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Valorant -The best Logitech recoil script


Bamboleo

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Работает почти идеально для вандала, включая горизонтальную отдачу.

У большинства есть номер 5 для передней боковой кнопки, которая, как вы можете видеть, назначена моему фантому. 3-это обычно средняя мышь. 4 - кнопка обратной стороны. 
DPI 400, sens 0.7

Используйте этот код для своей мыши , или скачайте файл.lua

--======== Rifles ========--
local Phantom =  5
local Phantom_Keyboard = nil
local Vandal = 3
local Vandal_Keyboard = nil
local Bulldog = nil
local Bulldog_Keyboard = nil
--======== SMGs ========--
local Spectre = nil
local Spectre_Keyboard = nil
local Stinger = nil
local Stinger_Keyboard = nil
--======== SideArm ========--
local Frenzy = nil
local Frenzy_Keyboard = nil
--======== Heavy ========--
local Ares = nil
local Ares_Keyboard = nil
local Odin = nil
local Odin_Keyboard = nil
--========================================================================================---
	EnablePrimaryMouseButtonEvents(true);
local recoil = falseB
local weapon = 0
function OnEvent(event, arg)
 if (event == "MOUSE_BUTTON_PRESSED" and arg == Phantom) or
(event == "G_PRESSED" and arg == Phantom_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Phantom\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Phantom\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
 elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Vandal) or
(event == "G_PRESSED" and arg == Vandal_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Vandal\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Vandal\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Stinger) or
(event == "G_PRESSED" and arg == Stinger_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Stinger\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Stinger\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Frenzy) or
(event == "G_PRESSED" and arg == Frenzy_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Frenzy\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Frenzy\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
 elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Spectre) or
(event == "G_PRESSED" and arg == Spectre_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Spectre\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Spectre\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Ares) or
(event == "G_PRESSED" and arg == Ares_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Ares\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Ares\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Odin) or
(event == "G_PRESSED" and arg == Odin_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Odin\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Odin\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
 elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Bulldog) or
(event == "G_PRESSED" and arg == Bulldog_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Bulldog\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Bulldog\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
end
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
   if weapon == Phantom or weapon == Phantom_Keyboard then
if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(-2,5)
        MoveMouseRelative(0,5)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(-2,7)
        Sleep(24)
        MoveMouseRelative(-2,8)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,8)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(1,0)
        Sleep(24)
        MoveMouseRelative(1,0)
        Sleep(24)
        MoveMouseRelative(1,0)
        Sleep(24)
        MoveMouseRelative(1,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(3,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(3,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.2) 
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(-1,0)
        Sleep(24)
        MoveMouseRelative(-3,0)
        Sleep(24)
        MoveMouseRelative(-5,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-5,0)
        Sleep(24)
        MoveMouseRelative(-2,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
 until not IsMouseButtonPressed(1)
     end
-----------------------------------------------------------------------------------------------------
   elseif weapon == Ares or weapon == Ares_Keyboard then
if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-3,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(5,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(4,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2) 
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2) 
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
     end
--------------------------------------------------------------------------------------------
  elseif weapon == Odin or weapon == Odin_Keyboard then
if recoil then
repeat
        Sleep(24)
if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        MoveMouseRelative(0,5)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(-5,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-4,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(6,3)
        Sleep(24)
        MoveMouseRelative(4,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(6,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2) 
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-6,2)
        Sleep(24)
        MoveMouseRelative(-6,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
     end
--------------------------------------------------------------------------------------------
   elseif weapon == Frenzy or weapon == Frenzy_Keyboard then
if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,5)
        MoveMouseRelative(0,5)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(-2,5)
        Sleep(24)
        MoveMouseRelative(-2,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(1,1)
        Sleep(24)
        MoveMouseRelative(1,1)
        Sleep(24)
        MoveMouseRelative(1,1)
        Sleep(24)
        MoveMouseRelative(1,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(3,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(3,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2) 
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(-1,1)
        Sleep(24)
        MoveMouseRelative(-3,1)
        Sleep(24)
        MoveMouseRelative(-5,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-5,1)
        Sleep(24)
        MoveMouseRelative(-2,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
       until not IsMouseButtonPressed(1)
     end
----------------------------------------
 elseif weapon == Vandal or weapon ==Vandal_Keyboard then
       if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,6)
        MoveMouseRelative(0,6)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,8)
        Sleep(24)
        MoveMouseRelative(0,8)
        Sleep(24)
        MoveMouseRelative(0,8)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(6,0)
        Sleep(24)
        MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(5,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-3,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-3,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-7,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
       until not IsMouseButtonPressed(1)
end
------------------------------------------------------------------------------------------------
elseif weapon == Stinger or weapon == Stinger_Keyboard then
  if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,7)
        MoveMouseRelative(0,7)
        Sleep(24)
        MoveMouseRelative(0,7)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,2)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(2,1)
        Sleep(24)
        MoveMouseRelative(2,1)
        Sleep(24)
        MoveMouseRelative(2,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(3,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(3,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(6,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(5,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-3,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-3,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-7,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
        until not IsMouseButtonPressed(1)
end
---------------------------------------------------------------------------------------------
elseif weapon == Bulldog or weapon == Bulldog_Keyboard then
   if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        MoveMouseRelative(0,4)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(6,1)
        Sleep(24)
        MoveMouseRelative(6,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-4,0.1)
        Sleep(24)
        MoveMouseRelative(-4,0.1)
        Sleep(24)
        MoveMouseRelative(-4,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0) --
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
        until not IsMouseButtonPressed(1)
     end
--------------------------------------------------------------------------------
 elseif weapon == Spectre or weapon == Spectre_Keyboard then
  if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        MoveMouseRelative(0,4)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(-3,4)---
        Sleep(24)
        MoveMouseRelative(-3,4)
        Sleep(24)
        MoveMouseRelative(-3,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(6,0)
        Sleep(24)
        MoveMouseRelative(5,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-3,1)
        Sleep(24)
        MoveMouseRelative(-4,0)
        Sleep(24)
        MoveMouseRelative(-5,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
   until not IsMouseButtonPressed(1)
     end
----------------------------------------------------------------------------------------------
end
end

