186A6: 75 1E - jne Minecraft.Windows.exe+14186C6
Minecraft.Windows.exe+14186A8: 48 8B 07 - mov rax,[rdi]
}
508
"Always Sneaking"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-09
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,88 43 48 0F B6 43 5F) // should be unique
alloc(newmem,$1000,INJECT)
alloc(sneakBytes,7)
registersymbol(sneakBytes)
label(code)
label(return)
sneakBytes:
readmem(INJECT,7)
newmem:
code:
mov al,1
readmem(INJECT,7)
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
readmem(sneakBytes,7)
unregistersymbol(sneakBytes)
unregistersymbol(INJECT)
dealloc(sneakBytes)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+190038D
Minecraft.Windows.exe+1900370: 80 7B 49 00 - cmp byte ptr [rbx+49],00
Minecraft.Windows.exe+1900374: 75 0A - jne Minecraft.Windows.exe+1900380
Minecraft.Windows.exe+1900376: 80 7B 59 00 - cmp byte ptr [rbx+59],00
Minecraft.Windows.exe+190037A: 75 04 - jne Minecraft.Windows.exe+1900380
Minecraft.Windows.exe+190037C: 32 C0 - xor al,al
Minecraft.Windows.exe+190037E: EB 02 - jmp Minecraft.Windows.exe+1900382
Minecraft.Windows.exe+1900380: B0 01 - mov al,01
Minecraft.Windows.exe+1900382: F3 0F 10 53 68 - movss xmm2,[rbx+68]
Minecraft.Windows.exe+1900387: 0F 57 C0 - xorps xmm0,xmm0
Minecraft.Windows.exe+190038A: 0F 2E D0 - ucomiss xmm2,xmm0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+190038D: 88 43 48 - mov [rbx+48],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1900390: 0F B6 43 5F - movzx eax,byte ptr [rbx+5F]
Minecraft.Windows.exe+1900394: 75 10 - jne Minecraft.Windows.exe+19003A6
Minecraft.Windows.exe+1900396: 0F 2E 43 6C - ucomiss xmm0,[rbx+6C]
Minecraft.Windows.exe+190039A: 75 0A - jne Minecraft.Windows.exe+19003A6
Minecraft.Windows.exe+190039C: 84 C0 - test al,al
Minecraft.Windows.exe+190039E: 0F 84 A0 00 00 00 - je Minecraft.Windows.exe+1900444
Minecraft.Windows.exe+19003A4: EB 3F - jmp Minecraft.Windows.exe+19003E5
Minecraft.Windows.exe+19003A6: 84 C0 - test al,al
Minecraft.Windows.exe+19003A8: 75 3B - jne Minecraft.Windows.exe+19003E5
Minecraft.Windows.exe+19003AA: F3 0F 10 4B 6C - movss xmm1,[rbx+6C]
}
512
"Auto Sprint"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-28
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F B6 41 5C 40 32 F6) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov eax,1
xor sil,sil
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F B6 41 5C 40 32 F6
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+180EF4F
Minecraft.Windows.exe+180EF3A: C3 - ret
Minecraft.Windows.exe+180EF3B: CC - int 3
Minecraft.Windows.exe+180EF3C: CC - int 3
Minecraft.Windows.exe+180EF3D: CC - int 3
Minecraft.Windows.exe+180EF3E: CC - int 3
Minecraft.Windows.exe+180EF3F: CC - int 3
Minecraft.Windows.exe+180EF40: 48 89 5C 24 10 - mov [rsp+10],rbx
Minecraft.Windows.exe+180EF45: 48 89 74 24 18 - mov [rsp+18],rsi
Minecraft.Windows.exe+180EF4A: 57 - push rdi
Minecraft.Windows.exe+180EF4B: 48 83 EC 20 - sub rsp,20
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+180EF4F: 0F B6 41 5C - movzx eax,byte ptr [rcx+5C]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+180EF53: 40 32 F6 - xor sil,sil
Minecraft.Windows.exe+180EF56: 48 8B FA - mov rdi,rdx
Minecraft.Windows.exe+180EF59: 48 8B D9 - mov rbx,rcx
Minecraft.Windows.exe+180EF5C: 66 C7 41 4B 00 00 - mov word ptr [rcx+4B],0000
Minecraft.Windows.exe+180EF62: 66 C7 41 4F 00 00 - mov word ptr [rcx+4F],0000
Minecraft.Windows.exe+180EF68: 88 41 4A - mov [rcx+4A],al
Minecraft.Windows.exe+180EF6B: 40 38 71 5B - cmp [rcx+5B],sil
Minecraft.Windows.exe+180EF6F: 74 3F - je Minecraft.Windows.exe+180EFB0
Minecraft.Windows.exe+180EF71: 48 8B 02 - mov rax,[rdx]
Minecraft.Windows.exe+180EF74: 48 8B CA - mov rcx,rdx
}
1377
"LongJump N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-28
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 59 0D ?? ?? ?? 01 F3 0F 2C C3 F3 0F 5C C1) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
alloc(originaljump,8)
registersymbol(originaljump)
originaljump:
readmem(INJECT,8)
alloc(value_longjump,5)
registersymbol(value_longjump)
value_longjump:
dd (float)2
newmem:
code:
mulss xmm1,[value_longjump]
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
aobscanmodule(Longjump,Minecraft.Windows.exe,F3 0F 59 05 ?? ?? ?? 01 F3 0F 58 43) // should be unique
alloc(newmem2,$1000,Longjump)
label(code2)
label(return2)
alloc(originalbjump,8)
registersymbol(originalbjump)
originalbjump:
readmem(Longjump,8)
newmem2:
code2:
mulss xmm0,[value_longjump]
jmp return2
Longjump:
jmp newmem2
nop 3
return2:
registersymbol(Longjump)
[DISABLE]
INJECT:
readmem(originaljump,8)
unregistersymbol(INJECT)
dealloc(newmem)
unregistersymbol(originaljump)
dealloc(originaljump)
Longjump:
readmem(originalbjump,8)
unregistersymbol(Longjump)
dealloc(newmem2)
unregistersymbol(originalbjump)
dealloc(originalbjump)
unregistersymbol(value_longjump)
dealloc(value_longjump)
1382
"Value"
0.200000003:Default
0
D7CA53
Float
value_longjump
545
"Water/Lava Up"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-30
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(water_up,5)
registersymbol(water_up)
water_up:
dd (float)0.5
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 76 04 E9) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[water_up]
mov [rsi+04],eax
pop eax
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 76 04
dealloc(water_up)
unregistersymbol(water_up)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1EA0BE9
Minecraft.Windows.exe+1EA0BC3: 48 8B 1F - mov rbx,[rdi]
Minecraft.Windows.exe+1EA0BC6: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1EA0BC9: 84 C0 - test al,al
Minecraft.Windows.exe+1EA0BCB: 75 26 - jne Minecraft.Windows.exe+1EA0BF3
Minecraft.Windows.exe+1EA0BCD: 48 8D 54 24 20 - lea rdx,[rsp+20]
Minecraft.Windows.exe+1EA0BD2: FF 93 30 02 00 00 - call qword ptr [rbx+00000230]
Minecraft.Windows.exe+1EA0BD8: 48 8B D0 - mov rdx,rax
Minecraft.Windows.exe+1EA0BDB: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1EA0BDE: FF 93 E0 03 00 00 - call qword ptr [rbx+000003E0]