 

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    • WickedWhims - это мод, который предлагает анимированный секс, взаимодействие с наготой, эксгибиционизмом, улучшение отношений и геймплея. Вы хотите, чтобы ваши симы занимались сексом? Хотите попробовать натуризм или пофлиртовать с соседями? Попробуйте WickedWhims! Новые пользовательские взаимодействия, механики, навыки, черты характера, настроения, прихоти, реакции, автономия наготы и секса, пользовательские объекты и анимации, развитие сюжета и улучшения существующего геймплея. Действует на версиях: 1.77.146, 1.78.58, 1.79.93, 1.80.69; Анимации от авторов: Amra72, Azmodan22, Mike24, wild_guy, ooOLalaWorld, Zorak42 и других. Анимаций реально МНОГО. Установка: Закинуть все файлы из архива WW примерно по этому пути: C:\Users\*Имя пользователя*\Documents\Electronic Arts\The Sims 4\Mods Так же, не забудьте включить сами моды в игре. Запустите игру, зайдите в настройки, на вкладке "Другое" поставьте галочку "Моды для сценариев" и перезапустите игру. ww.zip.torrent
    • Решительно скачать трейнер She Will Punish Them. Запустить сначала трейнер, потом игру (иногда наоборот). Во время игры давите на клавиши указанные в трейнере. Функции трейнера: Numpad 1: Игнорировать урон Numpad 2: Бессмертие Numpad 3: Бесконечная мана Numpad 4: Бесконечная выносливость Numpad 5: Максимальная ярость Numpad 6: Изменить скорость игрока Numpad 7: Бесконечный опыт Numpad 8: Множитель опыта Numpad 9: 100% дроп предметов Numpad 0: Мгновенные убийства Ctrl+Num 1: Редактировать золото Ctrl+Num 2: Множитель золота Ctrl+Num 3: Редактировать кристаллы Ctrl+Num 4: Множитель кристаллов Ctrl+Num 5: Редактировать очки атрибутики Ctrl+Num 6: Редактировать очки навыков Ctrl+Num 7: Редактировать телосложение Ctrl+Num 8: Редактировать силу Ctrl+Num 9: Редактировать энергию Ctrl+Num 0: Редактировать ловкость Ctrl+Num .: Изменить скорость игры “Бесконечный опыт”: При активации вы будете повышать уровень каждый раз, когда получаете опыт. “Редактировать жизнеспособность”, “Редактировать силу”, “Редактировать силу”, “Редактировать ловкость”: Работают только для игрока, они не работают для компаньонов. Автор:>FLiNG Издание: Steam Версия Игры: Latest Язык Трейнера: Английский/Китайский Количество Функций: 21 Дата Создания Трейнера: 19.10.2021 Скачать Не работает? Ищи более свежую версию здесь, а лучше используй поиск по сайту. Возможно вместо трейнера тебе зайдет таблица Cheat Engine.
    • Решительно скачать трейнер Red Solstice 2: Survivors. Запустить сначала трейнер, потом игру (иногда наоборот). Во время игры давите на клавиши указанные в трейнере. Функции трейнера: Numpad 1: Бессмертие Numpad 2: Бесконечная энергия Numpad 3: Бесконечные патроны Numpad 4: Без перезарядки Numpad 5: Мгновенная перезарядка способностей Numpad 6: Бесконечные улучшения навыков во время битвы Numpad 7: Бесконечные предметы Numpad 8: Бесконечный опыт Numpad 9: Множитель опыта Numpad 0: Мгновенные убийства Numpad .: Множитель урона Ctrl+Num 1: Редактировать количество припасов Ctrl+Num 2: Множитель припасов Ctrl+Num 3: Бесконечное развёртывание Ctrl+Num 4: Редактировать количество специалистов Ctrl+Num 5: Максимум глобальных разведданных Ctrl+Num 6: Без требования по энергии для экипировки Ctrl+Num 7: Мгновенные исследования Ctrl+Num 8: Мгновенное проектирование Ctrl+Num 9: Мгновенные улучшения Ctrl+Num 0: Без заражения Ctrl+Num .: Изменить скорость игры “Бесконечное здоровье”: Работает для всех единиц, у которых есть имя, они также должны быть на экране, чтобы это работало. “Бесконечные предметы”: Работает только в бою. “Бесконечный опыт”: Вступает в силу, когда вы получаете опыт, вы получаете 9999999 опыта для текущей миссии. Там нет ограничения по уровню, поэтому вы можете использовать эту опцию несколько раз, но она будет работать только один раз за миссию. “Редактировать расходные материалы”: Вступает в силу при обновлении значения. “Множитель предложения”: Обратите внимание, что это не влияет на отображаемое значение. “Бесконечные развертывания”: Вступает в силу при обновлении значения. “Редактировать специалистов”: Вступает в силу при обновлении значения. “Максимальный глобальный Intel”: Обратите внимание, что максимальное значение intel равно 7. Вступает в силу, когда его значение обновляется. “Нулевое заражение”: Вступает в силу при обновлении значения. “Супер Урон/Убийство одним ударом”: Обратите внимание, что если вас или ваших товарищей по команде нет на экране, вы или товарищи по команде также можете быть убиты одним ударом. Автор:>FLiNG Издание: Steam Версия Игры: Latest Язык Трейнера: Английский/Китайский Количество Функций: 22 Дата Создания Трейнера: 19.10.2021 Скачать Не работает? Ищи более свежую версию здесь, а лучше используй поиск по сайту. Возможно вместо трейнера тебе зайдет таблица Cheat Engine.
    • Решительно скачать трейнер Phoenix Point. Запустить сначала трейнер, потом игру (иногда наоборот). Во время игры давите на клавиши указанные в трейнере. Функции трейнера: Numpad 1: Бессмертие Numpad 2: Беск. Очки Передвижения Numpad 3: Беск. Очки Воли Numpad 4: Макс. Восприятие Numpad 5: Макс. Точность Numpad 6: Макс. Стелс Numpad 7: Изменить Скорость Игры Numpad 8: Противник Без Очков Передвижения Numpad 9: Противник Без Очков Воли Numpad 0: Мгновенные Убийства Ctrl+Numpad 1: Ред. Технологии Ctrl+Numpad 2: Ред. Материалы Ctrl+Numpad 3: Ред. Еду Ctrl+Numpad 4: Мгн. Исследования Ctrl+Numpad 5: Мгн. Постройки Ctrl+Numpad 6: Мгн. Мануфактура Ctrl+Numpad 7: Беск. Очки Навыков Солдата Ctrl+Numpad 8: Беск. Очки Навыка Феникса Ctrl+Numpad 9: Беск. Энергия Ctrl+Numpad 0: Беск. Вместительность Солдат Ctrl+Numpad .: Беск. Вместительность Транспорта Ctrl+Numpad +: Беск. Вместительность Авиации Ctrl+Numpad -: Беск. Вместительность Склада “Режим Бога”: При активации враги не могут наносить урон игроку, но если вы атакуете своих собственных солдат, они получат урон. “Редактировать технологии”, “Редактировать материалы”, “Редактировать продукты питания”: При активации откройте любое меню или дождитесь обновления значений, чтобы увидеть изменение значений. “Бесконечный солдат SP”, “Бесконечный Феникс SP” вступают в силу, когда вы тратите SP. “Бесконечная мощность”, “Бесконечная вместимость солдат”, “Бесконечная вместимость транспортных средств”, “Бесконечная вместимость самолетов”, “Бесконечная емкость хранилища”: При активации включите/выключите любые объекты на вашей базе, чтобы обновить их значения. Эти параметры не являются постоянными, значения будут сброшены после отключения параметров. Автор:>FLiNG Издание: Steam Версия Игры: Latest Язык Трейнера: Английский/Китайский Количество Функций: 23 Дата Создания Трейнера: 19.10.2021 Скачать Не работает? Ищи более свежую версию здесь, а лучше используй поиск по сайту. Возможно вместо трейнера тебе зайдет таблица Cheat Engine.
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