Minecraft.Windows.exe+1EA0BE4: F3 0F 58 76 1C - addss xmm6,[rsi+1C]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1EA0BE9: F3 0F 11 76 1C - movss [rsi+1C],xmm6
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1EA0BEE: E9 DD 00 00 00 - jmp Minecraft.Windows.exe+1EA0CD0
Minecraft.Windows.exe+1EA0BF3: FF 93 A8 03 00 00 - call qword ptr [rbx+000003A8]
Minecraft.Windows.exe+1EA0BF9: 85 C0 - test eax,eax
Minecraft.Windows.exe+1EA0BFB: 0F 85 CF 00 00 00 - jne Minecraft.Windows.exe+1EA0CD0
Minecraft.Windows.exe+1EA0C01: 48 8B 1F - mov rbx,[rdi]
Minecraft.Windows.exe+1EA0C04: 48 8D 54 24 20 - lea rdx,[rsp+20]
Minecraft.Windows.exe+1EA0C09: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1EA0C0C: FF 93 30 02 00 00 - call qword ptr [rbx+00000230]
Minecraft.Windows.exe+1EA0C12: 48 8B D0 - mov rdx,rax
Minecraft.Windows.exe+1EA0C15: 48 8B CF - mov rcx,rdi
}
1122
"Value"
0
D7CA53
Float
water_up
548
"Water Down"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-12-30
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(water_down,5)
registersymbol(water_down)
water_down:
dd (float)-0.5
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 11 40 04 48 8B 07) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push edx
mov edx,[water_down]
mov [rax+04],edx
pop edx
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 40 04
dealloc(water_down)
unregistersymbol(water_down)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+180F910
Minecraft.Windows.exe+180F8E5: BA 09 00 00 00 - mov edx,00000009
Minecraft.Windows.exe+180F8EA: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+180F8ED: FF 90 A8 06 00 00 - call qword ptr [rax+000006A8]
Minecraft.Windows.exe+180F8F3: 84 C0 - test al,al
Minecraft.Windows.exe+180F8F5: 75 1E - jne Minecraft.Windows.exe+180F915
Minecraft.Windows.exe+180F8F7: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+180F8FA: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+180F8FD: FF 90 68 02 00 00 - call qword ptr [rax+00000268]
Minecraft.Windows.exe+180F903: F3 0F 10 40 1C - movss xmm0,[rax+1C]
Minecraft.Windows.exe+180F908: F3 0F 5C 05 14 43 E8 01 - subss xmm0,[Minecraft.Windows.exe+3693C24]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+180F910: F3 0F 11 40 1C - movss [rax+1C],xmm0
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+180F915: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+180F918: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+180F91B: FF 90 90 04 00 00 - call qword ptr [rax+00000490]
Minecraft.Windows.exe+180F921: 4C 8B B4 24 88 00 00 00 - mov r14,[rsp+00000088]
Minecraft.Windows.exe+180F929: 84 C0 - test al,al
Minecraft.Windows.exe+180F92B: 74 3E - je Minecraft.Windows.exe+180F96B
Minecraft.Windows.exe+180F92D: 80 7E 4F 00 - cmp byte ptr [rsi+4F],00
Minecraft.Windows.exe+180F931: 74 38 - je Minecraft.Windows.exe+180F96B
Minecraft.Windows.exe+180F933: 48 8B 07 - mov rax,[rdi]
Minecraft.Windows.exe+180F936: BA 0B 00 00 00 - mov edx,0000000B
}
1123
"Value"
0
D7CA53
Float
water_down
1026
"Semi Jesus N (Lava)"
D7CA53
1
312
"Water"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-10-07
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(jesus,5)
registersymbol(jesus)
jesus:
dd (float)0.25
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 41 0F 11 4E 04 E8) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[jesus]
mov [r14+04],eax
pop eax
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 41 0F 11 4E 04
unregistersymbol(jesus)
dealloc(jesus)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1E4569C
Minecraft.Windows.exe+1E4566C: FF 90 38 03 00 00 - call qword ptr [rax+00000338]
Minecraft.Windows.exe+1E45672: F3 41 0F 10 4F 04 - movss xmm1,[r15+04]
Minecraft.Windows.exe+1E45678: 0F 28 C6 - movaps xmm0,xmm6
Minecraft.Windows.exe+1E4567B: F3 41 0F 59 07 - mulss xmm0,[r15]
Minecraft.Windows.exe+1E45680: 49 8B D7 - mov rdx,r15
Minecraft.Windows.exe+1E45683: 49 8B CE - mov rcx,r14
Minecraft.Windows.exe+1E45686: F3 41 0F 59 77 08 - mulss xmm6,[r15+08]
Minecraft.Windows.exe+1E4568C: F3 41 0F 59 CC - mulss xmm1,xmm12
Minecraft.Windows.exe+1E45691: F3 41 0F 11 07 - movss [r15],xmm0
Minecraft.Windows.exe+1E45696: F3 41 0F 11 77 08 - movss [r15+08],xmm6
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1E4569C: F3 41 0F 11 4F 04 - movss [r15+04],xmm1
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1E456A2: E8 79 BB FF FF - call Minecraft.Windows.exe+1E41220
Minecraft.Windows.exe+1E456A7: 84 C0 - test al,al
Minecraft.Windows.exe+1E456A9: 75 50 - jne Minecraft.Windows.exe+1E456FB
Minecraft.Windows.exe+1E456AB: 49 8B 06 - mov rax,[r14]
Minecraft.Windows.exe+1E456AE: BA 01 00 00 00 - mov edx,00000001
Minecraft.Windows.exe+1E456B3: 49 8B CE - mov rcx,r14
Minecraft.Windows.exe+1E456B6: FF 90 18 02 00 00 - call qword ptr [rax+00000218]
Minecraft.Windows.exe+1E456BC: 49 8B 16 - mov rdx,[r14]
Minecraft.Windows.exe+1E456BF: 49 8B CE - mov rcx,r14
Minecraft.Windows.exe+1E456C2: 84 C0 - test al,al
}
313
"Value"
0
D7CA53
Float
jesus
1024
"Lava N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(jesus_lava,5)
registersymbol(jesus_lava)
jesus_lava:
dd (float)0.35
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 41 0F 10 46 04 F3 0F 5C 05 4D 02 DC 01) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
movss xmm0,[jesus_lava]
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 41 0F 10 46 04
unregistersymbol(jesus_lava)
dealloc(jesus_lava)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+264A579
Minecraft.Windows.exe+264A553: F3 41 0F 59 C3 - mulss xmm0,xmm11
Minecraft.Windows.exe+264A558: F3 41 0F 11 4E 04 - movss [r14+04],xmm1
Minecraft.Windows.exe+264A55E: F3 41 0F 11 46 08 - movss [r14+08],xmm0
Minecraft.Windows.exe+264A564: E8 47 B6 FF FF - call Minecraft.Windows.exe+2645BB0
Minecraft.Windows.exe+264A569: 84 C0 - test al,al
Minecraft.Windows.exe+264A56B: 75 20 - jne Minecraft.Windows.exe+264A58D
Minecraft.Windows.exe+264A56D: 49 8B CC - mov rcx,r12
Minecraft.Windows.exe+264A570: E8 9B 61 00 00 - call Minecraft.Windows.exe+2650710
Minecraft.Windows.exe+264A575: 84 C0 - test al,al
Minecraft.Windows.exe+264A577: 74 14 - je Minecraft.Windows.exe+264A58D
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+264A579: F3 41 0F 10 46 04 - movss xmm0,[r14+04]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+264A57F: F3 0F 5C 05 F5 E4 DB 01 - subss xmm0,[Minecraft.Windows.exe+4408A7C]
Minecraft.Windows.exe+264A587: F3 41 0F 11 46 04 - movss [r14+04],xmm0
Minecraft.Windows.exe+264A58D: 49 8B 04 24 - mov rax,[r12]
Minecraft.Windows.exe+264A591: 49 8B CC - mov rcx,r12
Minecraft.Windows.exe+264A594: FF 90 70 01 00 00 - call qword ptr [rax+00000170]
Minecraft.Windows.exe+264A59A: 84 C0 - test al,al
Minecraft.Windows.exe+264A59C: 0F 84 9A 08 00 00 - je Minecraft.Windows.exe+264AE3C
Minecraft.Windows.exe+264A5A2: F3 41 0F 10 76 04 - movss xmm6,[r14+04]
Minecraft.Windows.exe+264A5A8: 48 8D 54 24 60 - lea rdx,[rsp+60]
Minecraft.Windows.exe+264A5AD: 49 8B 04 24 - mov rax,[r12]
}
1124
"Value"
0
D7CA53
Float
jesus_lava
653
"Spider N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-01-01
Author : Saug
EchoHackCmd's script
This script does blah blah blah
}
[ENABLE]
aobscanmodule(PlayerCollided,Minecraft.Windows.exe,80 B8 D8 01 00 00 00 48 8D) // should be unique
alloc(newmem,$1000,PlayerCollided)
alloc(collidedFlag,12)
registersymbol(collidedFlag)
label(code)
label(return)
label(isCollided)
label(otherCheck)
newmem:
code:
mov [collidedFlag],0
cmp byte ptr [rax+000001D8],00
cmp [rax+000001D8],01010101
je isCollided
jne otherCheck
otherCheck:
cmp [rax+000001D8],00010000
je isCollided
jmp return
isCollided:
mov [collidedFlag],1
jmp return
PlayerCollided:
jmp newmem
nop 2
return:
registersymbol(PlayerCollided)
aobscanmodule(Spider,Minecraft.Windows.exe,F3 0F 10 86 F4 04 00 00 F3) // should be unique
alloc(newmems,$1000,Spider)
alloc(spiderVal,5)
registersymbol(spiderVal)
spiderVal:
dq (float)0.2
label(codes)
label(returns)
label(boost)
newmems:
codes:
movss xmm0,[rsi+000004F4]
cmp [collidedFlag],0
ja boost
jmp returns
boost:
push eax
mov eax,[spiderVal]
mov [rsi+000004F4],eax
pop eax
jmp returns
Spider:
jmp newmems
nop 3
returns:
registersymbol(Spider)
[DISABLE]
PlayerCollided:
db 80 B8 D8 01 00 00 00
unregistersymbol(collidedFlag)
dealloc(collidedFlag)
unregistersymbol(PlayerCollided)
dealloc(newmem)
Spider:
db F3 0F 10 86 F4 04 00 00
unregistersymbol(spiderVal)
dealloc(spiderVal)
unregistersymbol(Spider)
dealloc(newmems)
660
"No description"
0.1000000238:Slow
0.2000000179:Normal
0.400000006:Medium
0.6000000238:Fast
0
D7CA53
Float
spiderVal
661
"Spider No Hurt"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-01-01
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F8 F3 0F 10 86 D4 01 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90 90 90 90
jmp return
INJECT+01:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT+01:
db F3 0F 10 86 D4 01 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1690304
Minecraft.Windows.exe+16902DC: 4A 8D 0C 02 - lea rcx,[rdx+r8]
Minecraft.Windows.exe+16902E0: 8B 05 EA 6A 66 02 - mov eax,[Minecraft.Windows.exe+3CF6DD0]
Minecraft.Windows.exe+16902E6: 39 01 - cmp [rcx],eax
Minecraft.Windows.exe+16902E8: 74 0F - je Minecraft.Windows.exe+16902F9
Minecraft.Windows.exe+16902EA: 48 85 C9 - test rcx,rcx
Minecraft.Windows.exe+16902ED: 74 0A - je Minecraft.Windows.exe+16902F9
Minecraft.Windows.exe+16902EF: C7 87 D4 01 00 00 00 00 00 00 - mov [rdi+000001D4],00000000
Minecraft.Windows.exe+16902F9: 84 DB - test bl,bl
Minecraft.Windows.exe+16902FB: 0F 84 DC 00 00 00 - je Minecraft.Windows.exe+16903DD
Minecraft.Windows.exe+1690301: 0F 57 C0 - xorps xmm0,xmm0
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1690304: 0F 2F 87 D4 01 00 00 - comiss xmm0,[rdi+000001D4]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+169030B: 0F 83 C2 00 00 00 - jae Minecraft.Windows.exe+16903D3
Minecraft.Windows.exe+1690311: 4C 8B B7 58 03 00 00 - mov r14,[rdi+00000358]
Minecraft.Windows.exe+1690318: 48 8D 54 24 38 - lea rdx,[rsp+38]
Minecraft.Windows.exe+169031D: 48 8B CF - mov rcx,rdi
Minecraft.Windows.exe+1690320: E8 1B 6D 64 FF - call Minecraft.Windows.exe+CD7040
Minecraft.Windows.exe+1690325: 90 - nop
Minecraft.Windows.exe+1690326: 48 8B C8 - mov rcx,rax
Minecraft.Windows.exe+1690329: E8 62 FB 02 FF - call Minecraft.Windows.exe+6BFE90
Minecraft.Windows.exe+169032E: 48 8B D0 - mov rdx,rax
Minecraft.Windows.exe+1690331: 45 33 C0 - xor r8d,r8d
}
912
"Scaffold N"
D7CA53
1
913
">> INFORMATIONS <<"
C080FF
Auto Assembler Script
[ENABLE]
{$lua}
getMainForm().CommentButton.doClick()
{$asm}
[DISABLE]
826
"Direction"
0
FF8000
4 Bytes
"Minecraft.Windows.exe"+0549E7A8
ADC
368
B8
18
10
818
"North (3)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-20
Author : Saug
This script does blah blah blah
}
define(address,"Minecraft.Windows.exe"+3F91E8)
define(bytes,88 41 1C F2 0F 10 42 20)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"Minecraft.Windows.exe"+3F91E8)
label(code)
label(return)
newmem:
code:
mov [rcx+1C],#2
movsd xmm0,[rdx+20]
jmp return
address:
jmp newmem
nop 3
return:
[DISABLE]
address:
db bytes
// mov [rcx+1C],al
// movsd xmm0,[rdx+20]
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+980D6C
Minecraft.Windows.exe+980D4D: 89 41 08 - mov [rcx+08],eax
Minecraft.Windows.exe+980D50: 8B 42 0C - mov eax,[rdx+0C]
Minecraft.Windows.exe+980D53: 89 41 0C - mov [rcx+0C],eax
Minecraft.Windows.exe+980D56: 8B 42 10 - mov eax,[rdx+10]
Minecraft.Windows.exe+980D59: 89 41 10 - mov [rcx+10],eax
Minecraft.Windows.exe+980D5C: 8B 42 14 - mov eax,[rdx+14]
Minecraft.Windows.exe+980D5F: 89 41 14 - mov [rcx+14],eax
Minecraft.Windows.exe+980D62: 8B 42 18 - mov eax,[rdx+18]
Minecraft.Windows.exe+980D65: 89 41 18 - mov [rcx+18],eax
Minecraft.Windows.exe+980D68: 0F B6 42 1C - movzx eax,byte ptr [rdx+1C]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+980D6C: 88 41 1C - mov [rcx+1C],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+980D6F: F2 0F 10 42 20 - movsd xmm0,[rdx+20]
Minecraft.Windows.exe+980D74: F2 0F 11 41 20 - movsd [rcx+20],xmm0
Minecraft.Windows.exe+980D79: 8B 42 28 - mov eax,[rdx+28]
Minecraft.Windows.exe+980D7C: 89 41 28 - mov [rcx+28],eax
Minecraft.Windows.exe+980D7F: 8B 42 2C - mov eax,[rdx+2C]
Minecraft.Windows.exe+980D82: 89 41 2C - mov [rcx+2C],eax
Minecraft.Windows.exe+980D85: 8B 42 30 - mov eax,[rdx+30]
Minecraft.Windows.exe+980D88: 89 41 30 - mov [rcx+30],eax
Minecraft.Windows.exe+980D8B: 8B 42 34 - mov eax,[rdx+34]
Minecraft.Windows.exe+980D8E: 48 83 C2 38 - add rdx,38
}
821
"South (2)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-20
Author : Saug
This script does blah blah blah
}
define(address,"Minecraft.Windows.exe"+3F91E8)
define(bytes,88 41 1C F2 0F 10 42 20)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"Minecraft.Windows.exe"+3F91E8)
label(code)
label(return)
newmem:
code:
mov [rcx+1C],#3
movsd xmm0,[rdx+20]
jmp return
address:
jmp newmem
nop 3
return:
[DISABLE]
address:
db bytes
// mov [rcx+1C],al
// movsd xmm0,[rdx+20]
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+980D6C
Minecraft.Windows.exe+980D4D: 89 41 08 - mov [rcx+08],eax
Minecraft.Windows.exe+980D50: 8B 42 0C - mov eax,[rdx+0C]
Minecraft.Windows.exe+980D53: 89 41 0C - mov [rcx+0C],eax
Minecraft.Windows.exe+980D56: 8B 42 10 - mov eax,[rdx+10]
Minecraft.Windows.exe+980D59: 89 41 10 - mov [rcx+10],eax
Minecraft.Windows.exe+980D5C: 8B 42 14 - mov eax,[rdx+14]
Minecraft.Windows.exe+980D5F: 89 41 14 - mov [rcx+14],eax
Minecraft.Windows.exe+980D62: 8B 42 18 - mov eax,[rdx+18]
Minecraft.Windows.exe+980D65: 89 41 18 - mov [rcx+18],eax
Minecraft.Windows.exe+980D68: 0F B6 42 1C - movzx eax,byte ptr [rdx+1C]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+980D6C: 88 41 1C - mov [rcx+1C],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+980D6F: F2 0F 10 42 20 - movsd xmm0,[rdx+20]
Minecraft.Windows.exe+980D74: F2 0F 11 41 20 - movsd [rcx+20],xmm0
Minecraft.Windows.exe+980D79: 8B 42 28 - mov eax,[rdx+28]
Minecraft.Windows.exe+980D7C: 89 41 28 - mov [rcx+28],eax
Minecraft.Windows.exe+980D7F: 8B 42 2C - mov eax,[rdx+2C]
Minecraft.Windows.exe+980D82: 89 41 2C - mov [rcx+2C],eax
Minecraft.Windows.exe+980D85: 8B 42 30 - mov eax,[rdx+30]
Minecraft.Windows.exe+980D88: 89 41 30 - mov [rcx+30],eax
Minecraft.Windows.exe+980D8B: 8B 42 34 - mov eax,[rdx+34]
Minecraft.Windows.exe+980D8E: 48 83 C2 38 - add rdx,38
}
819
"West (4)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-20
Author : Saug
This script does blah blah blah
}
define(address,"Minecraft.Windows.exe"+3F91E8)
define(bytes,88 41 1C F2 0F 10 42 20)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"Minecraft.Windows.exe"+3F91E8)
label(code)
label(return)
newmem:
code:
mov [rcx+1C],#5
movsd xmm0,[rdx+20]
jmp return
address:
jmp newmem
nop 3
return:
[DISABLE]
address:
db bytes
// mov [rcx+1C],al
// movsd xmm0,[rdx+20]
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+980D6C
Minecraft.Windows.exe+980D4D: 89 41 08 - mov [rcx+08],eax
Minecraft.Windows.exe+980D50: 8B 42 0C - mov eax,[rdx+0C]
Minecraft.Windows.exe+980D53: 89 41 0C - mov [rcx+0C],eax
Minecraft.Windows.exe+980D56: 8B 42 10 - mov eax,[rdx+10]
Minecraft.Windows.exe+980D59: 89 41 10 - mov [rcx+10],eax
Minecraft.Windows.exe+980D5C: 8B 42 14 - mov eax,[rdx+14]
Minecraft.Windows.exe+980D5F: 89 41 14 - mov [rcx+14],eax
Minecraft.Windows.exe+980D62: 8B 42 18 - mov eax,[rdx+18]
Minecraft.Windows.exe+980D65: 89 41 18 - mov [rcx+18],eax
Minecraft.Windows.exe+980D68: 0F B6 42 1C - movzx eax,byte ptr [rdx+1C]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+980D6C: 88 41 1C - mov [rcx+1C],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+980D6F: F2 0F 10 42 20 - movsd xmm0,[rdx+20]
Minecraft.Windows.exe+980D74: F2 0F 11 41 20 - movsd [rcx+20],xmm0
Minecraft.Windows.exe+980D79: 8B 42 28 - mov eax,[rdx+28]
Minecraft.Windows.exe+980D7C: 89 41 28 - mov [rcx+28],eax
Minecraft.Windows.exe+980D7F: 8B 42 2C - mov eax,[rdx+2C]
Minecraft.Windows.exe+980D82: 89 41 2C - mov [rcx+2C],eax
Minecraft.Windows.exe+980D85: 8B 42 30 - mov eax,[rdx+30]
Minecraft.Windows.exe+980D88: 89 41 30 - mov [rcx+30],eax
Minecraft.Windows.exe+980D8B: 8B 42 34 - mov eax,[rdx+34]
Minecraft.Windows.exe+980D8E: 48 83 C2 38 - add rdx,38
}
820
"East (5)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-02-20
Author : Saug
This script does blah blah blah
}
define(address,"Minecraft.Windows.exe"+3F91E8)
define(bytes,88 41 1C F2 0F 10 42 20)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"Minecraft.Windows.exe"+3F91E8)
label(code)
label(return)
newmem:
code:
mov [rcx+1C],#4
movsd xmm0,[rdx+20]
jmp return
address:
jmp newmem
nop 3
return:
[DISABLE]
address:
db bytes
// mov [rcx+1C],al
// movsd xmm0,[rdx+20]
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+980D6C
Minecraft.Windows.exe+980D4D: 89 41 08 - mov [rcx+08],eax
Minecraft.Windows.exe+980D50: 8B 42 0C - mov eax,[rdx+0C]
Minecraft.Windows.exe+980D53: 89 41 0C - mov [rcx+0C],eax
Minecraft.Windows.exe+980D56: 8B 42 10 - mov eax,[rdx+10]
Minecraft.Windows.exe+980D59: 89 41 10 - mov [rcx+10],eax
Minecraft.Windows.exe+980D5C: 8B 42 14 - mov eax,[rdx+14]
Minecraft.Windows.exe+980D5F: 89 41 14 - mov [rcx+14],eax
Minecraft.Windows.exe+980D62: 8B 42 18 - mov eax,[rdx+18]
Minecraft.Windows.exe+980D65: 89 41 18 - mov [rcx+18],eax
Minecraft.Windows.exe+980D68: 0F B6 42 1C - movzx eax,byte ptr [rdx+1C]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+980D6C: 88 41 1C - mov [rcx+1C],al
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+980D6F: F2 0F 10 42 20 - movsd xmm0,[rdx+20]
Minecraft.Windows.exe+980D74: F2 0F 11 41 20 - movsd [rcx+20],xmm0
Minecraft.Windows.exe+980D79: 8B 42 28 - mov eax,[rdx+28]
Minecraft.Windows.exe+980D7C: 89 41 28 - mov [rcx+28],eax
Minecraft.Windows.exe+980D7F: 8B 42 2C - mov eax,[rdx+2C]
Minecraft.Windows.exe+980D82: 89 41 2C - mov [rcx+2C],eax
Minecraft.Windows.exe+980D85: 8B 42 30 - mov eax,[rdx+30]
Minecraft.Windows.exe+980D88: 89 41 30 - mov [rcx+30],eax
Minecraft.Windows.exe+980D8B: 8B 42 34 - mov eax,[rdx+34]
Minecraft.Windows.exe+980D8E: 48 83 C2 38 - add rdx,38
}
1611
"NoBlock"
0.5625:OFF
2:ON
D7CA53
Float
"Minecraft.Windows.exe"+041DF7F8
238
0
198
B8
18
8
38
814
"World"
4080FF
1
1655
"Keep inventory"
0:OFF
1:ON
D7CA53
Byte
"Minecraft.Windows.exe"+041175B0
794
1A0
1F8
30
F0
1658
"Anti Mob Spawning (For the night)"
0:ON
1:OFF
0
D7CA53
Byte
"Minecraft.Windows.exe"+041175B0
374
1A0
1F8
30
F0
1665
"No Damage Fire"
0:OFF
1:ON
0
D7CA53
Byte
"Minecraft.Windows.exe"+041175B0
6E4
1A0
1F8
30
F0
1661
"No Phamtom Spawn"
0:ON
1:OFF
0
D7CA53
Byte
"Minecraft.Windows.exe"+041175B0
D14
1A0
1F8
30
F0
1047
"Tick Speed N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
alloc(tick_speed,5)
registersymbol(tick_speed)
tick_speed:
dd #1000
aobscanmodule(INJECT,Minecraft.Windows.exe,44 8B 70 04 EB 03) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov r14d,[tick_speed]
jmp Minecraft.Windows.exe+21BFC91
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 44 8B 70 04 EB 03
dealloc(tick_speed)
unregistersymbol(tick_speed)
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+2B10AA5
Minecraft.Windows.exe+2B10A7B: 48 8B 48 08 - mov rcx,[rax+08]
Minecraft.Windows.exe+2B10A7F: 48 B8 A3 8B 2E BA E8 A2 8B 2E - mov rax,2E8BA2E8BA2E8BA3
Minecraft.Windows.exe+2B10A89: 48 2B CA - sub rcx,rdx
Minecraft.Windows.exe+2B10A8C: 48 C1 F9 04 - sar rcx,04
Minecraft.Windows.exe+2B10A90: 48 0F AF C8 - imul rcx,rax
Minecraft.Windows.exe+2B10A94: 83 F9 15 - cmp ecx,15
Minecraft.Windows.exe+2B10A97: 7E 12 - jle Minecraft.Windows.exe+2B10AAB
Minecraft.Windows.exe+2B10A99: 48 8D 82 70 0E 00 00 - lea rax,[rdx+00000E70]
Minecraft.Windows.exe+2B10AA0: 48 85 C0 - test rax,rax
Minecraft.Windows.exe+2B10AA3: 74 06 - je Minecraft.Windows.exe+2B10AAB
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+2B10AA5: 44 8B 70 04 - mov r14d,[rax+04]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+2B10AA9: EB 03 - jmp Minecraft.Windows.exe+2B10AAE
Minecraft.Windows.exe+2B10AAB: 45 8B F5 - mov r14d,r13d
Minecraft.Windows.exe+2B10AAE: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+2B10AB1: E8 2A 92 00 00 - call Minecraft.Windows.exe+2B19CE0
Minecraft.Windows.exe+2B10AB6: 0F BF C8 - movsx ecx,ax
Minecraft.Windows.exe+2B10AB9: FF C1 - inc ecx
Minecraft.Windows.exe+2B10ABB: 66 0F 6E C1 - movd xmm0,ecx
Minecraft.Windows.exe+2B10ABF: 48 8B CE - mov rcx,rsi
Minecraft.Windows.exe+2B10AC2: 0F 5B C0 - cvtdq2ps xmm0,xmm0
Minecraft.Windows.exe+2B10AC5: F3 0F 59 05 1B 8C 8F 01 - mulss xmm0,[Minecraft.Windows.exe+44096E8]
}
1048
"Value"
4096:Max
0
D7CA53
4 Bytes
tick_speed
1656
"Mob Griefing"
0:ON
1:OFF
0
D7CA53
Byte
"Minecraft.Windows.exe"+041175B0
844
1A0
1F8
30
F0
1054
"Rain Toggle"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
{$lua}
if not syntaxcheck then
synchronize(createTimer,800,memrec.setActive,false)
end
{$asm}
aobscanmodule(INJECT,Minecraft.Windows.exe,89 83 E0 04 00 00 0F 28) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rbx+000004E0],0
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 89 83 E0 04 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+2F9C80D
Minecraft.Windows.exe+2F9C7DE: 48 8B 56 58 - mov rdx,[rsi+58]
Minecraft.Windows.exe+2F9C7E2: 44 0F B6 CB - movzx r9d,bl
Minecraft.Windows.exe+2F9C7E6: 48 81 C2 40 01 00 00 - add rdx,00000140
Minecraft.Windows.exe+2F9C7ED: 44 0F B6 C7 - movzx r8d,dil
Minecraft.Windows.exe+2F9C7F1: 48 8B C8 - mov rcx,rax
Minecraft.Windows.exe+2F9C7F4: E8 07 34 72 FF - call Minecraft.Windows.exe+26BFC00
Minecraft.Windows.exe+2F9C7F9: 4C 8B 74 24 50 - mov r14,[rsp+50]
Minecraft.Windows.exe+2F9C7FE: 48 8B AC 24 80 00 00 00 - mov rbp,[rsp+00000080]
Minecraft.Windows.exe+2F9C806: F3 0F 11 76 3C - movss [rsi+3C],xmm6
Minecraft.Windows.exe+2F9C80B: EB 06 - jmp Minecraft.Windows.exe+2F9C813
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+2F9C80D: 89 83 68 04 00 00 - mov [rbx+00000468],eax
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+2F9C813: 0F 28 74 24 40 - movaps xmm6,[rsp+40]
Minecraft.Windows.exe+2F9C818: 48 8B 5C 24 78 - mov rbx,[rsp+78]
Minecraft.Windows.exe+2F9C81D: 0F 28 7C 24 30 - movaps xmm7,[rsp+30]
Minecraft.Windows.exe+2F9C822: 48 83 C4 58 - add rsp,58
Minecraft.Windows.exe+2F9C826: 5F - pop rdi
Minecraft.Windows.exe+2F9C827: 5E - pop rsi
Minecraft.Windows.exe+2F9C828: C3 - ret
Minecraft.Windows.exe+2F9C829: CC - int 3
Minecraft.Windows.exe+2F9C82A: CC - int 3
Minecraft.Windows.exe+2F9C82B: CC - int 3
}
1062
"Stuck Time for Rain N"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-20
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,FF C8 85 C0 0F 8F F9 00 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90
test eax,eax
jg Minecraft.Windows.exe+261CAAD
jmp return
INJECT:
jmp newmem
nop 5
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db FF C8 85 C0 0F 8F F9 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+2F9C70A
Minecraft.Windows.exe+2F9C6D9: BA 40 90 02 00 - mov edx,00029040
Minecraft.Windows.exe+2F9C6DE: 0F 57 F6 - xorps xmm6,xmm6
Minecraft.Windows.exe+2F9C6E1: FF 50 08 - call qword ptr [rax+08]
Minecraft.Windows.exe+2F9C6E4: 05 E0 2E 00 00 - add eax,00002EE0
Minecraft.Windows.exe+2F9C6E9: F3 0F 11 B3 6C 04 00 00 - movss [rbx+0000046C],xmm6
Minecraft.Windows.exe+2F9C6F1: 89 83 70 04 00 00 - mov [rbx+00000470],eax
Minecraft.Windows.exe+2F9C6F7: F3 0F 11 76 48 - movss [rsi+48],xmm6
Minecraft.Windows.exe+2F9C6FC: EB 06 - jmp Minecraft.Windows.exe+2F9C704
Minecraft.Windows.exe+2F9C6FE: 89 83 70 04 00 00 - mov [rbx+00000470],eax
Minecraft.Windows.exe+2F9C704: 8B 83 68 04 00 00 - mov eax,[rbx+00000468]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+2F9C70A: FF C8 - dec eax
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+2F9C70C: 85 C0 - test eax,eax
Minecraft.Windows.exe+2F9C70E: 0F 8F F9 00 00 00 - jg Minecraft.Windows.exe+2F9C80D
Minecraft.Windows.exe+2F9C714: 0F 2F BB 64 04 00 00 - comiss xmm7,[rbx+00000464]
Minecraft.Windows.exe+2F9C71B: 48 8B 4E 60 - mov rcx,[rsi+60]
Minecraft.Windows.exe+2F9C71F: BA E0 2E 00 00 - mov edx,00002EE0
Minecraft.Windows.exe+2F9C724: 48 89 AC 24 80 00 00 00 - mov [rsp+00000080],rbp
Minecraft.Windows.exe+2F9C72C: 4C 89 74 24 50 - mov [rsp+50],r14
Minecraft.Windows.exe+2F9C731: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+2F9C734: 40 0F 93 C5 - setae bpl
Minecraft.Windows.exe+2F9C738: 44 0F B6 F5 - movzx r14d,bpl
}
1619
"Rain Time"
D7CA53
4 Bytes
"Minecraft.Windows.exe"+041470F0
4E0
250
68
88
0
1137
"Emergency MOBGRIEFING pointer (If pointers don't work)"
808080
1
1125
"Emergency RAIN TIME pointer (If pointers don't work)"
808080
1
1613
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04117BC0
4E0
250
68
88
10
1614
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041464F8
4E0
250
68
88
0
1615
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04117E80
4E0
250
68
88
10
1616
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041470E0
4E0
250
68
88
0
1617
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041470F8
4E0
250
68
88
0
1618
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041189C8
4E0
250
68
88
10
1620
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041471F8
4E0
250
68
88
0
1621
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04117B88
4E0
250
68
88
10
1622
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04147480
4E0
250
68
88
0
1623
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04147528
4E0
250
68
88
0
1624
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041179E8
4E0
250
68
88
10
1625
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04146360
4E0
250
68
88
0
1627
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04117A48
4E0
250
68
88
10
1628
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04147898
4E0
250
68
88
0
1631
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04118508
4E0
250
1D0
1A0
10
1632
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+041593E8
318
100
0
40
B08
1633
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04149FD8
4E0
250
20
8
150
1634
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04128FC8
318
88
0
A78
1635
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04128FC8
318
88
0
D88
1636
"Rain Time"
C0C0C0
4 Bytes
"Minecraft.Windows.exe"+04118508
318
190
1A0
10
4
"Pointer Address"
FF00FF
1
1546
"Hearts"
C080FF
Float
"Minecraft.Windows.exe"+041DF898
9C
0
0
3C8
18
488
B8
18
10
1544
"Visual Heart"
C080FF
Float
"Minecraft.Windows.exe"+041DF7F8
9C
138
18
1E0
40
488
B8
18
18
36
"X Y X"
FF00FF
1
1537
"X vel"
0080FF
Float
"Minecraft.Windows.exe"+041DF838
4F0
B8
A0
4A0
0
198
B8
18
0
1536
"Y vel"
0080FF
Float
"Minecraft.Windows.exe"+041DF838
4F4
B8
A0
4A0
0
198
B8
18
0
1538
"Z vel"
0080FF
Float
"Minecraft.Windows.exe"+041DF838
4F8
B8
A0
4A0
0
198
B8
18
0
1527
"X"
408000
Float
"Minecraft.Windows.exe"+041DF848
4B8
18
9B0
C8
138
98
20
18
1526
"Y"
408000
Float
"Minecraft.Windows.exe"+041DF848
4BC
18
9B0
C8
138
98
20
18
1528
"Z"
408000
Float
"Minecraft.Windows.exe"+041DF848
4C0
18
9B0
C8
138
98
20
18
1529
"X2"
008000
Float
"Minecraft.Windows.exe"+041DF848
4C4
18
9B0
C8
138
98
20
18
1530
"Y2"
008000
Float
"Minecraft.Windows.exe"+041DF848
4C8
18
9B0
C8
138
98
20
18
1531
"Z2"
008000
Float
"Minecraft.Windows.exe"+041DF848
4CC
18
9B0
C8
138
98
20
18
1306
"LocalPlayer"
0
FF8080
8 Bytes
"Minecraft.Windows.exe"+041DF848
0
C8
20
0
78
1519
"LocalPlayer"
FF8080
4 Bytes
"Minecraft.Windows.exe"+041DF848
0
100
640
C8
20
0
40
675
"Give Item"
FFFF00
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-01-07
Author : Juan
This script gets Inventory Box 1
***This is for Single player only in Adventure/Survival Mode NOT MULTI Player/REALMS***
}
[ENABLE]
aobscanmodule(InvBox,Minecraft.Windows.exe,42 80 7C 31 22 00) // should be unique
alloc(newmem,$1000,InvBox)
alloc(BoxPtr,4)
label(code)
label(return)
BoxPtr:
dd 0
newmem:
cmp [rsp+8],00007FF693573E99 // compares if value is internal/visual
jne code
mov [BoxPtr],rcx // moves base address
code:
cmp byte ptr [rcx+r14+22],00
jmp return
InvBox:
jmp newmem
nop
return:
registersymbol(InvBox BoxPtr)
[DISABLE]
InvBox:
db 42 80 7C 31 22 00
unregistersymbol(InvBox BoxPtr)
dealloc(newmem BoxPtr)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe.text+1D78CCE
Minecraft.Windows.exe.text+1D78CA3: 48 85 C0 - test rax,rax
Minecraft.Windows.exe.text+1D78CA6: 0F 84 C7 01 00 00 - je Minecraft.Windows.exe.text+1D78E73
Minecraft.Windows.exe.text+1D78CAC: 48 83 38 00 - cmp qword ptr [rax],00
Minecraft.Windows.exe.text+1D78CB0: 0F 84 BD 01 00 00 - je Minecraft.Windows.exe.text+1D78E73
Minecraft.Windows.exe.text+1D78CB6: 48 8B 10 - mov rdx,[rax]
Minecraft.Windows.exe.text+1D78CB9: 48 8B 05 88 42 42 02 - mov rax,[Minecraft.Windows.exe+419DF48]
Minecraft.Windows.exe.text+1D78CC0: 48 85 C0 - test rax,rax
Minecraft.Windows.exe.text+1D78CC3: 74 09 - je Minecraft.Windows.exe.text+1D78CCE
Minecraft.Windows.exe.text+1D78CC5: 48 3B 10 - cmp rdx,[rax]
Minecraft.Windows.exe.text+1D78CC8: 0F 84 A5 01 00 00 - je Minecraft.Windows.exe.text+1D78E73
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe.text+1D78CCE: 42 80 7C 31 22 00 - cmp byte ptr [rcx+r14+22],00
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe.text+1D78CD4: 0F 84 99 01 00 00 - je Minecraft.Windows.exe.text+1D78E73
Minecraft.Windows.exe.text+1D78CDA: 48 8B 93 E0 00 00 00 - mov rdx,[rbx+000000E0]
Minecraft.Windows.exe.text+1D78CE1: 49 03 D6 - add rdx,r14
Minecraft.Windows.exe.text+1D78CE4: 4C 8B 8B F8 00 00 00 - mov r9,[rbx+000000F8]
Minecraft.Windows.exe.text+1D78CEB: 49 8B 81 58 03 00 00 - mov rax,[r9+00000358]
Minecraft.Windows.exe.text+1D78CF2: 4C 8B 40 20 - mov r8,[rax+20]
Minecraft.Windows.exe.text+1D78CF6: 48 8B 4A 08 - mov rcx,[rdx+08]
Minecraft.Windows.exe.text+1D78CFA: 48 85 C9 - test rcx,rcx
Minecraft.Windows.exe.text+1D78CFD: 74 30 - je Minecraft.Windows.exe.text+1D78D2F
Minecraft.Windows.exe.text+1D78CFF: 48 83 39 00 - cmp qword ptr [rcx],00
}
277
"Item Editor"
D7CA53
1
397
"SlotItem"
1
0
8 Bytes
"Minecraft.Windows.exe"+045B7E48
8
E0
B0
4B0
88
98
A0
20
18
398
"Hash ID"
1
0
8 Bytes
"Minecraft.Windows.exe"+045B7E48
0
8
E0
B0
4B0
88
98
A0
20
18
399
"Item ID"
1
0
8 Bytes
"Minecraft.Windows.exe"+045B7E48
0
0
8
E0
B0
4B0
88
98
A0
20
18
400
"Tier 1"
0
String
26
0
0
1
"Minecraft.Windows.exe"+045B7E48
80
0
0
E0
B0
4B0
88
98
A0
20
18
401
"Tier 2"
0
String
26
0
0
1
"Minecraft.Windows.exe"+045B7E48
A8
0
8
E0
B0
4B0
88
98
A0
20
18
402
"Tier 3"
0
String
26
0
0
1
"Minecraft.Windows.exe"+045B7E48
0
A8
0
8
E0
B0
4B0
88
98
A0
20
18
798
"Tier 3"
0
String
26
0
0
1
"Minecraft.Windows.exe"+045B7E48
24
E0
B0
4B0
88
98
A0
20
18
679
"Inventory"
1
8
"Box 1"
0
Byte
BoxPtr
22
9
"Box 2"
0
Byte
BoxPtr
B2
10
"Box 3"
0
Byte
BoxPtr
142
11
"Box 4"
0
Byte
BoxPtr
1D2
676
"Box5"
0
Byte
BoxPtr
262
677
"Box 6"
0
Byte
BoxPtr
2F2
678
"Box 7"
0
Byte
BoxPtr
382
15
"Box8"
0
Byte
BoxPtr
412
16
"Box 9"
0
Byte
BoxPtr
4A2
813
"Time_Day"
0
4 Bytes
"Minecraft.Windows.exe"+0450E138
288
100
0
18
7A0
939
"Water Fly 2"
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-03-29
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,0F B6 81 5D 02 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
db 90 90 90 90 90 90 90
// movzx eax,byte ptr [rcx+0000025D]
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 0F B6 81 5D 02 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1F294D0
Minecraft.Windows.exe+1F294C6: CC - int 3
Minecraft.Windows.exe+1F294C7: CC - int 3
Minecraft.Windows.exe+1F294C8: CC - int 3
Minecraft.Windows.exe+1F294C9: CC - int 3
Minecraft.Windows.exe+1F294CA: CC - int 3
Minecraft.Windows.exe+1F294CB: CC - int 3
Minecraft.Windows.exe+1F294CC: CC - int 3
Minecraft.Windows.exe+1F294CD: CC - int 3
Minecraft.Windows.exe+1F294CE: CC - int 3
Minecraft.Windows.exe+1F294CF: CC - int 3
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1F294D0: 0F B6 81 5D 02 00 00 - movzx eax,byte ptr [rcx+0000025D]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1F294D7: C3 - ret
Minecraft.Windows.exe+1F294D8: CC - int 3
Minecraft.Windows.exe+1F294D9: CC - int 3
Minecraft.Windows.exe+1F294DA: CC - int 3
Minecraft.Windows.exe+1F294DB: CC - int 3
Minecraft.Windows.exe+1F294DC: CC - int 3
Minecraft.Windows.exe+1F294DD: CC - int 3
Minecraft.Windows.exe+1F294DE: CC - int 3
Minecraft.Windows.exe+1F294DF: CC - int 3
Minecraft.Windows.exe+1F294E0: 0F B6 81 5E 02 00 00 - movzx eax,byte ptr [rcx+0000025E]
}
188
"HitBox Height (Don't use this)"
D7CA53
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2021-07-10
Author : saug
This script does blah blah blah
}
[ENABLE]
alloc(hbh,5)
registersymbol(hbh)
hbh:
dd (float)4
aobscanmodule(Hit,Minecraft.Windows.exe,F3 0F 58 99 D4 04 00 00) // should be unique
alloc(newmem,$1000,Hit)
label(code)
label(return)
newmem:
code:
push eax
mov eax,[hbh]
mov [rcx+000004D4],eax
pop eax
jmp return
Hit:
jmp newmem
nop 3
return:
registersymbol(Hit)
[DISABLE]
Hit:
db F3 0F 58 99 D4 04 00 00
unregistersymbol(hbh)
dealloc(hbh)
unregistersymbol(Hit)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+1C44145
Minecraft.Windows.exe+1C4411B: 57 - push rdi
Minecraft.Windows.exe+1C4411C: 41 56 - push r14
Minecraft.Windows.exe+1C4411E: 48 83 EC 30 - sub rsp,30
Minecraft.Windows.exe+1C44122: 48 8B 81 70 03 00 00 - mov rax,[rcx+00000370]
Minecraft.Windows.exe+1C44129: 48 8B D9 - mov rbx,rcx
Minecraft.Windows.exe+1C4412C: 4C 8B B0 10 01 00 00 - mov r14,[rax+00000110]
Minecraft.Windows.exe+1C44133: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+1C44136: FF 50 78 - call qword ptr [rax+78]
Minecraft.Windows.exe+1C44139: 80 BB 65 02 00 00 00 - cmp byte ptr [rbx+00000265],00
Minecraft.Windows.exe+1C44140: F3 0F 10 48 04 - movss xmm1,[rax+04]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+1C44145: F3 0F 58 8B F0 04 00 00 - addss xmm1,[rbx+000004F0]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+1C4414D: F3 0F 10 10 - movss xmm2,[rax]
Minecraft.Windows.exe+1C44151: F3 0F 10 58 08 - movss xmm3,[rax+08]
Minecraft.Windows.exe+1C44156: 0F 85 71 01 00 00 - jne Minecraft.Windows.exe+1C442CD
Minecraft.Windows.exe+1C4415C: F3 0F 2C CA - cvttss2si ecx,xmm2
Minecraft.Windows.exe+1C44160: 81 F9 00 00 00 80 - cmp ecx,80000000
Minecraft.Windows.exe+1C44166: 74 1E - je Minecraft.Windows.exe+1C44186
Minecraft.Windows.exe+1C44168: 66 0F 6E C1 - movd xmm0,ecx
Minecraft.Windows.exe+1C4416C: 0F 5B C0 - cvtdq2ps xmm0,xmm0
Minecraft.Windows.exe+1C4416F: 0F 2E C2 - ucomiss xmm0,xmm2
Minecraft.Windows.exe+1C44172: 74 12 - je Minecraft.Windows.exe+1C44186
}
1161
"No HUD for SpyGlass"
Auto Assembler Script
{ Game : Minecraft.Windows.exe
Version:
Date : 2022-04-26
Author : Saug
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,Minecraft.Windows.exe,F3 0F 10 15 77 A3 A6 02) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
//movss xmm2,[Minecraft.Windows.exe+440914C]
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 15 77 A3 A6 02
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Minecraft.Windows.exe+19A1AC5
Minecraft.Windows.exe+19A1A93: 48 8B 01 - mov rax,[rcx]
Minecraft.Windows.exe+19A1A96: FF 90 B8 05 00 00 - call qword ptr [rax+000005B8]
Minecraft.Windows.exe+19A1A9C: F3 0F 10 30 - movss xmm6,[rax]
Minecraft.Windows.exe+19A1AA0: F3 0F 5E 70 04 - divss xmm6,[rax+04]
Minecraft.Windows.exe+19A1AA5: 0F 28 C7 - movaps xmm0,xmm7
Minecraft.Windows.exe+19A1AA8: F3 0F 59 C6 - mulss xmm0,xmm6
Minecraft.Windows.exe+19A1AAC: F3 0F 5D C7 - minss xmm0,xmm7
Minecraft.Windows.exe+19A1AB0: F3 0F 59 05 28 74 A6 02 - mulss xmm0,[Minecraft.Windows.exe+4408EE0]
Minecraft.Windows.exe+19A1AB8: E8 9D C1 25 02 - call Minecraft.Windows.exe+3BFDC5A
Minecraft.Windows.exe+19A1ABD: F3 0F 59 85 28 06 00 00 - mulss xmm0,[rbp+00000628]
// ---------- INJECTING HERE ----------
Minecraft.Windows.exe+19A1AC5: F3 0F 10 15 7F 76 A6 02 - movss xmm2,[Minecraft.Windows.exe+440914C]
// ---------- DONE INJECTING ----------
Minecraft.Windows.exe+19A1ACD: F3 0F 5E D0 - divss xmm2,xmm0
Minecraft.Windows.exe+19A1AD1: 0F C6 D2 00 - shufps xmm2,xmm2,00
Minecraft.Windows.exe+19A1AD5: 41 B8 04 00 00 00 - mov r8d,00000004
Minecraft.Windows.exe+19A1ADB: 45 8B C8 - mov r9d,r8d
Minecraft.Windows.exe+19A1ADE: 48 8D 0D 43 5D 64 03 - lea rcx,[Minecraft.Windows.exe+4FE7828]
Minecraft.Windows.exe+19A1AE5: 48 8D 54 24 48 - lea rdx,[rsp+48]
Minecraft.Windows.exe+19A1AEA: 66 0F 1F 44 00 00 - nop word ptr [rax+rax+00]
Minecraft.Windows.exe+19A1AF0: 8B 41 F8 - mov eax,[rcx-08]
Minecraft.Windows.exe+19A1AF3: 89 42 F8 - mov [rdx-08],eax
Minecraft.Windows.exe+19A1AF6: 8B 41 FC - mov eax,[rcx-04]
}
915
"Village Hero"
D7CA53
1
916
">> INFORMATIONS <<"
C080FF
Auto Assembler Script
[ENABLE]
{$lua}
if not syntaxcheck then
synchronize(createTimer,800,memrec.setActive,false)
end
getMainForm().CommentButton.doClick()
{$asm}
[DISABLE]
1292
"Effect"
0:OFF
29:ON
0
D7CA53
Byte
"Minecraft.Windows.exe"+0549E848
E80
520
0
198
80
998
98
20
18
1293
"Time"
0:OFF
9999:ON
0
D7CA53
4 Bytes
"Minecraft.Windows.exe"+0549E848
E84
520
0
198
80
998
98
20
18
1294
"Power"
0
D7CA53
Byte
"Minecraft.Windows.exe"+0549E848
E94
520
0
198
80
998
98
20
18
1506
"HitBoxHeight"
Float
2008530E850+4D4
844
"Effect (Not Updated)"
D7CA53
1
845
"Strength"
D7CA53
1
914
">> INFORMATIONS <<"
C080FF
Auto Assembler Script
[ENABLE]
{$lua}
getMainForm().CommentButton.doClick()
{$asm}
[DISABLE]
843
"Effect"
0:OFF
5:ON
0
D7CA53
Byte
"Minecraft.Windows.exe"+0549E848
280
520
0
198
80
998
98
20
18
910
"Time"
0:OFF
9999:ON
0
D7CA53
4 Bytes
"Minecraft.Windows.exe"+0549E848
284
520
0
198
80
998
98
20
18
911
"Power"
0
D7CA53
Byte
"Minecraft.Windows.exe"+0549E848
294
520
0
198
80
998
98
20
18
1687
"No description"
4 Bytes
19A0A7F2018
1688
"No description"
0
4 Bytes
19A0A7F1E40
Mob
Minecraft.Windows.exe+193E5FC
85
39
01
00
00
48
39
9E
78
11
00
00
0F
84
AF
02
00
Created by Saug and jfzavala2010.
For 1.18.X Bedrock edition.
Scaffold :
The management tells you the right number to use to go in the right direction. You have to look at a block to know the direction, if a mob passes in front of it will indicate 0.
You can't activate everything at the same time it's only one. If you want to put a block in another direction (Up/Down/Right/Left) you just need to disable the script.
TO HAVE THE RIGHT DIRECTION YOU MUST HAVE NO ACTIVE SCRIPT !
Effect :
For use strenght effect you need :
1) Taking rotten flesh to have the "hunger" effect
2) Check all checkbox
3) Put on ON "Effect" (it will go back to OFF is normal)
4) Put on ON "Time"
5) Putting value in "Power" (Max 70)
If you want OFF effect :
1) Uncheck all checkbox
2) Put on OFF "Timer"
Stealth :
For the stealth mode you do not take any damage whether by mobs, lava, effects, cacti, fall..., so you do not need to activate the godmode or the nofall for example
local int = getInternet()
local ICO = int.getURL("https://zupimages.net/up/22/06/ihgz.jpg")
local IM = createStringStream(ICO)
int.Destroy()
local Pic = createPicture()
Pic.loadFromStream(IM)
local Bit = Pic.getBitmap()
getApplication().Icon = Bit
function AttachProcess()
openProcess('Minecraft.Windows.exe')
if getProcessIDFromProcessName('Minecraft.Windows.exe') ~= nil then
openProcess('Minecraft.Windows.exe')
btn_inter_attach.ShowHint = true
showMessage("The table has been loaded successfully !\rEnjoy !")
else
showMessage("Cant find Minecraft process.\rMake sure Minecraft is running!")
end
end
function HowToUse()
shellExecute('https://fearlessrevolution.com/viewtopic.php?f=4&t=18419')
end
function Teleport()
X = tonumber(inputQuery('Coordinates', 'X',''))
Y = tonumber(inputQuery('Coordinates', 'Y',''))
Z = tonumber(inputQuery('Coordinates', 'Z',''))
t = getAddressList()
X1 = t.getMemoryRecordByDescription("X")
Y1 = t.getMemoryRecordByDescription("Y")
Z1 = t.getMemoryRecordByDescription("Z")
X2 = t.getMemoryRecordByDescription("X2")
Y2 = t.getMemoryRecordByDescription("Y2")
Z2 = t.getMemoryRecordByDescription("Z2")
X1.value = X
X2.value = X1.value + 0.600000143
Y1.value = Y
Y2.value = Y1.value + 0.600000143
Z1.value = Z
Z2.value = Z1.value + 0.600000143
speak('You have been Teleport')
end
function cycleFullCompact()
local state = not(compactmenuitem.Caption == 'Compact View Mode')
compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'
getMainForm().Splitter1.Visible = state
getMainForm().Panel4.Visible = state
getMainForm().Panel5.Visible = state
end
function addCompactMenu()
if compactmenualreadyexists then return end
local parent = getMainForm().Menu.Items
compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem)
compactmenuitem.Caption = 'Compact View Mode'
compactmenuitem.OnClick = cycleFullCompact
compactmenualreadyexists = 'yes'
end
addCompactMenu()
cycleFullCompact()
interface = createPanel(getMainForm())
interface.Width = 180
interface.Align = alRight
btn_inter_attach = createButton(interface)
btn_inter_attach.Top = 20
btn_inter_attach.Left = 22
btn_inter_attach.Width = 140
btn_inter_attach.Height = 40
btn_inter_attach.Caption = 'Attach to Minecraft'
btn_inter_attach.onClick = AttachProcess
btn_inter_teleport = createButton(interface)
btn_inter_teleport.Top = 65
btn_inter_teleport.Left = 22
btn_inter_teleport.Width = 140
btn_inter_teleport.Height = 40
btn_inter_teleport.Caption = 'Teleport to specific XYZ'
btn_inter_teleport.onClick = Teleport
btn_inter_how_to = createButton(interface)
btn_inter_how_to.Top = 150
btn_inter_how_to.Left = 22
btn_inter_how_to.Width = 140
btn_inter_how_to.Height = 40
btn_inter_how_to.Caption = 'How to use'
btn_inter_how_to.onClick = HowToUse
showMessage("If you want to use the jetpack and teleport with the shortcuts (not the button) you need to activate teleport first and then the jetpack")
getMainForm().caption = "Created By Saug ~ Enjoy you'r game :)"
"Minecraft.Windows.exe"+12CF509
Inventory
"Minecraft.Windows.exe"+1CE4B8A
NoWeb ??
"Minecraft.Windows.exe"+1CE4BF3
NoWeb 2
"Minecraft.Windows.exe"+1CE4C17
NoWeb 1
"Minecraft.Windows.exe"+1D7EB89
Effect
"Minecraft.Windows.exe"+1D90261
Water
"Minecraft.Windows.exe"+1D90276
Effects
"Minecraft.Windows.exe"+1DDACAF
X
"Minecraft.Windows.exe"+1DDACC4
Y
"Minecraft.Windows.exe"+1DDACD9
Z
"Minecraft.Windows.exe"+1DFF884
here
"Minecraft.Windows.exe"+1DFF8C2
Here
"Minecraft.Windows.exe"+2016CB9
Health
"Minecraft.Windows.exe"+21419AB
Game Mode